// Update is called once per frame void Update() { if (DanceStartedREF == true) { DanceToCopy.enabled = true; } else { DanceToCopy.enabled = false; } DanceStartedREF = PlayerREF.GetComponent <playercontrol>().DanceStarted; if (GameisOver == true) { if (Input.anyKeyDown) { SceneManager.LoadScene(0); } } FailText.text = FailTick.ToString(); ScoreText.text = ScoreTick.ToString(); if (FailTick >= 3) { GameOverPanel.SetActive(true); GameisOver = true; } if (DanceStartedREF == false) { if (Input.GetKeyDown(KeyCode.Space)) { SpacePressed = true; StartCoroutine(SpaceDelay()); if (CurrentDance == CPUDance) { CompareText.text = "Correct"; ScoreTick += 10; // Debug.Log("Correct"); } else { CompareText.text = "Fail"; FailTick++; //Debug.Log("Fail"); } } } Vignette.color = alphacolor; }
public void OnYesBtnClick() { controller.transform.localScale = Vector3.zero; NationManager.Instance.SureEvent(delegate(Hashtable result) { UITweener[] tweeners = controller.transform.GetComponents <UITweener>(); if (result != null) { Hotfix_LT.Data.NationSpecialEventTemplate tpl = Hotfix_LT.Data.EventTemplateManager.Instance.GetNationSpecialEventTpl(mEventId); if (tpl != null) { LTUIUtil.SetText(TipsLabel, tpl.desc); } int eventResult = EB.Dot.Integer("nation.eventResult", result, -1); if (eventResult == 0) //成功 { LTUIUtil.SetText(TipsLabel, tpl.result_desc1); TipsLabel.color = LT.Hotfix.Utility.ColorUtility.GreenColor; FusionAudio.PostEvent("UI/New/GuoZhanHao", true); SuccessTick.CustomSetActive(true); FailTick.CustomSetActive(false); } else if (eventResult == 1) { LTUIUtil.SetText(TipsLabel, tpl.result_desc2); TipsLabel.color = LT.Hotfix.Utility.ColorUtility.RedColor; FusionAudio.PostEvent("UI/New/GuoZhanHuai", true); SuccessTick.CustomSetActive(false); FailTick.CustomSetActive(true); } else { EB.Debug.LogError("nation.eventResult error : result={0}", eventResult); } YesBtnGO.CustomSetActive(false); NOBtnGO.CustomSetActive(false); SureBtnGO.CustomSetActive(true); } for (int j = 0; j < tweeners.Length; ++j) { tweeners[j].tweenFactor = 0; tweeners[j].PlayForward(); } }); }