void Start() { bot = GetComponent <GameBot>(); VucNotePath = Application.dataPath + @"/DotaVocabulary.txt"; KeshNotePath = Application.dataPath + @"/DotaKeshPastWords.txt"; menegrerScr = GetComponent <GameMenegrerScr>(); CreateFirstLetter(); wordsWasWritten.Add("***"); fm = GetComponent <FailMeneger>(); }
void Start() { constructor = GetComponent <WordConstructor>(); gameMenegrer = GetComponent <GameMenegrerScr>(); vucabulary = new List <string>(); //vucabulary = File.ReadAllLines(wdc.VucNotePath)); bool isCorect = true; foreach (string input in File.ReadAllLines(constructor.VucNotePath)) { if (input == "/") { isCorect = true; continue; } if (isCorect) { vucabulary.Add(input); isCorect = false; } } fm = GetComponent <FailMeneger>(); }