Esempio n. 1
0
        private float T2(float x, float y, FastNoise.Interp interp)
        {
            var fastNoise = new FastNoise();

            fastNoise.SetNoiseType(FastNoise.NoiseType.Value);
            fastNoise.SetInterp(interp);
            float val = fastNoise.GetNoise(x, y);

            Console.WriteLine($"Fast NoiseValue: {val} for X:{x},Y:{y}");

            return(val);
        }
Esempio n. 2
0
        private static float GetNoise(float x, float y, FastNoise.Interp interp)
        {
            var fastNoise = new FastNoise();

            fastNoise.SetNoiseType(FastNoise.NoiseType.Value);
            fastNoise.SetInterp(interp);
            fastNoise.SetSeed(1336);
            fastNoise.SetFrequency(0.1f);
            float val = fastNoise.GetNoise(x, y);

            return(val);
        }
Esempio n. 3
0
        private void Comparison(Interp interp1, FastNoise.Interp interp2)
        {
            for (float y = 0.0f; y < 32.0f; ++y)
            {
                for (float x = 0.0f; x < 32.0f; ++x)
                {
                    float val1 = T1(x, y, interp1);
                    float val2 = T2(x, y, interp2);

                    Assert.AreEqual(val1, val2, 0.00000001f, $"X: {x}, Y: {y} are not equal.");
                }
            }
        }
    public FractalNoiseGenerator(FractalNoiseType noiseType, int seed, float frequency, float fractalGain, FastNoise.Interp interpolation, FastNoise.FractalType fractalType, int octaves, float lacunarity)
    {
        fastNoise = new FastNoise(seed);
        switch (noiseType)
        {
        case FractalNoiseType.Perlin:
            fastNoise.SetNoiseType(FastNoise.NoiseType.PerlinFractal);
            break;

        case FractalNoiseType.Simplex:
            fastNoise.SetNoiseType(FastNoise.NoiseType.SimplexFractal);
            break;

        case FractalNoiseType.Value:
            fastNoise.SetNoiseType(FastNoise.NoiseType.ValueFractal);
            break;
        }
        fastNoise.SetFrequency(frequency);
        fastNoise.SetFractalGain(fractalGain);
        fastNoise.SetInterp(interpolation);
        fastNoise.SetFractalType(fractalType);
        fastNoise.SetFractalOctaves(octaves);
        fastNoise.SetFractalLacunarity(lacunarity);
    }