public ResearchTests() { ConfigurationManager.SetJson(/*Utility.RESOURCE_JSON,*/ Utility.CONFIGFILE_JSON); ConfigurationManager.GetInstance(); UnitFactory.CleanFactories(); GathererUnitRegister gathererVisitor = new GathererUnitRegister(); UnitFactory.AddFactory(gathererVisitor); BuilderUnitRegister builderVisitor = new BuilderUnitRegister(); UnitFactory.AddFactory(builderVisitor); FarmerUnitRegister farmerVisitor = new FarmerUnitRegister(); UnitFactory.AddFactory(farmerVisitor); ResearcherUnitRegister researcherVisitor = new ResearcherUnitRegister(); UnitFactory.AddFactory(researcherVisitor); }
public PlayerTests() { ConfigurationManager.SetJson(Utility.CONFIGFILE_JSON); AlgoFactory.CleanFactories(); AlgoFactory.AddFactory(AlgoType.Constant); AlgoFactory.AddFactory(AlgoType.Exp); AlgoFactory.AddFactory(AlgoType.Fibonacci); AlgoFactory.AddFactory(AlgoType.Increment); AlgoFactory.AddFactory(AlgoType.Multiple); UnitFactory.CleanFactories(); GathererUnitRegister gathererVisitor = new GathererUnitRegister(); UnitFactory.AddFactory(gathererVisitor); BuilderUnitRegister builderVisitor = new BuilderUnitRegister(); UnitFactory.AddFactory(builderVisitor); FarmerUnitRegister farmerVisitor = new FarmerUnitRegister(); UnitFactory.AddFactory(farmerVisitor); ResearcherUnitRegister researcherVisitor = new ResearcherUnitRegister(); UnitFactory.AddFactory(researcherVisitor); BuildingFactory.CleanFactories(); ForestCampBuildingRegister forestCampVisitor = new ForestCampBuildingRegister(); BuildingFactory.AddFactory(forestCampVisitor); MiningVillageBuildingRegister miningVillageVisitor = new MiningVillageBuildingRegister(); BuildingFactory.AddFactory(miningVillageVisitor); FarmBuildingRegister farmVisitor = new FarmBuildingRegister(); BuildingFactory.AddFactory(farmVisitor); LabBuildingRegister labVisitor = new LabBuildingRegister(); BuildingFactory.AddFactory(labVisitor); Market.ResetMarket(); Player.GetInstance().ResetPlayer(); }
public void CreateFarmerTest() { Assert.Throws <Exception>(() => UnitFactory.CreateUnit(typeof(Farmer))); FarmerUnitRegister visitor = new FarmerUnitRegister(); UnitFactory.AddFactory(visitor); var unit = UnitFactory.CreateUnit(typeof(Farmer)); Assert.IsType <Farmer>(unit); var farmer = unit as Farmer; Assert.Equal(1, farmer.FoodNeeded); Assert.Equal(Satisfaction.Ok, farmer.Satisfaction); Assert.Equal(5, farmer.MaxInput); Assert.Equal(3, farmer.InputOutputMapping.Count); Assert.Equal(2, farmer.InputOutputMapping["cow"].Count); Assert.Single(farmer.InputOutputMapping["cow"].Where(r => r.Type == "meat" && r.Amount == 2)); Assert.Single(farmer.InputOutputMapping["cow"].Where(r => r.Type == "milk" && r.Amount == 2)); Assert.Single(farmer.InputOutputMapping["pig"]); Assert.Single(farmer.InputOutputMapping["pig"].Where(r => r.Type == "meat" && r.Amount == 4)); Assert.Equal(2, farmer.InputOutputMapping["chicken"].Count); Assert.Single(farmer.InputOutputMapping["chicken"].Where(r => r.Type == "meat" && r.Amount == 2)); Assert.Single(farmer.InputOutputMapping["chicken"].Where(r => r.Type == "egg" && r.Amount == 2)); }