public void OnClick() { Lol.text = l; FastTravel Data = Player.GetComponent <FastTravel>(); Data.Lo(l1); }
protected override void Awake() { base.Awake(); if (!thisInstanceErrored) { Application.backgroundLoadingPriority = ThreadPriority.Low; SceneManager.sceneLoaded += OnSceneLoaded; SceneLoading.onSceneExit += OnSceneExit; SceneLoading.onSceneUnload += OnSceneUnload; SceneLoading.SetSceneLoadOverride(OverrideSceneLoad); FastTravel.SetGetFastTravelDefaultPosition(GetFastTravelDefaultPosition); SaveObject.SetSaveObjectsSceneFilter(FilterSaveObjectsForScene); } }
public static void FastTravelTo(Vector2Int grid, string fastTravelTargetName) { FastTravel.FastTravelTo(settings.Grid2Scene(grid, 0), fastTravelTargetName); }
public static void FastTravelTo(Vector3 worldPosition) { FastTravel.FastTravelTo(settings.Grid2Scene(GridManagement.CalculateGrid(worldPosition, settings.cellSize), 0), worldPosition); }