private void Family_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (Family.SelectedItem != null) { Builder.WithFamily(FamilyMapper.ToEnglish(Family.SelectedItem.ToString())); } }
private void LoadProduct(Product product) { Builder = new ProductBuilder(product); Product = product; Name.Text = product.Name ?? ""; Family.Text = FamilyMapper.ToPortuguese(product.Family); Price.Text = product.ListPrice.ToString("C", CultureInfo.CurrentCulture); }
public Mapper() { _accountMapper = new AccountMapper(); _bazaarItemMapper = new BazaarItemMapper(); _bCardMapper = new BCardMapper(); _boxItemMapper = new ItemInstanceMapper(); _cardMapper = new CardMapper(); _cellonOptionMapper = new CellonOptionMapper(); _characterMapper = new CharacterMapper(); _characterRelationMapper = new CharacterRelationMapper(); _characterSkillMapper = new CharacterSkillMapper(); _comboMapper = new ComboMapper(); _dropMapper = new DropMapper(); _familyCharacterMapper = new FamilyCharacterMapper(); _familyLogMapper = new FamilyLogMapper(); _familyMapper = new FamilyMapper(); _generalLogMapper = new GeneralLogMapper(); _itemInstanceMapper = new ItemInstanceMapper(); _itemMapper = new ItemMapper(); _mailMapper = new MailMapper(); _maintenanceLogMapper = new MaintenanceLogMapper(); _mapMapper = new MapMapper(); _mapMonsterMapper = new MapMonsterMapper(); _mapNPCMapper = new MapNPCMapper(); _mapTypeMapMapper = new MapTypeMapMapper(); _mapTypeMapper = new MapTypeMapper(); _mateMapper = new MateMapper(); _minilandObjectMapper = new MinilandObjectMapper(); _npcMonsterMapper = new NpcMonsterMapper(); _npcMonsterSkillMapper = new NpcMonsterSkillMapper(); _penaltyLogMapper = new PenaltyLogMapper(); _portalMapper = new PortalMapper(); _questMapper = new QuestMapper(); _questProgressMapper = new QuestProgressMapper(); _quicklistEntryMapper = new QuicklistEntryMapper(); _recipeItemMapper = new RecipeItemMapper(); _recipeListMapper = new RecipeListMapper(); _recipeMapper = new RecipeMapper(); _respawnMapper = new RespawnMapper(); _respawnMapTypeMapper = new RespawnMapTypeMapper(); _rollGeneratedItemMapper = new RollGeneratedItemMapper(); _scriptedInstanceMapper = new ScriptedInstanceMapper(); _shellEffectMapper = new ShellEffectMapper(); _shopItemMapper = new ShopItemMapper(); _shopMapper = new ShopMapper(); _shopSkillMapper = new ShopSkillMapper(); _skillMapper = new SkillMapper(); _staticBonusMapper = new StaticBonusMapper(); _staticBuffMapper = new StaticBuffMapper(); _teleporterMapper = new TeleporterMapper(); }
private void ReloadView() { DataGrid.ItemsSource = Controller.FetchPage(0); Family.ItemsSource = FamilyMapper.GetPortugueseValues(); }