Esempio n. 1
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 public override void ChangeState()
 {
     base.ChangeState();
     if (m_IsRunning)
     {
         if (FarmManager.Instance == null)
         {
             Debug.Log("FarmManager is missing?");
             return;
         }
         else
         {
             RefreshPlant();
         }
     }
     else
     {
         if (FarmManager.Instance != null)
         {
             FarmManager.Instance.CreatePlantEvent -= OnCreatePlant;
             FarmManager.Instance.RemovePlantEvent -= OnRemovePlant;
             FarmPlantLogic.UnregisterEventListener(PlantEventListener);
         }
     }
 }
Esempio n. 2
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//	void RPC_S2C_CLN_SetGuardPos(uLink.BitStream stream, uLink.NetworkMessageInfo info)
//	{
//        //--to do: wait
//        Vector3 guardPos = stream.Read<Vector3>();
//        //int playID = stream.Read<int>();
//        //if (playID == PlayerFactory.mMainPlayer.OwnerView.viewID.id)
//        //{
//            CSCreator creator = CSMain.GetCreator(CSConst.ciDefMgCamp);
//            if (creator != null)
//            {
//                CSPersonnel[] personnels = creator.GetNpcs();
//                foreach (CSPersonnel csp in personnels)
//                {
//                    if (csp != null && csp.m_Npc != null)
//                    {
//                        if (Id == csp.m_Npc.Id)
//                        {
//                            csp.SetGuardAttr(guardPos);
//                        }
//                    }
//                }
//            }
//        //}
//	}

    void RPC_S2C_CLN_PlantGetBack(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        int objId = stream.Read <int> ();

        if (objId != -1)
        {
            FarmManager.Instance.RemovePlant(objId);
            DragArticleAgent.Destory(objId);
            ItemMgr.Instance.DestroyItem(objId);
        }
        else
        {
            FarmPlantLogic plant = stream.Read <FarmPlantLogic>();

            CSMgCreator creator = MultiColonyManager.GetCreator(TeamId);
            if (creator == null || creator.Assembly == null)
            {
                return;
            }
            CSFarm farm = creator.Assembly.Farm;
            if (farm == null)
            {
                return;
            }
            farm.RestoreWateringPlant(plant);
        }
    }
Esempio n. 3
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    void RPC_S2C_Plant_PutOut(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        Vector3    pos        = stream.Read <Vector3>();
        Quaternion rot        = stream.Read <Quaternion>();
        Vector3    scale      = stream.Read <Vector3>();
        int        instanceId = stream.Read <int>();

        ItemObject itemobj = ItemMgr.Instance.Get(instanceId);

        DragArticleAgent dragItem = DragArticleAgent.Create(itemobj.GetCmpt <Drag>(), pos, scale, rot, instanceId);

        FarmPlantLogic plant = dragItem.itemLogic as FarmPlantLogic;

        plant.InitInMultiMode();
        stream.Read <FarmPlantLogic>();
        plant.UpdateInMultiMode();

        //DragItem item = new DragItem(objID);

        //item.position = plantPos;
        //item.rotation = transform.rotation;
        //item.itemScript = null;
        ////item.DependType = dependType;
        //item.network = this;
        //DragItem.Mgr.Instance.Add(item);
    }
Esempio n. 4
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    void RPC_S2C_CLN_PlantPutOut(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        Vector3    pos   = stream.Read <Vector3>();
        Quaternion rot   = stream.Read <Quaternion>();
        int        objID = stream.Read <int>();

        /*byte type = */ stream.Read <byte>();

        //FarmPlantLogic mPlant = FarmManager.Instance.GetPlantByItemObjID (objID);
        //if(null == mPlant)
        //{
        //    mPlant = FarmManager.Instance.CreatePlant(objID, PlantInfo.GetPlantInfoByItemId(m_ItemID).mTypeID, pos);
        //    mPlant.mTerrianType = type;
        //    mPlant.UpdateGrowRate(0);
        //}
        //mPlant.mPos = pos;

        //DragArticleAgent item = DragArticleAgent.PutItemByProroId(objID, pos, transform.rotation);

        ItemObject itemobj = ItemMgr.Instance.Get(objID);

        DragArticleAgent dragItem = DragArticleAgent.Create(itemobj.GetCmpt <Drag>(), pos, Vector3.one, rot, objID);

        FarmPlantLogic plant = dragItem.itemLogic as FarmPlantLogic;

        plant.InitInMultiMode();
        stream.Read <FarmPlantLogic>();
        plant.UpdateInMultiMode();
    }
Esempio n. 5
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    CSUI_PlantGrid _createPlantGrid(FarmPlantLogic p)
    {
        CSUI_PlantGrid pg = Instantiate(m_PlantPart.m_PlantGridPrefab) as CSUI_PlantGrid;

        pg.transform.parent = m_PlantPart.m_Root.transform;
        CSUtils.ResetLoacalTransform(pg.transform);
        pg.m_Plant       = p;
        pg.OnDestroySelf = OnPlantGridDestroySelf;
        //ItemObject itemObj = ItemMgr.Instance.Get( pg.m_Plant.mInstanceId);
        //if (itemObj != null)
        //{
        string[] iconStr = ItemProto.Mgr.Instance.Get(pg.m_Plant.protoTypeId).icon;
        if (iconStr.Length != 0)
        {
            pg.IconSpriteName = iconStr[0];
        }
        else
        {
            pg.IconSpriteName = "";
        }
        //}
        m_PlantGrids.Add(pg);

        UICheckbox cb = pg.gameObject.GetComponent <UICheckbox>();

        cb.radioButtonRoot = m_PlantPart.m_Root.transform;
        cb.startsChecked   = false;

        return(pg);
    }
Esempio n. 6
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    public FarmPlantLogic PlantTo(Vector3 pos)
    {
        FarmPlantLogic fpl = null;

        // Sequential planting
        if (Data.m_SequentialPlanting)
        {
            int orgin = m_PlantSequence;
            for (int i = m_PlantSequence; i < PLANTS_SEEDS_COUNT; i++)
            {
                ItemObject io = GetPlantSeed(i);

                if (io != null)
                {
                    fpl = _plant(io, pos, i);
                    m_PlantSequence++;
                    if (m_PlantSequence >= PLANTS_SEEDS_COUNT)
                    {
                        m_PlantSequence = PLANTS_SEEDS_COUNT - 1;
                    }
                    break;
                }
            }

            if (orgin == m_PlantSequence)
            {
                for (int i = 0; i < orgin; i++)
                {
                    ItemObject io = GetPlantSeed(i);
                    if (io != null)
                    {
                        fpl             = _plant(io, pos, i);
                        m_PlantSequence = i + 1;
                        if (m_PlantSequence >= PLANTS_SEEDS_COUNT)
                        {
                            m_PlantSequence = PLANTS_SEEDS_COUNT - 1;
                        }
                        break;
                    }
                }
            }
        }
        // Normal plant
        else
        {
            for (int i = 0; i < PLANTS_SEEDS_COUNT; i++)
            {
                ItemObject io = GetPlantSeed(i);

                if (io != null)
                {
                    fpl = _plant(io, pos, i);
                    break;
                }
            }
        }
        return(fpl);
        //DrawItemManager.Instance.CreateMapItem()
    }
Esempio n. 7
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 // CSFarm
 void OnCreatePlant(FarmPlantLogic plant)
 {
     if (plant != null)
     {
         _createPlantGrid(plant);
         m_PlantPart.m_Root.repositionNow = true;
     }
 }
Esempio n. 8
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    //public FarmPlantLogic CreatePlant(int itemObjID, int plantTypeID, Vector3 pos)
    //{
    //    FarmPlantLogic addPlant = new FarmPlantLogic();
    //    addPlant.mPlantInstanceId = itemObjID;
    //    addPlant._PlantType = plantTypeID;
    //    addPlant.mLife = 100f;
    //    addPlant.mPos = pos;
    //    addPlant.mPutOutGameTime = GameTime.Timer.Second;
    //    addPlant.mWater = addPlant.mPlantInfo.mDefaultWater;
    //    addPlant.mClean = addPlant.mPlantInfo.mDefaultClean;
    //    addPlant.mDead = false;
    //    addPlant.mGrowTimeIndex = 0;
    //    mPlantMap[itemObjID] = addPlant;
    //    mPlantHelpMap[new IntVec3(addPlant.mPos)] = addPlant.mPlantInstanceId;

    //    if(null != CreatePlantEvent)
    //        CreatePlantEvent(addPlant);

    //    return addPlant;
    //}
    public void AddPlant(FarmPlantLogic addPlant)
    {
        mPlantMap[addPlant.mPlantInstanceId]      = addPlant;
        mPlantHelpMap[new IntVec3(addPlant.mPos)] = addPlant.mPlantInstanceId;
        if (null != CreatePlantEvent)
        {
            CreatePlantEvent(addPlant);
        }
    }
Esempio n. 9
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    private void RPC_S2C_Plant_UpdateInfo(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        FarmPlantLogic plant = stream.Read <FarmPlantLogic>();

        if (plant != null)
        {
            plant.UpdateInMultiMode();
        }
    }
        public FarmWorkInfo(FarmPlantLogic plant)
        {
            if (plant == null)
            {
                Debug.LogError("Giving plant must be not null.");
                Debug.DebugBreak();
            }

            m_Plant = plant;
            m_Pos   = plant.mPos;
        }
Esempio n. 11
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    public void RestoreWateringPlant(FarmPlantLogic plant)
    {
        if (!m_Plants.ContainsKey(plant.mPlantInstanceId))
        {
            return;
        }

        if (plant.NeedWater)
        {
            m_WateringIds.Add(plant.mPlantInstanceId);
        }
    }
Esempio n. 12
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 private void OnRemovePlant(FarmPlantLogic plant)
 {
     if (RemovePlantEvent != null)
     {
         RemovePlantEvent(plant);
     }
     m_Plants.Remove(plant.mPlantInstanceId);
     m_WateringIds.Remove(plant.mPlantInstanceId);
     m_CleaningIds.Remove(plant.mPlantInstanceId);
     m_RipedIds.Remove(plant.mPlantInstanceId);
     m_DeadIds.Remove(plant.mPlantInstanceId);
 }
Esempio n. 13
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    public void RestoreRipePlant(FarmPlantLogic plant)
    {
        if (!m_Plants.ContainsKey(plant.mPlantInstanceId))
        {
            return;
        }

        if (plant.IsRipe)
        {
            m_RipedIds.Add(plant.mPlantInstanceId);
        }
    }
Esempio n. 14
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    void RPC_S2C_Plant_Clear(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        int            objId = stream.Read <int> ();
        FarmPlantLogic plant = FarmManager.Instance.GetPlantByItemObjID(objId);

        if (plant != null)
        {
            FarmManager.Instance.RemovePlant(objId);
            DragArticleAgent.Destory(objId);
            //ItemMgr.Instance.DestroyItem(objId);
        }
    }
Esempio n. 15
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    public FarmPlantLogic AssignOutRipePlant()
    {
        if (m_RipedIds.Count == 0)
        {
            return(null);
        }

        FarmPlantLogic p = m_Plants[m_RipedIds[0]];

        m_RipedIds.RemoveAt(0);
        return(p);
    }
Esempio n. 16
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    public FarmPlantLogic AssignOutCleaningPlant()
    {
        if (m_CleaningIds.Count == 0)
        {
            return(null);
        }

        FarmPlantLogic p = m_Plants[m_CleaningIds[0]];

        m_CleaningIds.RemoveAt(0);
        return(p);
    }
Esempio n. 17
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    //[Obsolete]
    void RPC_S2C_Plant_Water(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        int            objId = stream.Read <int> ();
        double         water = stream.Read <double> ();
        FarmPlantLogic plant = FarmManager.Instance.GetPlantByItemObjID(objId);

        if (plant != null)
        {
            plant.mWater = water;
            plant.UpdateInMultiMode();
        }
    }
Esempio n. 18
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    void RPC_S2C_FARM_RestoreGetBack(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
//        CSFarmData reocrdData = (CSFarmData)_ColonyObj._RecordData;
        FarmPlantLogic plant = stream.Read <FarmPlantLogic>();

        if (m_Entity == null)
        {
            Debug.LogError("entity not ready");
            return;
        }
        (m_Entity as CSFarm).RestoreRipePlant(plant);
    }
Esempio n. 19
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    public FarmPlantLogic AssignOutWateringPlant()
    {
        if (m_WateringIds.Count == 0)
        {
            return(null);
        }

        FarmPlantLogic p = m_Plants[m_WateringIds[0]];

        //Debug.LogError("water!"+p.mPlantInstanceId);
        m_WateringIds.RemoveAt(0);
        return(p);
    }
Esempio n. 20
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 void OnRemovePlant(FarmPlantLogic plant)
 {
     if (plant != null)
     {
         int index = m_PlantGrids.FindIndex(item0 => item0.m_Plant == plant);
         if (index != -1)
         {
             DestroyImmediate(m_PlantGrids[index].gameObject);
             m_PlantGrids.RemoveAt(index);
             m_PlantPart.m_Root.repositionNow = true;
         }
     }
 }
Esempio n. 21
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    void RPC_S2C_CLN_PlantClean(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        /*int farmId = */ stream.Read <int>();
        FarmPlantLogic plant = stream.Read <FarmPlantLogic>();

        CSMgCreator creator = MultiColonyManager.GetCreator(TeamId);

        if (creator == null || creator.Assembly == null)
        {
            return;
        }
        CSFarm farm = creator.Assembly.Farm;

        farm.RestoreCleaningPlant(plant);
    }
Esempio n. 22
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    public void InitPlant(FarmPlantLogic addPlant)
    {
        addPlant._PlantType      = addPlant.mPlantInfo.mTypeID;
        addPlant.mLife           = 100f;
        addPlant.mPutOutGameTime = GameTime.Timer.Second;
        addPlant.mWater          = addPlant.mPlantInfo.mDefaultWater;
        addPlant.mClean          = addPlant.mPlantInfo.mDefaultClean;
        addPlant.mDead           = false;
        addPlant.mGrowTimeIndex  = 0;
        IntVector3 safePos = new IntVector3(addPlant.transform.position + 0.1f * Vector3.down);

        addPlant.mTerrianType = VFVoxelTerrain.self.Voxels.SafeRead(safePos.x, safePos.y, safePos.z).Type;
        addPlant.InitGrowRate(0);
        addPlant.InitUpdateTime();
    }
Esempio n. 23
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    void RPC_S2C_CLN_PlantUpdateInfo(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        int            objId = stream.Read <int> ();
        double         life  = stream.Read <double> ();
        double         water = stream.Read <double> ();
        double         clean = stream.Read <double> ();
        FarmPlantLogic plant = FarmManager.Instance.GetPlantByItemObjID(objId);

        if (plant != null)
        {
            plant.mLife  = life;
            plant.mWater = water;
            plant.mClean = clean;
        }
    }
Esempio n. 24
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    //[Obsolete]
    void RPC_S2C_Plant_FarmInfo(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        byte[] data = stream.Read <byte[]> ();
        List <FarmPlantInitData> initList = FarmManager.Instance.ImportPlantData(data);

        foreach (FarmPlantInitData plantData in initList)
        {
            ItemObject       itemObj  = ItemMgr.Instance.Get(plantData.mPlantInstanceId);
            DragArticleAgent dragItem = DragArticleAgent.Create(itemObj.GetCmpt <Drag>(), plantData.mPos, Vector3.one, plantData.mRot, plantData.mPlantInstanceId);

            FarmPlantLogic plant = dragItem.itemLogic as FarmPlantLogic;
            plant.InitDataFromPlant(plantData);
            FarmManager.Instance.AddPlant(plant);
            plant.UpdateInMultiMode();
        }
    }
Esempio n. 25
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    private void OnCreatePlant(FarmPlantLogic plant)
    {
        if (Assembly == null)
        {
            return;
        }

        if (!m_Plants.ContainsKey(plant.mPlantInstanceId) && Assembly.InRange(plant.mPos))
        {
            m_Plants.Add(plant.mPlantInstanceId, plant);
            if (CreatePlantEvent != null)
            {
                CreatePlantEvent(plant);
            }
        }
    }
Esempio n. 26
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//	IEnumerator PlantUpdate(List<FarmPlantLogic> pList,List<CSCreator> creators){
//		int counter=0;
//
//		foreach (FarmPlantLogic plant in pList)
//		{
//			if(WeatherConfig.IsRaining){
//				plant.GetRain();
//			}
//
//			float maxNpcRate = 0;
//			if(creators.Count>0){
//				foreach(CSCreator creator in creators){
//					CSMgCreator mCreator = creator as CSMgCreator;
//					if(mCreator==null)
//						continue;
//					if(creator.Assembly==null)
//						continue;
//					if(creator.Assembly.Farm==null)
//						continue;
//					if(!creator.Assembly.Farm.IsRunning)
//						continue;
//					if(creator.Assembly.Farm.FarmerGrowRate<=maxNpcRate)
//						continue;
//					maxNpcRate = creator.Assembly.Farm.FarmerGrowRate;
//				}
//			}
//
//			if(maxNpcRate!=plant.npcGrowRate)
//				plant.UpdateNpcGrowRate(maxNpcRate);
//			else if (plant.mNextUpdateTime > 0 && plant.mNextUpdateTime < GameTime.Timer.Second)
//				plant.UpdateStatus();
//			counter++;
//			if(counter>=200){
//				yield return null;
//			}
//		}
//	}


    #region CALL_BACK

    void OnDirtyVoxel(Vector3 pos, byte terrainType)
    {
        for (int i = 0; i < 2; i++)
        {
            IntVec3 idx = new IntVec3(pos);
            if (mPlantHelpMap.ContainsKey(idx))
            {
                FarmPlantLogic p = mPlantMap[mPlantHelpMap[idx]];
                if (p.mTerrianType != terrainType)
                {
                    p.mTerrianType = terrainType;
                    p.UpdateGrowRate(0, false);
                }
            }
        }
    }
Esempio n. 27
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    void OnRemovePlant(FarmPlantLogic plant)
    {
#if NEW_CLOD_MGR
        foreach (KeyValuePair <int, CSCreator> kvp in m_Creators)
        {
            CSMgCreator mgCreator = kvp.Value as CSMgCreator;
            if (mgCreator == null)
            {
                continue;
            }

            mgCreator.m_Clod.DirtyTheClod(plant.mPos, false);
        }
#else
        CSClodMgr.DirtyTheClod(plant.mPos, false);
#endif
    }
Esempio n. 28
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    private void PlantEventListener(FarmPlantLogic plant, int event_type)
    {
        if (!m_Plants.ContainsKey(plant.mPlantInstanceId))
        {
            return;
        }

        if (event_type == FarmPlantLogic.cEvent_NeedWater)
        {
            if (!m_WateringIds.Contains(plant.mPlantInstanceId))
            {
                m_WateringIds.Add(plant.mPlantInstanceId);
            }
        }
        else if (event_type == FarmPlantLogic.cEvent_NoNeedWater)
        {
            m_WateringIds.Remove(plant.mPlantInstanceId);
        }
        else if (event_type == FarmPlantLogic.cEvent_NeedClean)
        {
            if (!m_CleaningIds.Contains(plant.mPlantInstanceId))
            {
                m_CleaningIds.Add(plant.mPlantInstanceId);
            }
        }
        else if (event_type == FarmPlantLogic.cEvent_NoNeedClean)
        {
            m_CleaningIds.Remove(plant.mPlantInstanceId);
        }
        else if (event_type == FarmPlantLogic.cEvent_Dead)
        {
            if (!m_DeadIds.Contains(plant.mPlantInstanceId))
            {
                m_DeadIds.Add(plant.mPlantInstanceId);
            }
        }
        else if (event_type == FarmPlantLogic.cEvent_Ripe)
        {
            if (!m_RipedIds.Contains(plant.mPlantInstanceId))
            {
                m_RipedIds.Add(plant.mPlantInstanceId);
            }
        }
    }
Esempio n. 29
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    public override void OnConstruct()
    {
        base.OnConstruct();
        mPlant = GetComponentInParent <FarmPlantLogic>();
        //mPlant = FarmManager.Instance.GetPlantByItemObjID(mItemObj.instanceId);
        if (null == mPlant)
        {
            //mPlant = FarmManager.Instance.CreatePlant(mItemObj.instanceId, PlantInfo.GetPlantInfoByItemId(protoId).mTypeID, transform.position);
            //mPlant.mTerrianType = mTerrainType;
            //mPlant.UpdateGrowRate(0);
            Debug.LogError(transform.position + "No logic layer!");
            return;
        }
        if (GetComponent <DragItemMousePickPlant>() == null)
        {
            gameObject.AddComponent <DragItemMousePickPlant>();
        }

        //mPlant.mPos = transform.position;
        mGrowTimeIndex = mPlant.mGrowTimeIndex;
        mIsDead        = mPlant.mDead;
        ResetModel(mPlant.mGrowTimeIndex, mPlant.mPlantInfo);
        UpdatModel();
    }
    private void _farmWorkStyle()
    {
        CSFarm farm = WorkRoom as CSFarm;

        if (farm == null)
        {
            return;
        }

        FarmPlantLogic plant = null;

        CSMgCreator mgCreator = m_Creator as CSMgCreator;

        // Only watering and weeding
        if (m_WorkMode == CSConst.pwtFarmForMag)
        {
            if (m_FarmWorkMap.Count != 0)
            {
                return;
            }

            ItemObject waterItem   = farm.GetPlantTool(0);
            ItemObject weedingItem = farm.GetPlantTool(1);

            // Watering
            plant = waterItem == null ? null : farm.AssignOutWateringPlant();
            if (plant != null)
            {
                FarmWorkInfo fwi = new FarmWorkInfo(plant);
                m_FarmWorkMap.Add(EFarmWorkType.Watering, fwi);

                //_sendToWorkOnFarm(fwi.m_Pos);
            }
            else
            {
                // Weeding
                plant = weedingItem == null ? null : farm.AssignOutCleaningPlant();

                if (plant != null)
                {
                    FarmWorkInfo fwi = new FarmWorkInfo(plant);
                    m_FarmWorkMap.Add(EFarmWorkType.Cleaning, fwi);

                    //_sendToWorkOnFarm(fwi.m_Pos);
                }
                //else
                //    Idle(0.0f, false);
            }
        }
        else if (m_WorkMode == CSConst.pwtFarmForHarvest)
        {
            if (m_FarmWorkMap.Count != 0)
            {
                return;
            }

            CSStorage storage = null;

            foreach (CSStorage css in farm.Assembly.m_BelongObjectsMap[CSConst.ObjectType.Storage])
            {
                SlotList slotList = css.m_Package.GetSlotList();
                if (slotList.GetVacancyCount() >= 2)
                //if (css.m_Package.GetEmptyGridCount() >= 2)
                {
                    storage = css;
                    break;
                }
            }

            if (storage != null)
            {
                plant = farm.AssignOutRipePlant();

                if (plant != null)
                {
                    FarmWorkInfo fwi = new FarmWorkInfo(plant);
                    m_FarmWorkMap.Add(EFarmWorkType.Harvesting, fwi);
                    //_sendToWorkOnFarm(fwi.m_Pos);
                }
                //else
                //    Idle(0.0f, false);
            }
            //else
            //    Idle(0.0f, false);
        }
        else if (m_WorkMode == CSConst.pwtFarmForPlant)
        {
            // Planting
            if (m_FarmWorkMap.Count == 0)
            {
#if NEW_CLOD_MGR
                ClodChunk cc = mgCreator.m_Clod.FindCleanChunk(farm.Assembly.Position, farm.Assembly.Radius);
#else
                ClodChunk cc = CSClodMgr.FindCleanChunk(farm.Assembly.Position, farm.Assembly.Radius);
#endif

                if (farm.HasPlantSeed() && cc != null)
                {
                    Vector3 pos;
                    bool    flag = cc.FindCleanClod(out pos);
                    if (flag)
                    {
#if NEW_CLOD_MGR
                        mgCreator.m_Clod.DirtyTheChunk(cc.m_ChunkIndex, true);
#else
                        CSClodMgr.DirtyTheChunk(cc.m_ChunkIndex, true);
#endif
                        FarmWorkInfo fwi = new FarmWorkInfo(cc, pos);
                        m_FarmWorkMap.Add(EFarmWorkType.Planting, fwi);

                        _sendToWorkOnFarm(fwi.m_Pos);
                    }
                }
                //else
                //    Idle(0.0f, false);
            }
            else if (m_FarmWorkMap.ContainsKey(EFarmWorkType.Planting) &&
                     m_FarmWorkMap[EFarmWorkType.Planting].m_Pos == Vector3.zero)
            {
                if (farm.HasPlantSeed())
                {
                    FarmWorkInfo fwi  = m_FarmWorkMap[EFarmWorkType.Planting];
                    bool         flag = fwi.m_ClodChunk.FindCleanClod(out fwi.m_Pos);

                    if (flag)
                    {
                        //_sendToWorkOnFarm(fwi.m_Pos);
                    }
                    else
                    {
                        m_FarmWorkMap.Remove(EFarmWorkType.Planting);
                    }
                }
                else
                {
                    FarmWorkInfo fwi = m_FarmWorkMap[EFarmWorkType.Planting];
#if NEW_CLOD_MGR
                    mgCreator.m_Clod.DirtyTheChunk(fwi.m_ClodChunk.m_ChunkIndex, false);
#else
                    CSClodMgr.DirtyTheChunk(fwi.m_ClodChunk.m_ChunkIndex, false);
#endif
                    m_FarmWorkMap.Remove(EFarmWorkType.Planting);
                }
            }

            if (!m_FarmWorkMap.ContainsKey(EFarmWorkType.Planting))
            {
                //Idle(0.0f, false);
            }
        }
    }