public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Base != null) { Base.WriteBinary(writer); } if (EncounterZone != null) { EncounterZone.WriteBinary(writer); } if (RagdollData != null) { RagdollData.WriteBinary(writer); } if (RagdollBipedData != null) { RagdollBipedData.WriteBinary(writer); } if (Patrol != null) { Patrol.WriteBinary(writer); } if (LevelModifier != null) { LevelModifier.WriteBinary(writer); } if (Owner != null) { Owner.WriteBinary(writer); } if (FactionRank != null) { FactionRank.WriteBinary(writer); } if (MerchantContainer != null) { MerchantContainer.WriteBinary(writer); } if (Count != null) { Count.WriteBinary(writer); } if (Radius != null) { Radius.WriteBinary(writer); } if (Health != null) { Health.WriteBinary(writer); } if (Decals != null) { foreach (var item in Decals) { item.WriteBinary(writer); } } if (LinkedReference != null) { LinkedReference.WriteBinary(writer); } if (LinkedReferenceColor != null) { LinkedReferenceColor.WriteBinary(writer); } if (ParentActivateOnly != null) { ParentActivateOnly.WriteBinary(writer); } if (ActivateParents != null) { foreach (var item in ActivateParents) { item.WriteBinary(writer); } } if (ActivationPrompt != null) { ActivationPrompt.WriteBinary(writer); } if (EnableParent != null) { EnableParent.WriteBinary(writer); } if (Emittance != null) { Emittance.WriteBinary(writer); } if (MultiBound != null) { MultiBound.WriteBinary(writer); } if (IgnoredBySandbox != null) { IgnoredBySandbox.WriteBinary(writer); } if (Scale != null) { Scale.WriteBinary(writer); } if (PositionRotation != null) { PositionRotation.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (CellFlags != null) { CellFlags.WriteBinary(writer); } if (Grid != null) { Grid.WriteBinary(writer); } if (Lighting != null) { Lighting.WriteBinary(writer); } if (FootstepMaterial != null) { FootstepMaterial.WriteBinary(writer); } if (LightTemplate != null) { LightTemplate.WriteBinary(writer); } if (LightTemplateInherit != null) { LightTemplateInherit.WriteBinary(writer); } if (WaterHeight != null) { WaterHeight.WriteBinary(writer); } if (WaterNoiseTexture != null) { WaterNoiseTexture.WriteBinary(writer); } if (Regions != null) { Regions.WriteBinary(writer); } if (ImageSpace != null) { ImageSpace.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (EncounterZone != null) { EncounterZone.WriteBinary(writer); } if (Climate != null) { Climate.WriteBinary(writer); } if (Water != null) { Water.WriteBinary(writer); } if (Owner != null) { Owner.WriteBinary(writer); } if (FactionRank != null) { FactionRank.WriteBinary(writer); } if (AcousticSpace != null) { AcousticSpace.WriteBinary(writer); } if (Unused != null) { Unused.WriteBinary(writer); } if (MusicType != null) { MusicType.WriteBinary(writer); } }