public void ApplyProperties() { if (modifyBlock.prefab.name.Equals("Fan")) { var range = float.Parse(prop1inputText.text); // TODO ! zaokraglenie do 0.25 print("RANGE: " + range); Fan.SetRangeBox(modifyBlock.prefab, range); } else { print("ApplyProperties do " + modifyBlock.prefab.name); } }
public void InsertFan(Vector3 pos, Vector3 rot, Vector3 sca, float range) { var fan = InsertSpecial("Fan", pos, rot, sca); Fan.SetRangeBox(fan, range); }