void Awake() { _instance = this; _audioRoot = FageAudioRoot.Instance; AudioListener listener = (new GameObject ("AudioChannels", typeof(AudioListener))).GetComponent<AudioListener> (); listener.transform.SetParent (transform); _audioRoot.GenerateControl (listener); }
void Awake() { _instance = this; _audioRoot = FageAudioRoot.Instance; AudioListener listener = (new GameObject("AudioChannels", typeof(AudioListener))).GetComponent <AudioListener> (); listener.transform.SetParent(transform); _audioRoot.GenerateControl(listener); }