public static DetourEvent PostFarmerConsumeObjectCallback(FarmerAccessor accessor, int index, int quantity) { var @event = new PostFarmerConsumObjectEvent(new Farmer(WrappedGame, accessor), index, quantity); FireEvent(@event); return(@event); }
public static DetourEvent FarmerMountHorseCallback(FarmerAccessor accessor, HorseAccessor mount) { var @event = new FarmerMountHorseEvent(new Farmer(WrappedGame, accessor), new Horse(WrappedGame, mount)); FireEvent(@event); return(@event); }
public static DetourEvent FarmerShipAllCallback(FarmerAccessor accessor) { var @event = new FarmerShipAllEvent(new Farmer(WrappedGame, accessor)); FireEvent(@event); return(@event); }
public static DetourEvent PostFarmerDayUpdateCallback(FarmerAccessor accessor) { var @event = new PostFarmerDayUpdateEvent(new Farmer(WrappedGame, accessor)); FireEvent(@event); return(@event); }
public static DetourEvent PostFarmerChangeOutOfSwimsuitCallback(FarmerAccessor accessor) { var @event = new PostFarmerChangeOutOfSwimsuitEvent(new Farmer(WrappedGame, accessor)); FireEvent(@event); return(@event); }
public static DetourEvent FarmerIncreaseBackpackSizeCallback(FarmerAccessor accessor, int howMuch) { var @event = new FarmerIncreaseBackpackSizeEvent(new Farmer(WrappedGame, accessor), howMuch); FireEvent(@event); return(@event); }
public static DetourEvent FarmerChangedGenderCallback(FarmerAccessor accessor, bool male) { var @event = new FarmerChangedGenderEvent(new Farmer(WrappedGame, accessor), male); FireEvent(@event); return(@event); }
public static DetourEvent FarmerChangedSkinColorCallback(FarmerAccessor accessor, int which) { var @event = new FarmerChangedSkinColorEvent(new Farmer(WrappedGame, accessor), which); FireEvent(@event); return(@event); }
public static DetourEvent FarmerChangedEyeColorCallback(FarmerAccessor accessor, Color c) { var @event = new FarmerChangedEyeColorEvent(new Farmer(WrappedGame, accessor), c); FireEvent(@event); return(@event); }
public static DetourEvent PostFarmerFoundMineralCallback(FarmerAccessor accessor, int index) { var @event = new PostFarmerFoundMineralEvent(new Farmer(WrappedGame, accessor), index); FireEvent(@event); return(@event); }
public static DetourEvent FarmerChangedHatCallback(FarmerAccessor accessor, int newHat) { var @event = new FarmerChangedHatEvent(new Farmer(WrappedGame, accessor), newHat); FireEvent(@event); return(@event); }
public static DetourEvent GetFarmerTextureCallback(FarmerAccessor accessor) { var @event = new GetFarmerTextureEvent(new Farmer(WrappedGame, accessor)); FireEvent(@event); return(@event); }
public static DetourEvent FarmerGainedExperienceCallback(FarmerAccessor accessor, int which, int howMuch) { var @event = new FarmerGainedExperienceEvent(new Farmer(WrappedGame, accessor), which, howMuch); FireEvent(@event); return(@event); }
public static DetourEvent PostFarmerCookedRecipeCallback(FarmerAccessor accessor, int index) { var @event = new PostFarmerCookedRecipeEvent(new Farmer(WrappedGame, accessor), index); FireEvent(@event); return(@event); }
public static DetourEvent PostFarmerFoundArtifactCallback(FarmerAccessor accessor, int index, int number) { var @event = new PostFarmerFoundArtifactEvent(new Farmer(WrappedGame, accessor), index, number); FireEvent(@event); return(@event); }
public static DetourEvent PostFarmerCaughtFishCallback(FarmerAccessor accessor, int index, int size) { var @event = new PostFarmerCaughtFishEvent(new Farmer(WrappedGame, accessor), index, size); FireEvent(@event); return(@event); }
public static DetourEvent FarmerCollideWithCallback(FarmerAccessor accessor, ObjectAccessor collisionObject) { var @event = new FarmerCollideWithEvent(new Farmer(WrappedGame, accessor), collisionObject == null ? null : new ObjectItem(WrappedGame, collisionObject)); FireEvent(@event); return(@event); }
public static DetourEvent AddItemToInventoryCallback(FarmerAccessor farmer, ItemAccessor item) { var @event = new AddItemToInventoryEvent( new Farmer(WrappedGame, farmer), item == null ? null : new Item(WrappedGame, item)); FireEvent(@event); return(@event); }
public static DetourEvent PostFishingRodTickUpdateCallback(FishingRodAccessor accessor, GameTime time, FarmerAccessor who) { var @event = new PostFishingRodTickUpdateEvent( new FishingRod(WrappedGame, accessor), time, who == null ? null : new Farmer(WrappedGame, who)); FireEvent(@event); return(@event); }
public static DetourEvent PostObjectDropInActionCallback(ObjectAccessor accessor, ObjectAccessor dropAccessor, bool probe, FarmerAccessor who) { var @event = new PostObjectDropInActionEvent( new ObjectItem(WrappedGame, accessor), dropAccessor == null ? null : new ObjectItem(WrappedGame, dropAccessor), probe, who == null ? null : new Farmer(WrappedGame, who)); FireEvent(@event); return(@event); }
public static DetourEvent PostDoneFishingCallback(FishingRodAccessor accessor, FarmerAccessor who, bool consumeBaitAndTackle) { var @event = new PostDoneFishingEvent( new FishingRod(WrappedGame, accessor), who == null ? null : new Farmer(WrappedGame, who), consumeBaitAndTackle); FireEvent(@event); return(@event); }
public Farmer(StaticContext parent, FarmerAccessor accessor) : base(parent, accessor) { }
public static DetourEvent PostHoeDirtPlantCallback(HoeDirtAccessor accessor, int objectIndex, int tileX, int tileY, FarmerAccessor farmer, bool isFertilizer) { var @event = new PostHoeDirtPlantEvent( new HoeDirt(WrappedGame, accessor), objectIndex, tileX, tileY, farmer == null ? null : new Farmer(WrappedGame, farmer), isFertilizer); FireEvent(@event); return(@event); }