private static void Loading_OnLoadingComplete(EventArgs args) { Hacks.AntiAFK = true; Bootstrap.Init(null); myMana = ObjectManager.Player.Mana; _Flash = new Spell.Active(SpellSlot.Summoner1, 425); _Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear); _W = new Spell.Skillshot(SpellSlot.W, 550, SkillShotType.Linear); _E = new Spell.Skillshot(SpellSlot.E, 290, SkillShotType.Circular); _R = new Spell.Targeted(SpellSlot.R, 675); Menu = MainMenu.AddMenu("The Shadow", "theshadow"); Menu.AddGroupLabel("The Shadow"); Menu.AddLabel("By Buddy"); Menu.AddSeparator(); Menu.AddLabel("VERS=0.2BETA RELEASE 1"); ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); DrawMenu = Menu.AddSubMenu("Drawings Menu", "drawingsmenu"); DrawMenu.AddGroupLabel("Drawings Menu"); DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.Add("drawText", new CheckBox("Draw Text")); DrawMenu.Add("drawFlash", new CheckBox("Draw Flash")); HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseQ", new CheckBox("Use Q")); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FarmMenu = Menu.AddSubMenu("Farm Menu", "farmmenu"); FarmMenu.AddLabel("Wave Clear"); FarmMenu.Add("fwUseQ", new CheckBox("Use Q")); FarmMenu.Add("fwUseE", new CheckBox("Use E")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("flUseQ", new CheckBox("Use Q")); FarmMenu.Add("flUseE", new CheckBox("Use E")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.OnDraw; Chat.Print("<font color='#00FF00'>The Shadow by Buddy Loaded</font>"); Chat.Print("<font color='#00FF00'>VERS=</font><font color='#ffffff'>0.2BETA RELEASE 1</font>"); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Graves") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Linear, 250, 2000, 60); W = new Spell.Skillshot(SpellSlot.W, 850, SkillShotType.Circular, 250, 1650, 150); E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 2100, 100); R1 = new Spell.Skillshot(SpellSlot.R, 1400, SkillShotType.Cone, 250, 2100, 120); menu = MainMenu.AddMenu("Perfect Graves", "PerfectGraves"); ComboMenu = menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("disableAA", new CheckBox("Devredışı AA")); ComboMenu.Add("useQCombo", new CheckBox("Kullan Q")); ComboMenu.Add("useWCombo", new CheckBox("Kullan W")); ComboMenu.Add("useECombo", new CheckBox("Kullan E")); ComboMenu.Add("useRCombo", new CheckBox("Hızlı R Kombosu")); ComboMenu.Add("useItems", new CheckBox("Kullan İtemler")); ComboMenu.Add("useEreload", new CheckBox("E ile şarjör doldur")); ComboMenu.AddLabel("Mahvolmuş-pala ayarları"); ComboMenu.Add("botrkHP", new Slider("Benim Canı < %", 60, 0, 100)); ComboMenu.Add("botrkenemyHP", new Slider("Düşmanın Canı < %", 60, 0, 100)); KSMenu = menu.AddSubMenu("KS Settings", "KSSettings"); KSMenu.Add("useQKS", new CheckBox("KSde Q Kullan")); KSMenu.Add("useRKS", new CheckBox("KSde R Kullan")); HarassMenu = menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Kullan Q")); HarassMenu.Add("useItems", new CheckBox("İtemleri Kullan")); FarmMenu = menu.AddSubMenu("Lane/Jungle Clear Settings", "Farm"); FarmMenu.AddLabel("Lane Temizleme"); FarmMenu.Add("useQ", new CheckBox("Q Kullan .")); FarmMenu.AddLabel("Jungle Clear"); FarmMenu.Add("Qjungle", new CheckBox("Use Q")); FarmMenu.Add("QjungleMana", new Slider("Mana < %", 45, 0, 100)); FarmMenu.Add("Ejungle", new CheckBox("Use E")); FarmMenu.Add("EjungleMana", new Slider("Mana < %", 45, 0, 100)); MiscMenu = menu.AddSubMenu("More Settings", "MoreSettings"); MiscMenu.Add("gapcloserE", new CheckBox("Use E Gapcloser")); MiscMenu.Add("gapcloserW", new CheckBox("Use W Gapcloser")); DrawingsMenu = menu.AddSubMenu("Draw Settings", "Drawings"); DrawingsMenu.Add("DrawQ", new CheckBox("Göster Q")); DrawingsMenu.Add("DrawW", new CheckBox("Göster W")); DrawingsMenu.Add("DrawE", new CheckBox("Göster E")); DrawingsMenu.Add("DrawR", new CheckBox("Göster R")); DrawingsMenu.Add("DrawR1", new CheckBox("Göster Gelişmiş R")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Graves") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Linear, 250, 2000, 60); W = new Spell.Skillshot(SpellSlot.W, 850, SkillShotType.Circular, 250, 1650, 150); E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 2100, 100); R1 = new Spell.Skillshot(SpellSlot.R, 1400, SkillShotType.Cone, 250, 2100, 120); menu = MainMenu.AddMenu("Perfect Graves", "PerfectGraves"); ComboMenu = menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("disableAA", new CheckBox("Disable AA")); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useECombo", new CheckBox("Use E")); ComboMenu.Add("useRCombo", new CheckBox("Fast R Combo")); ComboMenu.Add("useItems", new CheckBox("Use Items")); ComboMenu.Add("useEreload", new CheckBox("Use E for Reload")); ComboMenu.AddLabel("BOTRK,Bilgewater Cutlass Settings"); ComboMenu.Add("botrkHP", new Slider("My HP < %", 60, 0, 100)); ComboMenu.Add("botrkenemyHP", new Slider("Enemy HP < %", 60, 0, 100)); KSMenu = menu.AddSubMenu("KS Settings", "KSSettings"); KSMenu.Add("useQKS", new CheckBox("Use Q KS")); KSMenu.Add("useRKS", new CheckBox("Use R KS")); HarassMenu = menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useItems", new CheckBox("Use Items")); FarmMenu = menu.AddSubMenu("Lane/Jungle Clear Settings", "Farm"); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("useQ", new CheckBox("Use Q//Does not Work for Now.")); FarmMenu.AddLabel("Jungle Clear"); FarmMenu.Add("Qjungle", new CheckBox("Use Q")); FarmMenu.Add("QjungleMana", new Slider("Mana < %", 45, 0, 100)); FarmMenu.Add("Ejungle", new CheckBox("Use E")); FarmMenu.Add("EjungleMana", new Slider("Mana < %", 45, 0, 100)); MiscMenu = menu.AddSubMenu("More Settings", "MoreSettings"); MiscMenu.Add("gapcloserE", new CheckBox("Use E Gapcloser")); MiscMenu.Add("gapcloserW", new CheckBox("Use W Gapcloser")); DrawingsMenu = menu.AddSubMenu("Draw Settings", "Drawings"); DrawingsMenu.Add("DrawQ", new CheckBox("Draw Q")); DrawingsMenu.Add("DrawW", new CheckBox("Draw W")); DrawingsMenu.Add("DrawE", new CheckBox("Draw E")); DrawingsMenu.Add("DrawR", new CheckBox("Draw R")); DrawingsMenu.Add("DrawR1", new CheckBox("Draw Extended R")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Jinx) { return; } Menu = MainMenu.AddMenu("UB Zinx", "UBZinx"); Menu.AddGroupLabel("UB Zinx"); Menu.AddLabel("Made by UB"); Menu.AddLabel("Dattenosa"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo", "ComboZinx"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Dùng Q")); ComboMenu.Add("useQSplash", new CheckBox("Đổi Q trong combo")); ComboMenu.Add("useWCombo", new CheckBox("Dùng W")); ComboMenu.Add("useECombo", new CheckBox("Dùng E")); ComboMenu.Add("useRCombo", new CheckBox("Dùng R")); HarassMenu = Menu.AddSubMenu("Harass", "HarassZinx"); HarassMenu.AddGroupLabel("Cài đặt Cấu máu"); HarassMenu.Add("useQHarass", new CheckBox("Dùng Q")); HarassMenu.Add("useWHarass", new CheckBox("Dùng W")); FarmMenu = Menu.AddSubMenu("Farm", "FarmZinx"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("LaneClear"); FarmMenu.Add("useQFarm", new CheckBox("Use Q")); FarmMenu.Add("disableRocketsWC", new CheckBox("Không dùng tên lửa (Chỉ dùng súng nhỏ)", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("disableRocketsLH", new CheckBox("Không dùng tên lửa")); MiscMenu = Menu.AddSubMenu("Misc", "MiscMenuZinx"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("gapcloser", new CheckBox("Dùng E để chống Gapcloser")); MiscMenu.Add("interruptor", new CheckBox("Interruptor E")); MiscMenu.Add("CCE", new CheckBox("E trên CC của đồng minh")); KillStealMenu = Menu.AddSubMenu("KillSteal", "KillStealZinx"); KillStealMenu.AddGroupLabel("KillSteal"); KillStealMenu.Add("useQKS", new CheckBox("Dùng Rocket để KS")); KillStealMenu.Add("useWKS", new CheckBox("Dùng W để KS")); KillStealMenu.Add("useRKS", new CheckBox("Dùng R để KS")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Tầm tấn công của súng khác", false)); DrawMenu.Add("drawW", new CheckBox("Draw W", false)); DrawMenu.Add("drawE", new CheckBox("Draw E", false)); Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
/// <summary> /// Creates the Menu /// </summary> public static void Initialize() { // Main Menu ConfigMenu = MainMenu.AddMenu("KA Nasus", "ConfigMenu"); ConfigMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way."); ConfigMenu.AddGroupLabel( "Any unauthorized redistribution without credits will result in severe consequences."); ConfigMenu.AddGroupLabel("Thank you for using this addon and have a fun time!"); // Farm Menu FarmMenu = ConfigMenu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Spell Usage Settings"); FarmMenu.AddLabel("Q Settings"); FarmMenu.Add("useQ", new CheckBox("Last Hit Minion with Q")); FarmMenu.Add("disableAA", new CheckBox("Don't LastHit Minion without Q", false)); FarmMenu.AddLabel("Harass Settings"); FarmMenu.Add("useQH", new CheckBox("Use Q on Champion", false)); FarmMenu.Add("useEH", new CheckBox("Use E on Champion", false)); FarmMenu.Add("manaEH", new Slider("Mana % before E (Harass)", 30)); FarmMenu.AddLabel("Lane Clear Settings"); FarmMenu.Add("useELC", new CheckBox("Use E in LaneClear")); FarmMenu.Add("useELCS", new Slider("Minions before Casting E", 2, 1, 6)); FarmMenu.Add("manaELC", new Slider("Mana % before E (Lane Clear)", 30)); // Combo Menu ComboMenu = ConfigMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Spell Usage Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q in Combo")); ComboMenu.Add("useW", new CheckBox("Use W in Combo")); ComboMenu.Add("useE", new CheckBox("Use E in Combo")); ComboMenu.Add("useR", new CheckBox("Use R in Combo")); ComboMenu.AddGroupLabel("ManaManager"); ComboMenu.Add("manaW", new Slider("Mana % before W", 25)); ComboMenu.Add("manaE", new Slider("Mana % before E", 30)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("hpR", new Slider("Use R at % HP", 25)); ComboMenu.Add("intR", new Slider("Use R when x Enemies are Around", 1, 0, 5)); ComboMenu.Add("rangeR", new Slider("Use R when Enemies are in x Range", 1200, 0, 2000)); // Drawing Menu DrawingMenu = ConfigMenu.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Spell Drawing Settings"); DrawingMenu.Add("drawW", new CheckBox("Draw W Range", false)); DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false)); DrawingMenu.AddLabel("DamageIndicator"); DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage")); DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage")); DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage")); DrawingMenu.AddLabel("Color Settings for Damage Indicator"); DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255)); DrawingMenu.Add("draw_Red", new Slider("Red: ", 255, 0, 255)); DrawingMenu.Add("draw_Green", new Slider("Green: ", 0, 0, 255)); DrawingMenu.Add("draw_Blue", new Slider("Blue: ", 0, 0, 255)); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Riven) { return; } Menu = MainMenu.AddMenu("Project:Riven", "projRiven"); Menu.AddLabel("a simpler riven"); ComboMenu = Menu.AddSubMenu("Combo Settings", "comboSettings"); ComboMenu.Add("Combo.Q", new CheckBox("Use Q")); ComboMenu.Add("Combo.W", new CheckBox("Use W")); ComboMenu.Add("Combo.E", new CheckBox("Use E")); ComboMenu.Add("Combo.R2", new CheckBox("Use R Wave (Killable)")); ComboMenu.AddLabel("R1 Settings"); ComboMenu.Add("Combo.R", new CheckBox("Use R")); ComboMenu.Add("forcedRKeybind", new KeyBind("Forced R", false, KeyBind.BindTypes.PressToggle, 'T')); ComboMenu.AddLabel("When To use R"); ComboMenu.Add("Combo.RCombo", new CheckBox("Cant Kill with Combo")); ComboMenu.Add("Combo.RPeople", new CheckBox("Have more than 1 person near")); HarassMenu = Menu.AddSubMenu("Harass Settings", "harassSettings"); HarassMenu.Add("Harass.Q", new CheckBox("Use Q")); HarassMenu.Add("Harass.W", new CheckBox("Use W")); HarassMenu.Add("Harass.E", new CheckBox("Use E")); FarmMenu = Menu.AddSubMenu("Farm Settings", "farmSettings"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LastHit.Q", new CheckBox("Use Q")); FarmMenu.Add("LastHit.W", new CheckBox("Use W")); FarmMenu.AddLabel("Wave Clear"); FarmMenu.Add("WaveClear.Q", new CheckBox("Use Q")); FarmMenu.Add("WaveClear.W", new CheckBox("Use W")); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("Jungle.Q", new CheckBox("Use Q")); FarmMenu.Add("Jungle.W", new CheckBox("Use W")); FarmMenu.Add("Jungle.E", new CheckBox("Use E")); MiscMenu = Menu.AddSubMenu("Misc Settings", "miscSettings"); MiscMenu.AddLabel("Keep Alive Settings"); MiscMenu.Add("Alive.Q", new CheckBox("Keep Q Alive")); MiscMenu.Add("Alive.R", new CheckBox("Use R2 Before Expire")); MiscMenu.AddLabel("Humanizer Settings"); MiscMenu.Add("HumanizerDelay", new Slider("Humanizer Delay (ms)", 0, 0, 300)); ItemHandler.Init(); EventHandler.Init(); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Jinx) { return; } Menu = MainMenu.AddMenu("Jinx Buddy", "jinxBuddy"); Menu.AddGroupLabel("Jinx Buddy"); Menu.AddLabel("made by the flauxbauss"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo", "ComboJinx"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useQSplash", new CheckBox("Use Q Splash")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useECombo", new CheckBox("Use E")); ComboMenu.Add("useRCombo", new CheckBox("Use R")); HarassMenu = Menu.AddSubMenu("Harass", "HarassJinx"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); FarmMenu = Menu.AddSubMenu("Farm", "FarmJinx"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("useQFarm", new CheckBox("Use Q")); FarmMenu.Add("disableRocketsWC", new CheckBox("Disable Rockets (only if use q off)", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("disableRocketsLH", new CheckBox("Disable Rockets")); MiscMenu = Menu.AddSubMenu("Misc", "MiscMenuJinx"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("gapcloser", new CheckBox("Gapcloser E")); MiscMenu.Add("interruptor", new CheckBox("Interruptor E")); MiscMenu.Add("CCE", new CheckBox("On CC'd E")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Other AA Range")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
private static void DrawFarmMenu() { FarmMenu.AddGroupLabel("Farm"); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLhUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLhUseW", new CheckBox("Use W")); FarmMenu.Add("fLhUseE", new CheckBox("Use E")); FarmMenu.Add("fLhTowerDive", new CheckBox("Dont E Into Tower")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLcUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLcUseW", new CheckBox("Use W")); FarmMenu.Add("fLcUseE", new CheckBox("Use E")); FarmMenu.Add("fLcTowerDive", new CheckBox("Dont E Into Tower")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.DrMundo) { return; } Menu = MainMenu.AddMenu("MrMundo", "mrmundo"); ComboMenu = Menu.AddSubMenu("Combo", "mrmundoCombo", "Mr Mundo - Combo"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useECombo", new CheckBox("Use E")); ComboMenu.Add("useRCombo", new CheckBox("Use R")); ComboMenu.Add("useRComboHPPercent", new Slider("HP %", 30)); ComboMenu.Add("useRComboEnemies", new Slider("Min Enemies", 0, 0, 5)); HarassMenu = Menu.AddSubMenu("Harass", "mrmundoHarass", "Mr Mundo - Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); FarmMenu = Menu.AddSubMenu("Farming", "mrmundoFarming", "Mr Mundo - Farming"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("useQLH", new CheckBox("Use Q")); FarmMenu.AddLabel("Wave Clear"); FarmMenu.Add("useQWC", new CheckBox("Use Q")); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("useQJNG", new CheckBox("Use Q")); DrawMenu = Menu.AddSubMenu("Drawing", "mrmundoDrawing", "Mr Mundo - Drawing"); DrawMenu.Add("drawQ", new CheckBox("Draw Q", false)); DrawMenu.Add("drawW", new CheckBox("Draw W", false)); DrawMenu.Add("drawE", new CheckBox("Draw E", false)); StateHandler.Init(); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Illaoi", "lazy illaoi"); Menu.AddGroupLabel("Lazy Illaoi"); Menu.AddLabel("by DamnedNooB"); Menu.AddLabel("Ceviri Tradana"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Kombo", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); ComboMenu.Add("useQ", new CheckBox("Q Mantıklı Kullan")); ComboMenu.Add("useEQ", new CheckBox("Mümkünse İlk E Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - SİLLE TOKAT"); ComboMenu.Add("useW", new CheckBox("W Mantıklı Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - RUH SINAVI"); ComboMenu.Add("useE", new CheckBox("E Mantıklı Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - İLAHİ DERS"); ComboMenu.Add("useR", new CheckBox("R Mantıklı Kullan")); ComboMenu.Add("useR#", new Slider("Eğer Düşman Menzildeyse (veya 1v1 hayaletse)", 2, 0, 5)); ComboMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Dürtme", "Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); HarassMenu.Add("useQ", new CheckBox("Q mantıklı Kullan")); HarassMenu.Add("qMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - SİLLE TOKAT"); HarassMenu.Add("useW", new CheckBox("W mantıklı Kullan")); HarassMenu.Add("wMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E - RUH SINAVI"); HarassMenu.Add("useE", new CheckBox("E mantıklı Kullan")); HarassMenu.Add("eMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Ayarları"); FarmMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); FarmMenu.Add("useQlane", new CheckBox("LaneTemizlerken Kullan")); FarmMenu.Add("qManaLane", new Slider("LaneTemizleme için en az mana: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("LaneTemizleme için en az minyon: ", 3, 1, 6)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Orman Temizlemede Kullan")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - SİLLE TOKAT"); FarmMenu.Add("useWlane", new CheckBox("LaneTemizlemede Kullan")); FarmMenu.Add("wManaLane", new Slider("LaneTemizleme için en az mana : ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Orman Temizleme için Kullan")); FarmMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Ek", "Misc"); MiscMenu.AddGroupLabel("Ek Ayarlar"); MiscMenu.AddLabel("Anti Gapcloser Ayarları"); MiscMenu.Add("gapcloserQ", new CheckBox("Use Q - DOKUNAÇ DARBESİ ni gapcloser için kullan")); MiscMenu.Add("gapcloserW", new CheckBox("Use W - SİLLE TOKAT 'ı gapcloser için kullan")); MiscMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Göster", "Draw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.AddLabel("Spell Ranges"); DrawMenu.Add("drawQ", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.Add("drawT", new CheckBox("Göster Dokunaç Menzili")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Orbwalker.OnPostAttack += Events.OnPostAttack; //Orbwalker.OnPreAttack += Events.OnPreAttack; Obj_AI_Base.OnSpellCast += Events.OnSpellCast; Gapcloser.OnGapcloser += Events.OnGapCloser; GameObject.OnCreate += Events.OnCreateObj; GameObject.OnDelete += Events.OnDeleteObj; Drawing.OnDraw += Events.OnDraw; }
//-----------------// // Start Game-----// // Game On Start-// static void Game_OnStart(EventArgs args) { try { if (ChampionName != PlayerInstance.BaseSkinName) { return; } Bootstrap.Init(null); Chat.Print("KKayle Addon Loading Success"); Q = new Spell.Targeted(SpellSlot.Q, 650); Q.CastDelay = 5; W = new Spell.Targeted(SpellSlot.W, 900); E = new Spell.Active(SpellSlot.E, 650); R = new Spell.Targeted(SpellSlot.R, 900); if (Spell1("ignite")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } Menu = MainMenu.AddMenu("KKayle", "kayle"); Menu.AddSeparator(); Menu.AddLabel("Criado por Bruno105"); // Combo Menu ComboMenu = Menu.AddSubMenu("Combo", "ComboKayle"); ComboMenu.Add("ComboW", new CheckBox("W Kullan", true)); ComboMenu.Add("useIgnite", new CheckBox("Tutuştur Kullan", false)); // Harass Menu HarassMenu = Menu.AddSubMenu("Harass", "HarassKayle"); HarassMenu.Add("HarassQ", new CheckBox("Q Kullan", true)); HarassMenu.Add("HarassW", new CheckBox("W Kullan", false)); HarassMenu.Add("HarassE", new CheckBox("E Kullan", true)); HarassMenu.Add("ManaH", new Slider("Manam şundan azsa kullanma <=", 30)); //Farm Menu FarmMenu = Menu.AddSubMenu("Farm", "FarmKayle"); FarmMenu.Add("ManaF", new Slider("Manam şundan azsa büyü kullanma <=", 40)); FarmMenu.Add("FarmQ", new CheckBox("Q Kullan", true)); FarmMenu.Add("FarmE", new CheckBox("E KUllan", true)); FarmMenu.Add("MinionE", new Slider("E için gereken minyon sayısı >=", 3, 1, 5)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LastQ", new CheckBox("Q ile son vuruş", true)); // FarmMenu.Add("LastE", new CheckBox("Use E to Last Hit", true)); // Heal Menu var allies = EntityManager.Heroes.Allies.Where(a => !a.IsMe).OrderBy(a => a.BaseSkinName); HealMenu = Menu.AddSubMenu("Heal", "HealKayle"); HealMenu.Add("autoW", new CheckBox("W otomatik kullan", true)); HealMenu.Add("HealSelf", new Slider("W kendine kullan % HP", 50)); HealMenu.Add("HealAlly", new Slider("Dostlara Kullan % HP", 50)); foreach (var a in allies) { HealMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("Dostlara can " + a.BaseSkinName)); } //--------------// //---Ultmate---// //------------// var ally = EntityManager.Heroes.Allies.Where(a => !a.IsMe).OrderBy(a => a.BaseSkinName); UltMenu = Menu.AddSubMenu("Ultimate", "UltKayle"); UltMenu.Add("autoR", new CheckBox("Otomatik Ulti ", true)); UltMenu.Add("UltSelf", new Slider("Ulti kendine kullan % HP", 20)); UltMenu.Add("UltAlly", new Slider("Dostlara kullan % HP", 20)); foreach (var a in ally) { UltMenu.Add("autoUlt_" + a.BaseSkinName, new CheckBox("Ulti Kullan " + a.BaseSkinName)); } //------------// //-Draw Menu-// //----------// DrawMenu = Menu.AddSubMenu("Draws", "DrawKayle"); // DrawMenu.Add("drawDisable", new CheckBox("Desabilidatar todos os Draw", false)); DrawMenu.Add("drawAA", new CheckBox("Devredışı Göster AA", true)); DrawMenu.Add("drawQ", new CheckBox("Devredışı Göster Q", true)); DrawMenu.Add("drawW", new CheckBox("Devredışı Göster W", true)); DrawMenu.Add("drawE", new CheckBox("Devredışı Göster E", true)); } catch (Exception e) { Chat.Print("KKayle: Exception occured while Initializing Addon. Error: " + e.Message); } }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Graves", "LazyGraves"); Menu.AddGroupLabel("Lazy Graves"); Menu.AddLabel("by DamnedNooB"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q - BuckShot"); ComboMenu.Add("useQ", new CheckBox("Use Q Logic")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - Smoke Grenade"); ComboMenu.Add("useW", new CheckBox("Use W Logic")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - True Grit"); ComboMenu.Add("useE", new CheckBox("Use Logic")); ComboMenu.Add("useEreload", new CheckBox("Use to reload")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Boom"); ComboMenu.Add("useQR", new CheckBox("Use Fast Q-R Combo")); ComboMenu.Add("useR", new CheckBox("Use to kill")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Misc"); ComboMenu.Add("disableAA", new CheckBox("Disable AA if Collision")); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q - Buckshot"); HarassMenu.Add("useQ", new CheckBox("Use in Harass")); HarassMenu.Add("qMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - Smoke Grenade"); HarassMenu.Add("useW", new CheckBox("Use in AA - Range")); HarassMenu.Add("wMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); //HarassMenu.AddLabel("E - True Grit"); //HarassMenu.Add("useEreload", new CheckBox("Use to reload")); //HarassMenu.Add("eMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("Q - Buckshot"); FarmMenu.Add("useQlane", new CheckBox("Use in LaneClear")); FarmMenu.Add("qManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("Min Minions to use in LaneClear: ", 3, 1, 6)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Use in JungleClear")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("E - True Grit"); FarmMenu.Add("useEreload", new CheckBox("Use in LaneClear")); FarmMenu.Add("eManaLane", new Slider("Min Mana to use in LaneClear: ", 20)); FarmMenu.AddSeparator(); /* * FarmMenu.Add("useEjungle", new CheckBox("Use in JungleClear")); * FarmMenu.AddSeparator(); */ //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Miscellaneous Settings"); MiscMenu.AddLabel("Anti Gapcloser Settings"); MiscMenu.Add("gapcloserW", new CheckBox("Use W - Smoke Grenade on Gapcloser")); MiscMenu.Add("gapcloserE", new CheckBox("Use E - True Grit against Gapcloser")); MiscMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ /* * DrawMenu = Menu.AddSubMenu("Draw", "Draw"); * DrawMenu.AddGroupLabel("Draw Settings"); * DrawMenu.AddLabel("Spell Ranges"); * DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); * DrawMenu.Add("drawQextended", new CheckBox("Draw Extended Q Range")); * DrawMenu.Add("drawW", new CheckBox("Draw W Range")); * DrawMenu.Add("drawE", new CheckBox("Draw E Range")); * DrawMenu.Add("drawR", new CheckBox("Draw R Range")); */ //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Orbwalker.OnPostAttack += Events.OnPostAttack; Orbwalker.OnPreAttack += Events.OnPreAttack; Obj_AI_Base.OnSpellCast += Events.OnSpellCast; Gapcloser.OnGapcloser += Events.OnGapCloser; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("YasuoBuddy", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); ComboMenu.Add("combo.stack", new CheckBox("Stack Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Rape")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack Q")); FarmMenu = Menu.AddSubMenu("Farming Settings", "yasuoFarm"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LH.Q", new CheckBox("Use Q")); FarmMenu.Add("LH.E", new CheckBox("Use E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Use E Under Tower", false)); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("WC.Q", new CheckBox("Use Q")); FarmMenu.Add("WC.E", new CheckBox("Use E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Use E Under Tower", false)); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("JNG.Q", new CheckBox("Use Q")); FarmMenu.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack Q")); FleeMenu.AddGroupLabel("Evade Settings"); FleeMenu.Add("Evade.E", new CheckBox("Use E to Evade")); FleeMenu.Add("Evade.W", new CheckBox("Use W to Evade")); FleeMenu.Add("Evade.WDelay", new Slider("Humanizer Delay (ms)", 0, 0, 1000)); MiscSettings = Menu.AddSubMenu("Misc Settings"); MiscSettings.AddGroupLabel("KillSteal Settings"); MiscSettings.Add("KS.Q", new CheckBox("Use Q")); MiscSettings.Add("KS.E", new CheckBox("Use E")); MiscSettings.AddGroupLabel("Auto Q Settings"); MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Enemy", false, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("When Spell is Down Colour = "); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Riven) { return; } Menu = MainMenu.AddMenu("HTTF Riven", "httfRiven"); Menu.AddLabel("Best Riven Addon Patch +7.7 "); Menu.AddLabel("Your comments and questions to the forum "); ComboMenu = Menu.AddSubMenu("Combo And Etc", "comboSettings"); ComboMenu.Add("Combo.Q", new CheckBox("Use Q")); ComboMenu.Add("Combo.W", new CheckBox("Use W")); ComboMenu.Add("Combo.E", new CheckBox("Use E")); ComboMenu.Add("Combo.R2", new CheckBox("Use R (Killable)")); ComboMenu.AddLabel("R1 Settings"); ComboMenu.Add("Combo.R", new CheckBox("Use R")); ComboMenu.Add("forcedRKeybind", new KeyBind("Use R in combo?", false, KeyBind.BindTypes.PressToggle, 'T')); ComboMenu.AddLabel("R2 Settings"); ComboMenu.Add("BoxBoxLogicR2", new CheckBox("BoxboxLogicR2")); ComboMenu.Add("R2Mode", new ComboBox("R2 Mode:", 0, "Kill Only", "Max Damage")); ComboMenu.AddLabel("Burst = Select Target And Burst Key"); ComboMenu.AddLabel("The flash has usesh"); ComboMenu.AddLabel("If not perform without a flash"); ComboMenu.Add("BurstBox", new KeyBind("Shy burst", false, KeyBind.BindTypes.HoldActive, 'G')); ComboMenu.Add("BurstKor", new KeyBind("E>R2>Flash>Q>W", false, KeyBind.BindTypes.HoldActive, 'J')); ComboMenu.AddLabel("When To use R"); ComboMenu.Add("Combo.RCombo", new CheckBox("Cant Kill with Combo")); ComboMenu.Add("Combo.RPeople", new CheckBox("Have more than 1 person near")); ComboMenu.AddLabel("Harass Settings"); ComboMenu.Add("Harass.Q", new CheckBox("Use Q")); ComboMenu.Add("Harass.W", new CheckBox("Use W")); ComboMenu.Add("Harass.E", new CheckBox("Use E")); var Style = ComboMenu.Add("harassstyle", new Slider("Harass Style", 0, 0, 3)); Style.OnValueChange += delegate { Style.DisplayName = "Harass Style: " + new[] { "Q,Q,W,Q and E ", "E,H,Q3,W", "E,H,AA,Q,W", "E,Q,H,AA,Q,AA,W,AA,Q,AA" }[Style.CurrentValue]; }; Style.DisplayName = "Harass Style: " + new[] { "Q,Q,W,Q and E ", "E,H,Q3,W", "E,H,AA,Q,W", "E,Q,H,AA,Q,AA,W,AA,Q,AA" }[Style.CurrentValue]; ComboMenu.AddLabel("Misc Settings"); ComboMenu.AddLabel("Keep Alive Settings"); ComboMenu.Add("Alive.Q", new CheckBox("Keep Q Alive")); ComboMenu.Add("Alive.R", new CheckBox("Use R2 Before Expire")); ComboMenu.AddLabel("Speed Combo"); ComboMenu.AddLabel("0 = Challenger Combo 1.5 sec"); ComboMenu.AddLabel("50 = Master Combo 2 sec"); ComboMenu.AddLabel("100-200 = Diamond Combo 2.5 sec"); ComboMenu.AddLabel("200-300 = Plat-Gold Combo 3 sec"); ComboMenu.Add("HumanizerDelay", new Slider("Humanizer Delay (ms)", 0, 0, 300)); FarmMenu = Menu.AddSubMenu("Clear Settings", "farmSettings"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LastHit.Q", new CheckBox("Use Q")); FarmMenu.Add("LastHit.W", new CheckBox("Use W")); FarmMenu.AddLabel("Wave Clear"); FarmMenu.Add("WaveClear.Q", new CheckBox("Use Q")); FarmMenu.Add("WaveClear.W", new CheckBox("Use W")); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("Jungle.Q", new CheckBox("Use Q")); FarmMenu.Add("Jungle.W", new CheckBox("Use W")); FarmMenu.Add("Jungle.E", new CheckBox("Use E")); MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.AddLabel("• Draw •"); MiscMenu.Add("DamageIndicator", new CheckBox("Draw Damage")); MiscMenu.AddLabel("• Misc •"); MiscMenu.Add("gapcloser", new CheckBox("W on enemy gapcloser")); MiscMenu.Add("AutoIgnite", new CheckBox("Auto Ignite")); MiscMenu.Add("AutoW", new CheckBox("Auto W")); MiscMenu.Add("AutoQSS", new CheckBox("Auto QSS")); MiscMenu.Add("Youmu", new CheckBox("Use Youmuu?")); MiscMenu.AddLabel("• SkinHack •"); MiscMenu.Add("checkSkin", new CheckBox("Use Skin Changer")); MiscMenu.Add("Skinid", new Slider("Skin ID", 0, 0, 11)); ShieldMenu = Menu.AddSubMenu("AutoShield", "AutoShield"); ShieldMenu.Add("Shield", new CheckBox("AutoShield")); ShieldMenu.Add("AutoDiels", new CheckBox("AutoDelay(Humanizer)")); ShieldMenu.AddLabel("•Auto Shield(beta)•"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.IsEnemy)) { for (var i = 0; i < 4; i++) { var spell = enemy.Spellbook.Spells[i]; if (spell.SData.TargettingType != SpellDataTargetType.Self && spell.SData.TargettingType != SpellDataTargetType.SelfAndUnit) { if (spell.SData.TargettingType == SpellDataTargetType.Unit) { ShieldMenu.Add("Shield" + spell.SData.Name, new CheckBox(spell.Name, true)); } else { ShieldMenu.Add("Shield" + spell.SData.Name, new CheckBox(spell.Name, false)); } } } } ItemLogic.Init(); EventLogic.Init(); var slot = Player.Instance.GetSpellSlotFromName("summonerflash"); if (slot != SpellSlot.Unknown) { Flash = new Spell.Skillshot(slot, 680, SkillShotType.Linear); } ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Youmu = new Item((int)ItemId.Youmuus_Ghostblade, 0); Drawing.OnEndScene += Drawing_OnEndScene; Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; }
static void Game_OnStart(EventArgs args) { try { if (ChampionName != PlayerInstance.BaseSkinName) { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Cone, (int)0.5f, int.MaxValue, 10); R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular, (int)0.5f, int.MaxValue, 190); if (_Player.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown) { ZhonyaHourglass = new Item(ItemId.Zhonyas_Hourglass); } Menu = MainMenu.AddMenu("HTTF Kassadin", "kassadin"); Menu.AddSeparator(); Menu.AddLabel("Your comments and questions to the forum "); Menu.AddLabel("HELP ME , PM ME. AND MY SKYPE Bynoob_01 "); ComboMenu = Menu.AddSubMenu("Combo/Harass", "HTTFKassadin"); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Combo Configs"); ComboMenu.Add("ComboQ", new CheckBox("Use Q ", true)); ComboMenu.Add("ComboW", new CheckBox("Use W ", true)); ComboMenu.Add("ComboE", new CheckBox("Use E ", true)); ComboMenu.Add("ComboR", new CheckBox("Use R ", true)); ComboMenu.Add("MaxR", new Slider("Don't use R if more than Eminies on range :", 2, 1, 5)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Harass Configs"); ComboMenu.Add("ManaH", new Slider("Dont use Skills if Mana <=", 40)); ComboMenu.Add("HarassQ", new CheckBox("Use Q ", true)); ComboMenu.Add("HarassW", new CheckBox("Use W ", true)); ComboMenu.Add("HarassE", new CheckBox("Use E ", true)); ComboMenu.Add("HarassR", new CheckBox("Use R ", true)); FarmMenu = Menu.AddSubMenu("Lane/LastHit", "Modes2Kassadin"); FarmMenu.AddLabel("LastHit Configs"); FarmMenu.Add("ManaL", new Slider("Dont use Skills if Mana <=", 40)); FarmMenu.Add("LastQ", new CheckBox("Use Q ", true)); FarmMenu.Add("LastW", new CheckBox("Use W ", true)); FarmMenu.Add("LastE", new CheckBox("Use E ", true)); FarmMenu.AddLabel("Lane Cler Config"); FarmMenu.Add("ManaF", new Slider("Dont use Skills if Mana <=", 40)); FarmMenu.Add("FarmQ", new CheckBox("Use Q ", true)); FarmMenu.Add("FarmW", new CheckBox("Use W ", true)); FarmMenu.Add("FarmE", new CheckBox("Use E ", true)); FarmMenu.Add("MinionE", new Slider("Use E when count minions more than :", 3, 1, 5)); FarmMenu.Add("FarmR", new CheckBox("Use R ", true)); DrawMenu = Menu.AddSubMenu("Draws", "DrawKassadin"); DrawMenu.Add("drawAA", new CheckBox("Draw do AA(White)", true)); DrawMenu.Add("drawQ", new CheckBox(" Draw do Q(Aqua)", true)); DrawMenu.Add("drawW", new CheckBox(" Draw do W(Green)", true)); DrawMenu.Add("drawE", new CheckBox(" Draw do E(Red)", true)); DrawMenu.Add("drawR", new CheckBox(" Draw do R(Blue)", true)); DrawMenu.Add("DamageIndicator", new CheckBox("Draw Damage")); Misc = Menu.AddSubMenu("MiscMenu", "Misc"); Misc.Add("aarest", new CheckBox("Reset AA with w")); Misc.Add("useQGapCloser", new CheckBox("Q on GapCloser", true)); Misc.Add("eInterrupt", new CheckBox("use E to Interrupt", true)); Misc.AddLabel("• SkinHack •"); Misc.Add("checkSkin", new CheckBox("Use Skin Changer")); Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 11)); Misc.AddLabel("• Activator •"); Misc.Add("Zhonyas", new CheckBox("Use Zhonyas")); Misc.Add("ZhonyasHp", new Slider("Use Zhonyas If Your HP%", 20)); } catch (Exception e) { Chat.Print("Kassadin: Error: " + e.Message); } }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Illaoi", "lazy illaoi"); Menu.AddGroupLabel("Lazy Illaoi"); Menu.AddLabel("by DamnedNooB"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q - Tentacle Smash"); ComboMenu.Add("useQ", new CheckBox("Use Q Logic")); ComboMenu.Add("useEQ", new CheckBox("use E first if possible")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - Harsh Lesson"); ComboMenu.Add("useW", new CheckBox("Use W Logic")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - Test of Spirit"); ComboMenu.Add("useE", new CheckBox("Use E Logic")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - Leap of Faith"); ComboMenu.Add("useR", new CheckBox("Use R Logic")); ComboMenu.Add("useR#", new Slider("if enemies in range", 2, 0, 5)); ComboMenu.Add("useRghost", new CheckBox("only if Ghost in Range")); ComboMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q - Tentacle Smash"); HarassMenu.Add("useQ", new CheckBox("Use Q Logic")); HarassMenu.Add("qMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - Harsh Lesson"); HarassMenu.Add("useW", new CheckBox("Use W Logic")); HarassMenu.Add("wMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E - Test of Spirit"); HarassMenu.Add("useE", new CheckBox("Use E logic")); HarassMenu.Add("eMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("Q - Tentacle Smash"); FarmMenu.Add("useQlane", new CheckBox("Use in LaneClear")); FarmMenu.Add("qManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("Min Minions to use in LaneClear: ", 3, 1, 6)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Use in JungleClear")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - Harsh Lesson"); FarmMenu.Add("useWlane", new CheckBox("Use in LaneClear")); FarmMenu.Add("wManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Use in JungleClear")); FarmMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Miscellaneous Settings"); MiscMenu.AddLabel("Anti Gapcloser Settings"); MiscMenu.Add("gapcloserQ", new CheckBox("Use Q - Tentacle Smash on Gapcloser")); MiscMenu.Add("gapcloserW", new CheckBox("Use W - Harsh Lesson on Gapcloser")); MiscMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddLabel("Spell Ranges"); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.Add("drawT", new CheckBox("Draw Tentacle Ranges")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Orbwalker.OnPostAttack += Events.OnPostAttack; //Orbwalker.OnPreAttack += Events.OnPreAttack; Obj_AI_Base.OnSpellCast += Events.OnSpellCast; Gapcloser.OnGapcloser += Events.OnGapCloser; GameObject.OnCreate += Events.OnCreateObj; GameObject.OnDelete += Events.OnDeleteObj; Drawing.OnDraw += Events.OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Elise) { return; } Menu = MainMenu.AddMenu("Elise Buddy", "EliseBuddy"); ComboMenu = Menu.AddSubMenu("Combo", "eliseCombo"); ComboMenu.Add("comboR", new CheckBox("R")); ComboMenu.AddLabel("Human"); ComboMenu.Add("comboHumanQ", new CheckBox("Human Q")); ComboMenu.Add("comboHumanW", new CheckBox("Human W")); ComboMenu.Add("comboHumanE", new CheckBox("Human E")); ComboMenu.AddLabel("Spider"); ComboMenu.Add("comboSpiderQ", new CheckBox("Spider Q")); ComboMenu.Add("comboSpiderW", new CheckBox("Spider W")); ComboMenu.Add("comboSpiderE", new CheckBox("Spider E")); ComboMenu.Add("antiGapcloser", new CheckBox("Anti-Gapcloser")); HarassMenu = Menu.AddSubMenu("Harass", "eliseharass"); HarassMenu.AddLabel("Human"); HarassMenu.Add("harassHumanQ", new CheckBox("Human Q")); HarassMenu.Add("harassHumanW", new CheckBox("Human W")); HarassMenu.Add("harassHumanE", new CheckBox("Human E")); HarassMenu.AddLabel("Spider"); HarassMenu.Add("harassSpiderQ", new CheckBox("Spider Q")); HarassMenu.Add("harassSpiderW", new CheckBox("Spider W")); HarassMenu.Add("harassSpiderE", new CheckBox("Spider E")); FarmMenu = Menu.AddSubMenu("Farm", "elisefarm"); FarmMenu.AddGroupLabel("Last Hit"); FarmMenu.AddLabel("Human"); FarmMenu.Add("lhHumanQ", new CheckBox("Human Q")); FarmMenu.AddLabel("Spider"); FarmMenu.Add("lhSpiderQ", new CheckBox("Spider Q")); FarmMenu.AddGroupLabel("Wave Clear"); FarmMenu.AddLabel("Human"); FarmMenu.Add("wcHumanQ", new CheckBox("Human Q")); FarmMenu.AddLabel("Spider"); FarmMenu.Add("wcSpiderQ", new CheckBox("Spider Q")); FarmMenu.AddGroupLabel("Jungle"); FarmMenu.Add("jungleR", new CheckBox("R")); FarmMenu.AddLabel("Human"); FarmMenu.Add("jgHumanQ", new CheckBox("Human Q")); FarmMenu.Add("jgHumanW", new CheckBox("Human W")); FarmMenu.AddLabel("Spider"); FarmMenu.Add("jgSpiderQ", new CheckBox("Spider Q")); FarmMenu.Add("jgSpiderW", new CheckBox("Spider W")); DrawMenu = Menu.AddSubMenu("Drawing", "drawelise"); DrawMenu.Add("drawHumanQ", new CheckBox("Human Q", false)); DrawMenu.Add("drawHumanW", new CheckBox("Human W", false)); DrawMenu.Add("drawHumanE", new CheckBox("Human E", false)); DrawMenu.Add("drawSpiderQ", new CheckBox("Spider Q", false)); DrawMenu.Add("drawSpiderE", new CheckBox("Spider E", false)); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; Obj_AI_Base.OnProcessSpellCast += EliseSpellManager.Obj_AI_Base_OnProcessSpellCast; Events.Init(); }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Lucian", "LazyLucian"); Menu.AddGroupLabel("Lazy Lucian"); Menu.AddLabel("by DamnedNooB"); Menu.AddLabel("Transtlate Turkish-Çeviri TRAdana"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Kombo", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Q - Işık Atışı"); ComboMenu.Add("useQcombo", new CheckBox("Komboda Kullan")); ComboMenu.Add("useQextended", new CheckBox("Komboda Uzun Q Kullan(Minyon Arkasındakine vurur)")); ComboMenu.Add("qMana", new Slider("En az mana: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - İntikam Ateşi"); ComboMenu.Add("useWaaRange", new CheckBox("AA da kullan - Menzili")); ComboMenu.Add("useWalways", new CheckBox("AA dışında Kullan - Menzili")); ComboMenu.Add("wMana", new Slider("en az mana: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - Amansız Takip"); ComboMenu.Add("useEcombo", new CheckBox("E mantığı Kullan")); ComboMenu.Add("useEmouse", new CheckBox("E yi Mouse yönünde Kullan")); ComboMenu.Add("eMana", new Slider("en az mana: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - İnfaz"); ComboMenu.Add("useRkillable", new CheckBox("Hedef Öldürülebilir Olduğunda")); ComboMenu.Add("useRlock", new CheckBox("Hedefe Kilitlen")); //ComboMenu.Add("rMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Ek Ayarlar (Kombo)"); ComboMenu.Add("spellWeaving", new CheckBox("Pasifi Kullan (Işık Silahşoru)")); ComboMenu.Add("useYoumuu", new CheckBox("Kullan Youmuu's GhostBlade for The Culling")); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Dürtme", "Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Q - Işık Atışı"); HarassMenu.Add("useQharass", new CheckBox("Dürtmede Kullan")); HarassMenu.Add("useQextended", new CheckBox("Dürtmede Uzun Q Kullan(Minyon Arkasındakine vurur)")); HarassMenu.Add("qMana", new Slider("en az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - İntikam Ateşi"); HarassMenu.Add("useWaaRange", new CheckBox("AA'da Kullanma - Menzil")); HarassMenu.Add("useWalways", new CheckBox("AA dışında Kullanma - Menzili")); HarassMenu.Add("wMana", new Slider("en az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("Ek Ayarlar (Dürtme)"); //HarassMenu.Add("manaCheck", new CheckBox("")); // soon(TM) HarassMenu.Add("spellWeaving", new CheckBox("Pasifi Kullan (Işık Silahşoru)")); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Ayarları"); FarmMenu.AddLabel("Q - Işık Atışı"); FarmMenu.Add("useQfarm", new CheckBox("Lane Temizlerken Kullan")); FarmMenu.Add("qManaLane", new Slider("Lanetemizleme için gerekli mana % : ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("Laneclear için gereken minyon: ", 3, 1, 5)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Orman Temizlemede Kullan")); FarmMenu.Add("qManaJungle", new Slider("Orman Temizleme için gereken mana: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - İntikam Ateşi"); FarmMenu.Add("useWfarm", new CheckBox("Lane Temizlerken Kullan")); FarmMenu.Add("wManaLane", new Slider("Lanetemizleme için gerekli mana: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Orman Temizlemede Kullan")); FarmMenu.Add("wManaJungle", new Slider("Orman Temizleme için gereken mana: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Ek Ayarlar (Farm)"); FarmMenu.Add("spellWeaving", new CheckBox("Pasif Kullan (Işık Silahşoru)")); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Ek", "Misc"); MiscMenu.AddGroupLabel("Ek Ayarlar"); MiscMenu.AddLabel("Anti Gapcloser Ayarları"); MiscMenu.Add("gapcloser", new CheckBox("E ile hedefi önleme")); MiscMenu.Add("gapcloserT", new CheckBox("E ile hedefi önle")); MiscMenu.AddSeparator(); MiscMenu.AddGroupLabel("Diğer Ayarlar"); MiscMenu.Add("useKs", new CheckBox("Kill Güvenliği - Mnatığı")); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Göster", "Draw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.AddLabel("Büyü Menzili"); DrawMenu.Add("drawQ", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawQextended", new CheckBox("Göster Uzun Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Gapcloser.OnGapcloser += Events.OnGapCloser; Obj_AI_Base.OnProcessSpellCast += Events.OnProcessSpellCast; Obj_AI_Base.OnSpellCast += Events.OnCastSpell; Drawing.OnDraw += Events.OnDraw; //Orbwalker.OnPostAttack += Events.OnAfterAttack; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("YasuoBuddy", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Kombo", "yasuCombo"); ComboMenu.AddGroupLabel("Kombo Ayarlari"); ComboMenu.Add("combo.Q", new CheckBox("Kullan Q")); ComboMenu.Add("combo.E", new CheckBox("Kullan E")); ComboMenu.Add("combo.stack", new CheckBox("Biriktir Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Sol tiklama ile durt")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Ayarlari"); ComboMenu.Add("combo.R", new CheckBox("Kullan R")); ComboMenu.Add("combo.RTarget", new CheckBox("Kullan R secilen hedefe her zaman")); ComboMenu.Add("combo.RKillable", new CheckBox("Kullan R Olucek ise")); ComboMenu.Add("combo.MinTargetsR", new Slider("Kullan R Enaz dusman sayisi", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Durtme", "yasuHarass"); HarassMenu.AddGroupLabel("Durtme Ayarlari"); HarassMenu.Add("harass.Q", new CheckBox("Kullan Q")); HarassMenu.Add("harass.E", new CheckBox("Kullan E")); HarassMenu.Add("harass.stack", new CheckBox("Biriktir Q")); FarmMenu = Menu.AddSubMenu("Farm Ayarlari", "yasuoFarm"); FarmMenu.AddGroupLabel("Farm Ayarlari"); FarmMenu.AddLabel("SonVurus"); FarmMenu.Add("LH.Q", new CheckBox("Kullan Q")); FarmMenu.Add("LH.E", new CheckBox("Kullan E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Kullan E Kule altinda", false)); FarmMenu.AddLabel("DalgaTemizleme"); FarmMenu.Add("WC.Q", new CheckBox("Kullan Q")); FarmMenu.Add("WC.E", new CheckBox("Kullan E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Kullan E Kule altinda", false)); FarmMenu.AddLabel("Orman"); FarmMenu.Add("JNG.Q", new CheckBox("Kullan Q")); FarmMenu.Add("JNG.E", new CheckBox("Kullan E")); FleeMenu = Menu.AddSubMenu("Kacis/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Kacis Ayarlari"); FleeMenu.Add("Flee.E", new CheckBox("Kullan E")); FleeMenu.Add("Flee.stack", new CheckBox("Biriktir Q")); FleeMenu.AddGroupLabel("Evade Ayarlari"); FleeMenu.Add("Evade.E", new CheckBox("Kullan E skillden kacmak icin")); FleeMenu.Add("Evade.W", new CheckBox("Kullan W skillden kacmak icin")); FleeMenu.Add("Evade.WDelay", new Slider("Gecikme (ms)", 0, 0, 1000)); MiscSettings = Menu.AddSubMenu("Karisik Ayarlar"); MiscSettings.AddGroupLabel("Oldurme Ayarlari"); MiscSettings.Add("KS.Q", new CheckBox("Kullan Q")); MiscSettings.Add("KS.E", new CheckBox("Kullan E")); MiscSettings.AddGroupLabel("Otomatik Q Ayarlari"); MiscSettings.Add("Auto.Q3", new CheckBox("Kullan Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Otomatik Q Dusmana", false, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Cizimler", "yasuoDraw"); DrawMenu.AddGroupLabel("Gosterge Ayarlari"); DrawMenu.Add("Draw.Q", new CheckBox("Goster Q Menzili", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Goster E Menzili", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Goster R Menzili", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Asagidan rek secin = "); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("TheNewYasuo", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("combo.Q", new CheckBox("Kullan Q")); ComboMenu.Add("combo.E", new CheckBox("Kullan E")); ComboMenu.Add("combo.EUnderTower", new CheckBox("Kule altında E", false)); ComboMenu.Add("combo.stack", new CheckBox("Yük kas Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Sol tuş odaklan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Ultimate"); ComboMenu.Add("combo.R", new CheckBox("Kullan R")); ComboMenu.Add("combo.RTarget", new CheckBox("Ryi sadece seçili hedef için uygunsa kullan")); ComboMenu.Add("combo.RKillable", new CheckBox("Kullan R KS")); ComboMenu.Add("combo.MinTargetsR", new Slider("Kullan R için en az düşman", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Dürtme"); HarassMenu.Add("harass.Q", new CheckBox("Kullan Q")); HarassMenu.Add("harass.E", new CheckBox("Kullan E")); HarassMenu.Add("harass.stack", new CheckBox("Yük kas Q")); FarmMenu = Menu.AddSubMenu("Farming", "yasuoFarm"); FarmMenu.AddGroupLabel("Farm"); FarmMenu.AddLabel("Son Vuruş"); FarmMenu.Add("LH.Q", new CheckBox("Kullan Q")); FarmMenu.Add("LH.E", new CheckBox("Kullan E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Kule altında E", false)); FarmMenu.AddLabel("Lanetemizleme"); FarmMenu.Add("WC.Q", new CheckBox("Kullan Q")); FarmMenu.Add("WC.E", new CheckBox("Kullan E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Kule altında E", false)); FarmMenu.AddLabel("Orman"); FarmMenu.Add("JNG.Q", new CheckBox("Kullan Q")); FarmMenu.Add("JNG.E", new CheckBox("Kullan E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee"); FleeMenu.Add("Flee.E", new CheckBox("Kullan E")); FleeMenu.Add("Flee.stack", new CheckBox("Yük kas Q")); FleeMenu.AddGroupLabel("Evade"); FleeMenu.Add("Evade.E", new CheckBox("Kaçmada E Kullan")); FleeMenu.Add("Evade.W", new CheckBox("Kaçarken W Kullan")); FleeMenu.Add("Evade.WDelay", new Slider("İnsancıl Gecikme (ms)", 0, 0, 1000)); // FleeMenu.AddGroupLabel("WallJump"); FleeMenu.Add("WJ", new KeyBind("Walljump Tuşu:", false, KeyBind.BindTypes.HoldActive, 'G')); FleeMenu.Add("DrawSpots", new CheckBox("Göster Walljump Yerleri")); // MiscSettings = Menu.AddSubMenu("Diversas/Misc"); MiscSettings.AddGroupLabel("KS"); MiscSettings.Add("KS.Q", new CheckBox("Kullan Q")); MiscSettings.Add("KS.E", new CheckBox("Kullan E")); MiscSettings.AddGroupLabel("Otomatik Q"); MiscSettings.Add("Auto.Q3", new CheckBox("Kullan Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Otomatik Q3 düşmana", true, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.Add("Draw.Q", new CheckBox("Göster Q", true)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Göster E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Göster R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Gerisayım rengi:", 4); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); // E = new Spell.Targeted(SpellSlot.E, 475); E2 = new Spell.Skillshot(SpellSlot.E, 475, EloBuddy.SDK.Enumerations.SkillShotType.Linear); // }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Lucian", "LazyLucian"); Menu.AddGroupLabel("Lazy Lucian"); Menu.AddLabel("by DamnedNooB"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q - Piercing Light"); ComboMenu.Add("useQcombo", new CheckBox("Use in Combo")); ComboMenu.Add("useQextended", new CheckBox("Use extended Q in Combo")); ComboMenu.Add("qMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - Ardent Blaze"); ComboMenu.Add("useWaaRange", new CheckBox("Use in AA - Range")); ComboMenu.Add("useWalways", new CheckBox("Use out of AA - Range")); ComboMenu.Add("wMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - Relentless Pursuit"); ComboMenu.Add("useEcombo", new CheckBox("Use E Logic")); ComboMenu.Add("useEmouse", new CheckBox("Use E to Mouse")); ComboMenu.Add("eMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - The Culling"); ComboMenu.Add("useRkillable", new CheckBox("Use if target is killable")); ComboMenu.Add("useRlock", new CheckBox("Lock on Target")); //ComboMenu.Add("rMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Misc Settings (Combo)"); ComboMenu.Add("spellWeaving", new CheckBox("Use Passive (Spellweaving)")); ComboMenu.Add("useYoumuu", new CheckBox("Use Youmuu's GhostBlade for The Culling")); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q - Piercing Light"); HarassMenu.Add("useQharass", new CheckBox("Use in Harass")); HarassMenu.Add("useQextended", new CheckBox("Use extended Q in Harass")); HarassMenu.Add("qMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - Ardent Blaze"); HarassMenu.Add("useWaaRange", new CheckBox("Use in AA - Range")); HarassMenu.Add("useWalways", new CheckBox("Use out of AA - Range")); HarassMenu.Add("wMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("Misc Settings (Harass)"); //HarassMenu.Add("manaCheck", new CheckBox("")); // soon(TM) HarassMenu.Add("spellWeaving", new CheckBox("Use Passive (Spellweaving)")); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("Q - Piercing Light"); FarmMenu.Add("useQfarm", new CheckBox("Use in LaneClear")); FarmMenu.Add("qManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("Min Minions to use in LaneClear: ", 3, 1, 5)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Use in JungleClear")); FarmMenu.Add("qManaJungle", new Slider("Min Mana to use in JungleClear: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - Ardent Blaze"); FarmMenu.Add("useWfarm", new CheckBox("Use in LaneClear")); FarmMenu.Add("wManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Use in JungleClear")); FarmMenu.Add("wManaJungle", new Slider("Min Mana to use in JungleClear: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Misc Settings (Farm)"); FarmMenu.Add("spellWeaving", new CheckBox("Use Passive (Spellweaving)")); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Miscellaneous Settings"); MiscMenu.AddLabel("Anti Gapcloser Settings"); MiscMenu.Add("gapcloser", new CheckBox("Use E - to avoid non targeted")); MiscMenu.Add("gapcloserT", new CheckBox("Use E - to avoid targeted")); MiscMenu.AddSeparator(); MiscMenu.AddGroupLabel("Other Settings"); MiscMenu.Add("useKs", new CheckBox("Use KillSecure - Logic")); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddLabel("Spell Ranges"); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawMenu.Add("drawQextended", new CheckBox("Draw Extended Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Gapcloser.OnGapcloser += Events.OnGapCloser; Obj_AI_Base.OnProcessSpellCast += Events.OnProcessSpellCast; Obj_AI_Base.OnSpellCast += Events.OnCastSpell; Drawing.OnDraw += Events.OnDraw; //Orbwalker.OnPostAttack += Events.OnAfterAttack; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("YasuoBuddy", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); ComboMenu.Add("combo.stack", new CheckBox("Stack Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Rape")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack Q")); FarmMenu = Menu.AddSubMenu("Farming Settings", "yasuoFarm"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LH.Q", new CheckBox("Use Q")); FarmMenu.Add("LH.E", new CheckBox("Use E")); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("WC.Q", new CheckBox("Use Q")); FarmMenu.Add("WC.E", new CheckBox("Use E")); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("JNG.Q", new CheckBox("Use Q")); FarmMenu.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack Q")); FleeMenu.AddGroupLabel("Evade Settings"); FleeMenu.Add("Evade.E", new CheckBox("Use E to Evade")); FleeMenu.Add("Evade.W", new CheckBox("Use W to Evade")); EvadePlus.Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("When Spell is Down Colour = "); DrawMenu.AddColourItem("Draw.Down", 7); EventManager.Init(); Game.OnTick += Game_OnTick; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; }
//-----------------// // Start Game-----// // Game On Start-// static void Game_OnStart(EventArgs args) { try { if (ChampionName != PlayerInstance.BaseSkinName) { return; } Bootstrap.Init(null); Chat.Print("KKayle Addon Loading Success"); Q = new Spell.Targeted(SpellSlot.Q, 650); Q.CastDelay = 5; W = new Spell.Targeted(SpellSlot.W, 900); E = new Spell.Active(SpellSlot.E, 650); R = new Spell.Targeted(SpellSlot.R, 900); if (Spell1("ignite")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } Menu = MainMenu.AddMenu("K天使", "凯尔"); Menu.AddSeparator(); Menu.AddLabel("Criado por Bruno105 由 CH汉化"); // Combo Menu ComboMenu = Menu.AddSubMenu("连招", "连招"); ComboMenu.Add("ComboW", new CheckBox("连招使用W", true)); ComboMenu.Add("useIgnite", new CheckBox("使用点燃", false)); // Harass Menu HarassMenu = Menu.AddSubMenu("骚扰", "骚扰"); HarassMenu.Add("HarassQ", new CheckBox("使用Q骚扰", true)); HarassMenu.Add("HarassW", new CheckBox("使用W骚扰", false)); HarassMenu.Add("HarassE", new CheckBox("使用E骚扰", true)); HarassMenu.Add("ManaH", new Slider("不使用技能当蓝低于", 30)); //Farm Menu FarmMenu = Menu.AddSubMenu("清线", "清线"); FarmMenu.Add("ManaF", new Slider("不使用技能当蓝低于", 40)); FarmMenu.Add("FarmQ", new CheckBox("使用Q尾兵", true)); FarmMenu.Add("FarmE", new CheckBox("使用Q尾兵", true)); FarmMenu.Add("MinionE", new Slider("小白数量多于时使用E技能清线", 3, 1, 5)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("尾兵"); FarmMenu.Add("LastQ", new CheckBox("使用Q尾兵", true)); // FarmMenu.Add("LastE", new CheckBox("Use E to Last Hit", true)); // Heal Menu var allies = EntityManager.Heroes.Allies.Where(a => !a.IsMe).OrderBy(a => a.BaseSkinName); HealMenu = Menu.AddSubMenu("治疗", "治疗"); HealMenu.Add("autoW", new CheckBox("自动W", true)); HealMenu.Add("HealSelf", new Slider("自身治疗当生命低于 %", 50)); HealMenu.Add("HealAlly", new Slider("治疗友方当生命低于 %", 50)); foreach (var a in allies) { HealMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("自动治疗友方 " + a.BaseSkinName)); } //--------------// //---Ultmate---// //------------// var ally = EntityManager.Heroes.Allies.Where(a => !a.IsMe).OrderBy(a => a.BaseSkinName); UltMenu = Menu.AddSubMenu("大招", "大招"); UltMenu.Add("autoR", new CheckBox("使用大招 ", true)); UltMenu.Add("UltSelf", new Slider("对自身大招当生命低于 %", 20)); UltMenu.Add("UltAlly", new Slider("对友方大招当生命低于 %", 20)); foreach (var a in ally) { UltMenu.Add("autoUlt_" + a.BaseSkinName, new CheckBox("对友方使用大招 " + a.BaseSkinName)); } //------------// //-Draw Menu-// //----------// DrawMenu = Menu.AddSubMenu("线圈", "线圈"); // DrawMenu.Add("drawDisable", new CheckBox("Desabilidatar todos os Draw", false)); DrawMenu.Add("drawAA", new CheckBox("屏蔽AA范围", true)); DrawMenu.Add("drawQ", new CheckBox("屏蔽Q线圈", true)); DrawMenu.Add("drawW", new CheckBox("屏蔽W线圈", true)); DrawMenu.Add("drawE", new CheckBox("屏蔽E线圈", true)); } catch (Exception e) { Chat.Print("KKayle: Exception occured while Initializing Addon. Error: " + e.Message); } }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.Hero != Champion.Azir) { return; } var slot = _Player.GetSpellSlotFromName("summonerdot"); _Q = new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Linear, 0, 1600, 70); _W = new Spell.Skillshot(SpellSlot.W, 450, SkillShotType.Circular, 0); _E = new Spell.Skillshot(SpellSlot.E, 1250, SkillShotType.Linear, 0, 1700, 100); _R = new Spell.Skillshot(SpellSlot.R, 450, SkillShotType.Linear, 1, 1400, 0); if (slot != SpellSlot.Unknown) { _Ignite = new Spell.Targeted(slot, 600); } //Just a placeholder... _SoldierAARange = new Spell.Skillshot(SpellSlot.Unknown, 320, SkillShotType.Linear); _Zhonyas = new Item(3157); _ManaPot = new Item(2004); _HealthPot = new Item(2003); Menu = MainMenu.AddMenu("Azir", "azir"); Menu.AddGroupLabel("Azir"); Menu.AddLabel("By Buddy"); Menu.AddSeparator(); //Menu.Add("mGobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100)); //Menu.AddSeparator(); //Menu.Add("mCheckHitChance", new CheckBox("Check Hitchance")); //Menu.Add("mMinimumHitChance", new Slider("HitChance: Low|Medium|High", 1, 1, 3)); //Menu.AddSeparator(); Menu.Add("mUseItems", new CheckBox("Use Items")); Menu.Add("mUseHealthPot", new Slider("Use Health Pot At %:", 20, 0, 100)); Menu.AddSeparator(); Menu.Add("mDamageBuffer", new Slider("Damage Calculations Buffer %:", 90, 10, 100)); Menu.AddLabel("Only Change this if you know what you're doing"); Menu.AddSeparator(); //Menu.Add("mSkinID", new Slider("Skin ID", 1, 1, 2)); Menu.Add("mUseROnInterrupt", new CheckBox("Use R To Interrupt")); Menu.Add("mAutoIgnite", new CheckBox("Auto Ignite Killable")); DrawMenu = Menu.AddSubMenu("Draw", "draw"); DrawMenu.AddGroupLabel("Draw Menu"); DrawMenu.Add("dDrawQ", new CheckBox("Draw Q")); DrawMenu.Add("dDrawLines", new CheckBox("Draw Lines")); DrawMenu.Add("dDrawW", new CheckBox("Draw W")); DrawMenu.Add("dDrawE", new CheckBox("Draw E")); DrawMenu.Add("dDrawR", new CheckBox("Draw R")); DrawMenu.Add("dDrawWRange", new CheckBox("Draw W Range")); DrawMenu.Add("dDrawWCommandRange", new CheckBox("Draw W Command Range")); DrawMenu.Add("dDrawComboIndicator", new CheckBox("Draw Combo Indicator")); DrawMenu.Add("dDrawText", new CheckBox("Draw Text")); DrawMenu.Add("dDrawManaUsage", new CheckBox("Draw Q-W-E-R Mana Usage")); ComboMenu = Menu.AddSubMenu("Combo", "combo"); ComboMenu.AddGroupLabel("Combo Menu"); ComboMenu.Add("cUseQ", new CheckBox("Use Q")); ComboMenu.Add("cUseW", new CheckBox("Use W")); ComboMenu.Add("cUseE", new CheckBox("Use E")); ComboMenu.Add("cUseEGC", new CheckBox("Use E To Gapclose")); ComboMenu.Add("cUseR", new CheckBox("Use R")); ComboMenu.Add("cUseAA", new CheckBox("Use AA")); ComboMenu.Add("cUseIgnite", new CheckBox("Use Ignite")); HarassMenu = Menu.AddSubMenu("Harass", "harass"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseQ", new CheckBox("Use Q")); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseAA", new CheckBox("Use AA")); FarmMenu = Menu.AddSubMenu("Farm", "farm"); FarmMenu.AddGroupLabel("Farm Menu"); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLHUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLHUseW", new CheckBox("Use W")); FarmMenu.Add("fLHUseWHealth", new Slider("Use W When Minion Healh %:", 50, 0, 100)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLCUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLCUseW", new CheckBox("Use W")); FarmMenu.Add("fLCWaitHealth", new Slider("Wait for minion at %:", 10, 0, 100)); FarmMenu.Add("fLCUseWHealth", new Slider("Use W When Minion Healh %:", 80, 0, 100)); KSMenu = Menu.AddSubMenu("KillSteal", "killsteal"); KSMenu.AddGroupLabel("KS Menu"); KSMenu.Add("ksUseWQ", new CheckBox("Use W-Q")); KSMenu.Add("ksUseE", new CheckBox("Use E To Gapclose")); KSMenu.Add("ksUseR", new CheckBox("Use R")); KSMenu.Add("ksUseIgnite", new CheckBox("Use Ignite")); FleeMenu = Menu.AddSubMenu("Flee", "flee"); FleeMenu.AddGroupLabel("Flee Menu"); FleeMenu.Add("fUseWE", new CheckBox("Use W-E")); FleeMenu.Add("fUseQ", new CheckBox("Use W-Q-E")); FleeMenu.Add("fUseR", new CheckBox("Use R")); FleeMenu.Add("fUseRHealth", new Slider("Use R if Health <", 100, 0, 500)); ItemMenu = Menu.AddSubMenu("Items", "items"); ItemMenu.AddGroupLabel("Items Menu"); ItemMenu.Add("iUseZhonyas", new CheckBox("Use Zhonya's")); ItemMenu.Add("iUseZhonyasHealth", new Slider("Use Zhonya's at Health:", 250, 50, 750)); Indicator = new DamageIndicator.DamageIndicator(); Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime)); ManaMenu = Menu.AddSubMenu("Mana", "mana"); ManaMenu.AddGroupLabel("Mana Menu"); ManaMenu.Add("mUsePot", new Slider("Use Mana Pot At %:", 35, 0, 100)); ManaMenu.Add("mManaCalculations", new CheckBox("Do Mana Calculations")); Game.OnTick += Game_OnTick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Draw.Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Chat.Print("<font color='#32cd32'>Azir Built Successfully - {0} {1}</font>", DateTime.Now.ToString("h:mm:ss tt"), DateTime.Now.ToString("d/M/yyyy")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.Hero != Champion.Talon) { Chat.Print("<font color='#ff0000'>ERROR 0: FAILED TO LAUNCH</font>"); return; } _Q = new Spell.Active(SpellSlot.Q); _W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Cone, 250, null, 25); _E = new Spell.Targeted(SpellSlot.E, 700); _R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular); IgniteSlot = _Player.GetSpellSlotFromName("SummonerDot"); _bilge = new Item(3144, 475f); _blade = new Item(3153, 425f); _hydra = new Item(3074, 250f); _tiamat = new Item(3077, 250f); _rand = new Item(3143, 490f); _lotis = new Item(3190, 590f); _youmuu = new Item(3142, 10); _botrk = new Item(3153, 550f); _manapot = new Item(2004, 10); Menu = MainMenu.AddMenu("Talon", "talon"); Menu.AddGroupLabel("Talon"); Menu.AddLabel("By Buddy - Feel free to donate me a monitor :^)"); Menu.AddSeparator(); Menu.Add("gobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100)); ComboMenu = Menu.AddSubMenu("::Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Menu"); ComboMenu.Add("cUseQ", new CheckBox("Use Q")); ComboMenu.Add("cUseW", new CheckBox("Use W")); ComboMenu.Add("cUseE", new CheckBox("Use E")); ComboMenu.Add("cUseR", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("cUseYoumuu", new CheckBox("Use Youmuu's")); ComboMenu.Add("cUseTiamat", new CheckBox("Use Tiamat")); ComboMenu.Add("cUseHydra", new CheckBox("Use Hydra")); ComboMenu.Add("cUseBilge", new CheckBox("Use Bilge")); ComboMenu.Add("cUseBotrk", new CheckBox("Use Botrk")); HarassMenu = Menu.AddSubMenu("::Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("::Flee Menu", "fleemenu"); FleeMenu.AddGroupLabel("Flee Menu"); FleeMenu.Add("fUseE", new CheckBox("Use E")); FleeMenu.Add("fUseR", new CheckBox("Use R", false)); FleeMenu.Add("fUseYoumuu", new CheckBox("Use Youmuu's", false)); FarmMenu = Menu.AddSubMenu("::Farm Menu", "farmmenu"); FarmMenu.AddGroupLabel("Farm Menu"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLHUseQ", new CheckBox("Use Q", true)); FarmMenu.Add("fLHUseW", new CheckBox("Use W", true)); FarmMenu.Add("fLHUseE", new CheckBox("Use E", true)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLCUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLCUseW", new CheckBox("Use W")); FarmMenu.Add("fLCUseE", new CheckBox("Use E")); KSMenu = Menu.AddSubMenu("::KS Menu", "ksmenu"); KSMenu.AddGroupLabel("Ks Menu"); KSMenu.Add("ksUseQ", new CheckBox("Use Q")); KSMenu.Add("ksUseW", new CheckBox("Use W")); KSMenu.Add("ksUseE", new CheckBox("Use E")); KSMenu.Add("ksUseI", new CheckBox("Use Ignite")); DrawMenu = Menu.AddSubMenu("::Draw Menu", "drawmenu"); DrawMenu.AddGroupLabel("Draw Menu"); DrawMenu.Add("DrawW", new CheckBox("Draw W")); DrawMenu.Add("DrawE", new CheckBox("Draw E")); DrawMenu.Add("DrawR", new CheckBox("Draw R")); DrawMenu.Add("DrawComboCircle", new CheckBox("Draw Combo Circle")); DrawMenu.Add("DrawComboLine", new CheckBox("Draw Combo Line")); DrawMenu.Add("DrawHPBarCombo", new CheckBox("Draw HP Bar Combo Damage")); DrawMenu.Add("DrawText", new CheckBox("Draw Text Combo Ready")); DrawMenu.Add("DrawMana", new CheckBox("Draw Calculated Mana")); ItemMenu = Menu.AddSubMenu("::Item Menu", "itemmenu"); ItemMenu.AddGroupLabel("Item Menu"); ItemMenu.Add("useHydra", new CheckBox("Use Hydra")); ItemMenu.Add("useYoumuu", new CheckBox("Use Youmuu's")); ItemMenu.Add("useTiamat", new CheckBox("Use Tiamat")); ItemMenu.Add("useBilge", new CheckBox("Use Bilge")); ItemMenu.Add("useBotrk", new CheckBox("Use Botrk")); LogicMenu = Menu.AddSubMenu("::Logic Menu", "logicmenu"); LogicMenu.AddGroupLabel("Logic Menu"); LogicMenu.Add("eUseHealthCheck", new CheckBox("Only Use E if Health is Above Amount")); LogicMenu.Add("eUseHealthSlider", new Slider("Health:", 250, 50, 1250)); LogicMenu.AddSeparator(); LogicMenu.Add("DrawRCastCircle", new CheckBox("Draw R Recommended Cast Range Circle")); LogicMenu.Add("DrawRCastBufferRange", new Slider("Buffer Range:", 0, -100, 100)); ManaMenu = Menu.AddSubMenu("::Mana Menu", "manamenu"); ManaMenu.AddGroupLabel("Mana Menu"); ManaMenu.Add("useManaPotion", new Slider("Use Mana Pot if Mana: --not working yet", 150, 0, (int)_Player.Mana)); ManaMenu.Add("waveClearMana", new Slider("Dont Cast Waveclear Spells if Mana:", 75, 0, 150)); //LogicMenu.AddSeparator(); //LogicMenu.Add("DrawRecommendedRRange", new CheckBox("Draw Recommended R Cast Range")); Indicator = new DamageIndicator.DamageIndicator(); Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime)); //Calls... Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.Drawing_OnDraw; //BladeObject = ObjectManager.Get<GameObject>().FirstOrDefault(obj => obj.Name != null && obj.IsValid && obj.Name.ToLower().Contains("doomball")); Chat.Print("Talon Initialized Succesfully - Version 0.2"); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Yasou.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("TheNewYasuo", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); //ComboMenu.Add("combo.ToMouse", new CheckBox("Dash to Mouse", false)); ComboMenu.Add("combo.stack", new CheckBox("Stack/Stackar Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Rape")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Ultimate"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected TargetUsar R sempre no alvo selecionado")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R KS")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets/Alvos Minimos para ultar", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Harass/Incomodar"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack/Stackar Q")); FarmMenu = Menu.AddSubMenu("Farming", "yasuoFarm"); FarmMenu.AddGroupLabel("Farming"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LH.Q", new CheckBox("Use Q")); FarmMenu.Add("LH.E", new CheckBox("Use E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Use E Under Tower/Debaixo da Torre", false)); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("WC.Q", new CheckBox("Use Q")); FarmMenu.Add("WC.E", new CheckBox("Use E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Use E Under Tower/Debaixo da Torre", false)); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("JNG.Q", new CheckBox("Use Q")); FarmMenu.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack/Stackar Q")); FleeMenu.AddGroupLabel("Evade"); FleeMenu.Add("Evade.E", new CheckBox("Use E para desviar/to Evade")); FleeMenu.Add("Evade.W", new CheckBox("Use W para desviar/to Evade")); FleeMenu.Add("Evade.WDelay", new Slider("Humanizer Delay (ms)", 0, 0, 1000)); // FleeMenu.AddGroupLabel("WallJump"); FleeMenu.Add("WJ", new KeyBind("Walljump Key:", false, KeyBind.BindTypes.HoldActive, 'G')); FleeMenu.Add("DrawSpots", new CheckBox("Draw Walljump spots")); // MiscSettings = Menu.AddSubMenu("Diversas/Misc"); MiscSettings.AddGroupLabel("KS"); MiscSettings.Add("KS.Q", new CheckBox("Use Q")); MiscSettings.Add("KS.E", new CheckBox("Use E")); MiscSettings.AddGroupLabel("Auto Q"); MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Inimigo/Enemy", true, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Config"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", true)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("CoolDown Colour/Cor:", 4); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); // E = new Spell.Targeted(SpellSlot.E, 475); E2 = new Spell.Skillshot(SpellSlot.E, 475, EloBuddy.SDK.Enumerations.SkillShotType.Linear); // }
private static void Game_OnStart(EventArgs args) { if (!_Player.ChampionName.ToLower().Contains("vayne")) { return; } Q = new Spell.Skillshot(SpellSlot.Q, int.MaxValue, SkillShotType.Linear); E = new Spell.Targeted(SpellSlot.E, 550); Condemn.ESpell = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Linear, 250, 1200); R = new Spell.Active(SpellSlot.R); Menu = MainMenu.AddMenu("Crayz Vayne", "CrayzVayne"); Menu.AddGroupLabel("Crayz Vayne"); Menu.AddLabel("Version: " + "7.5.179.44"); Menu.AddSeparator(); Menu.AddLabel("By Crayz Turkis ;)"); Menu.AddSeparator(); Menu.AddLabel("Have Fun !"); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useQKite", new CheckBox("Use Q to Kite Melee", false)); ComboMenu.Add("useECombo", new CheckBox("Use E (Execute)")); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("useRCombo", new CheckBox("Use R", false)); ComboMenu.Add("noRUnderTurret", new CheckBox("Disable R if Target is under enemy turret")); CondemnPriorityMenu = Menu.AddSubMenu("Auto Condemn", "AutoCondemn"); CondemnPriorityMenu.AddGroupLabel("Condemn Priority"); foreach (var enem in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { var champValue = CondemnPriorityMenu.Add(enem.ChampionName + "priority", new Slider(enem.ChampionName + ": ", 1, 1, 5)); var enem1 = enem; champValue.OnValueChange += delegate { champValue.DisplayName = enem1.ChampionName + ": " + PriorityValues[champValue.CurrentValue]; }; champValue.DisplayName = enem1.ChampionName + ": " + PriorityValues[champValue.CurrentValue]; } CondemnPriorityMenu.AddSeparator(); var sliderValue = CondemnPriorityMenu.Add("minSliderAutoCondemn", new Slider("Min Priority for Auto Condemn: ", 2, 1, 5)); sliderValue.OnValueChange += delegate { sliderValue.DisplayName = "Min Priority for Auto Condemn: " + PriorityValues[sliderValue.CurrentValue]; }; sliderValue.DisplayName = "Min Priority for Auto Condemn: " + PriorityValues[sliderValue.CurrentValue]; CondemnPriorityMenu.Add("autoCondemnToggle", new KeyBind("Auto Condemn", false, KeyBind.BindTypes.PressToggle, 'H')); CondemnPriorityMenu.AddSeparator(); CondemnMenu = Menu.AddSubMenu("Condemn", "Condemn"); CondemnMenu.AddGroupLabel("Condemn Settings"); CondemnMenu.AddSeparator(); CondemnMenu.Add("pushDistance", new Slider("Push Distance", 410, 350, 420)); CondemnMenu.Add("condemnPercent", new Slider("Condemn Percent", 33, 1)); CondemnMenu.AddSeparator(); CondemnMenu.AddLabel("Active Mode Settings"); CondemnMenu.Add("smartVsCheap", new CheckBox("On (saves fps) OFF (360 degree check)", true)); CondemnMenu.AddSeparator(); CondemnMenu.Add("condemnCombo", new CheckBox("Condemn in Combo", true)); CondemnMenu.Add("condemnComboTrinket", new CheckBox("Trinket Bush After E", true)); CondemnMenu.Add("condemnHarass", new CheckBox("Condemn in Harass", true)); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q", true)); FarmMenu = Menu.AddSubMenu("Farming", "Farming"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.Add("onlyTumbleToCursor", new CheckBox("Only Tumble To Cursor", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("useQLastHit", new CheckBox("Use Q Last", true)); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("useQWaveClear", new CheckBox("Use Q WaveClear", true)); DrawMenu = Menu.AddSubMenu("Misc Menu", "Misc"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawERange", new CheckBox("Draw E Range", false)); DrawMenu.Add("condemnVisualiser", new CheckBox("Draw Condemn", false)); DrawMenu.Add("drawStacks", new CheckBox("Draw W Stacks", false)); DrawMenu.AddLabel("Misc"); DrawMenu.Add("wallJumpKey", new KeyBind("Tumble Walls", false, KeyBind.BindTypes.HoldActive, 'Z')); DrawMenu.Add("condemnNextAA", new KeyBind("Condemn Next AA", false, KeyBind.BindTypes.PressToggle, 'E')); DrawMenu.AddLabel("Anti-Champions"); DrawMenu.Add("antiKalista", new CheckBox("Anti-Kalista")); DrawMenu.Add("antiRengar", new CheckBox("Anti-Rengar")); InterruptorMenu = Menu.AddSubMenu("Interrupter", "Interrupter"); InterruptorMenu.AddGroupLabel("Interrupter Menu"); InterruptorMenu.Add("enableInterrupter", new CheckBox("Enable Interrupter")); InterruptorMenu.AddSeparator(); var dangerSlider = InterruptorMenu.Add("dangerLevel", new Slider("Set Your Danger Level: ", 3, 1, 3)); var dangerSliderDisplay = InterruptorMenu.Add("dangerLevelDisplay", new Label("Danger Level: " + DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1])); dangerSlider.Cast <Slider>().OnValueChange += delegate { dangerSliderDisplay.Cast <Label>().DisplayName = "Danger Level: " + DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1]; }; GapCloserMenu = Menu.AddSubMenu("Anti-GapClosers", "Anti-GapClosers"); GapCloserMenu.AddGroupLabel("Anti-GapCloser Menu"); GapCloserMenu.Add("enableGapCloser", new CheckBox("Enable Anti-GapCloser")); Orbwalker.OnPreAttack += Events.Orbwalker_OnPreAttack; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Events.Interrupter_OnInterruptableSpell; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Obj_AI_Base.OnBasicAttack += Events.ObjAiBaseOnOnBasicAttack; GameObject.OnCreate += Events.GameObject_OnCreate; }
/// <summary> /// Called when the Game finished Loading /// </summary> /// <param name="args">The Args</param> private static void Loading_OnLoadingComplete(EventArgs args) { try { if (PlayerInstance.BaseSkinName != ChampionName) { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 150); W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular, 250, 190, int.MaxValue); R = new Spell.Active(SpellSlot.R); Nasus = MainMenu.AddMenu("Nasus", "Nasus"); Nasus.AddGroupLabel("Made by KarmaPanda"); Nasus.AddLabel("Idea by Ban :P"); // Farm Menu FarmMenu = Nasus.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Spell Usage Settings"); FarmMenu.AddLabel("Q Settings"); FarmMenu.Add("useQ", new CheckBox("Last Hit Minion with Q")); FarmMenu.Add("disableAA", new CheckBox("Don't LastHit Minion without Q", false)); FarmMenu.AddLabel("Harass Settings"); FarmMenu.Add("useQH", new CheckBox("Use Q on Champion", false)); FarmMenu.Add("useEH", new CheckBox("Use E on Champion", false)); FarmMenu.Add("manaEH", new Slider("Mana % before E (Harass)", 30)); FarmMenu.AddLabel("Lane Clear Settings"); FarmMenu.Add("useELC", new CheckBox("Use E in LaneClear")); FarmMenu.Add("useELCS", new Slider("Minions before Casting E", 2, 1, 6)); FarmMenu.Add("manaELC", new Slider("Mana % before E (Lane Clear)", 30)); // Combo Menu ComboMenu = Nasus.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Spell Usage Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q in Combo")); ComboMenu.Add("useW", new CheckBox("Use W in Combo")); ComboMenu.Add("useE", new CheckBox("Use E in Combo")); ComboMenu.Add("useR", new CheckBox("Use R in Combo")); ComboMenu.AddGroupLabel("ManaManager"); ComboMenu.Add("manaW", new Slider("Mana % before W", 25)); ComboMenu.Add("manaE", new Slider("Mana % before E", 30)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("hpR", new Slider("Use R at % HP", 25)); ComboMenu.Add("intR", new Slider("Use R when x Enemies are Around", 1, 0, 5)); ComboMenu.Add("rangeR", new Slider("Use R when Enemies are in x Range", 1200, 0, 2000)); // Kill Steal Menu KillStealMenu = Nasus.AddSubMenu("Kill Steal", "KillSteal"); KillStealMenu.AddGroupLabel("Spell Usage Settings"); KillStealMenu.Add("useE", new CheckBox("Use E in Kill Steal")); // Drawing Menu DrawingMenu = Nasus.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Spell Drawing Settings"); DrawingMenu.Add("drawQ", new CheckBox("Draw Killable Minions with Q", false)); DrawingMenu.Add("drawW", new CheckBox("Draw W Range", false)); DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false)); Chat.Print("Nasus | Loaded by KarmaPanda", Color.Green); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnAttack += Orbwalker_OnAttack; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; } catch (Exception e) { Chat.Print("Nasus | Encountered Exception while Initializing: " + e.Message); } }