Esempio n. 1
0
    public void OnClick()
    {
        Lol.text = l;
        FastTravel Data = Player.GetComponent <FastTravel>();

        Data.Lo(l1);
    }
        protected override void Awake()
        {
            base.Awake();
            if (!thisInstanceErrored)
            {
                Application.backgroundLoadingPriority = ThreadPriority.Low;

                SceneManager.sceneLoaded   += OnSceneLoaded;
                SceneLoading.onSceneExit   += OnSceneExit;
                SceneLoading.onSceneUnload += OnSceneUnload;
                SceneLoading.SetSceneLoadOverride(OverrideSceneLoad);

                FastTravel.SetGetFastTravelDefaultPosition(GetFastTravelDefaultPosition);
                SaveObject.SetSaveObjectsSceneFilter(FilterSaveObjectsForScene);
            }
        }
 public static void FastTravelTo(Vector2Int grid, string fastTravelTargetName)
 {
     FastTravel.FastTravelTo(settings.Grid2Scene(grid, 0), fastTravelTargetName);
 }
 public static void FastTravelTo(Vector3 worldPosition)
 {
     FastTravel.FastTravelTo(settings.Grid2Scene(GridManagement.CalculateGrid(worldPosition, settings.cellSize), 0), worldPosition);
 }