public override void ReadDataXML(XElement ele, ElderScrollsPlugin master) { XElement subEle; if (ele.TryPathTo("EditorID", false, out subEle)) { if (EditorID == null) { EditorID = new SimpleSubrecord <String>(); } EditorID.ReadXML(subEle, master); } if (ele.TryPathTo("ObjectBounds", false, out subEle)) { if (ObjectBounds == null) { ObjectBounds = new ObjectBounds(); } ObjectBounds.ReadXML(subEle, master); } if (ele.TryPathTo("Name", false, out subEle)) { if (Name == null) { Name = new SimpleSubrecord <String>(); } Name.ReadXML(subEle, master); } if (ele.TryPathTo("Model", false, out subEle)) { if (Model == null) { Model = new Model(); } Model.ReadXML(subEle, master); } if (ele.TryPathTo("BaseStats", false, out subEle)) { if (BaseStats == null) { BaseStats = new NPCBaseStats(); } BaseStats.ReadXML(subEle, master); } if (ele.TryPathTo("Factions", false, out subEle)) { if (Factions == null) { Factions = new List <FactionMembership>(); } foreach (XElement e in subEle.Elements()) { FactionMembership tempSNAM = new FactionMembership(); tempSNAM.ReadXML(e, master); Factions.Add(tempSNAM); } } if (ele.TryPathTo("DeathItem", false, out subEle)) { if (DeathItem == null) { DeathItem = new RecordReference(); } DeathItem.ReadXML(subEle, master); } if (ele.TryPathTo("VoiceType", false, out subEle)) { if (VoiceType == null) { VoiceType = new RecordReference(); } VoiceType.ReadXML(subEle, master); } if (ele.TryPathTo("Template", false, out subEle)) { if (Template == null) { Template = new RecordReference(); } Template.ReadXML(subEle, master); } if (ele.TryPathTo("Race", false, out subEle)) { if (Race == null) { Race = new RecordReference(); } Race.ReadXML(subEle, master); } if (ele.TryPathTo("ActorEffects", false, out subEle)) { if (ActorEffects == null) { ActorEffects = new List <RecordReference>(); } foreach (XElement e in subEle.Elements()) { RecordReference tempSPLO = new RecordReference(); tempSPLO.ReadXML(e, master); ActorEffects.Add(tempSPLO); } } if (ele.TryPathTo("Unarmed/AttackEffect", false, out subEle)) { if (UnarmedAttackEffect == null) { UnarmedAttackEffect = new RecordReference(); } UnarmedAttackEffect.ReadXML(subEle, master); } if (ele.TryPathTo("Unarmed/AttackAnimation", false, out subEle)) { if (UnarmedAttackAnimation == null) { UnarmedAttackAnimation = new SimpleSubrecord <UInt16>(); } UnarmedAttackAnimation.ReadXML(subEle, master); } if (ele.TryPathTo("Destructable", false, out subEle)) { if (Destructable == null) { Destructable = new Destructable(); } Destructable.ReadXML(subEle, master); } if (ele.TryPathTo("Script", false, out subEle)) { if (Script == null) { Script = new RecordReference(); } Script.ReadXML(subEle, master); } if (ele.TryPathTo("Contents", false, out subEle)) { if (Contents == null) { Contents = new List <InventoryItem>(); } foreach (XElement e in subEle.Elements()) { InventoryItem tempCNTO = new InventoryItem(); tempCNTO.ReadXML(e, master); Contents.Add(tempCNTO); } } if (ele.TryPathTo("AIData", false, out subEle)) { if (AIData == null) { AIData = new AIData(); } AIData.ReadXML(subEle, master); } if (ele.TryPathTo("Packages", false, out subEle)) { if (Packages == null) { Packages = new List <RecordReference>(); } foreach (XElement e in subEle.Elements()) { RecordReference tempPKID = new RecordReference(); tempPKID.ReadXML(e, master); Packages.Add(tempPKID); } } if (ele.TryPathTo("Class", false, out subEle)) { if (Class == null) { Class = new RecordReference(); } Class.ReadXML(subEle, master); } if (ele.TryPathTo("Data", false, out subEle)) { if (Data == null) { Data = new NPCData(); } Data.ReadXML(subEle, master); } if (ele.TryPathTo("Skills", false, out subEle)) { if (Skills == null) { Skills = new NPCSkills(); } Skills.ReadXML(subEle, master); } if (ele.TryPathTo("HeadParts", false, out subEle)) { if (HeadParts == null) { HeadParts = new List <RecordReference>(); } foreach (XElement e in subEle.Elements()) { RecordReference tempPNAM = new RecordReference(); tempPNAM.ReadXML(e, master); HeadParts.Add(tempPNAM); } } if (ele.TryPathTo("Hair/Type", false, out subEle)) { if (HairType == null) { HairType = new RecordReference(); } HairType.ReadXML(subEle, master); } if (ele.TryPathTo("Hair/Length", false, out subEle)) { if (HairLength == null) { HairLength = new SimpleSubrecord <Single>(); } HairLength.ReadXML(subEle, master); } if (ele.TryPathTo("Eyes", false, out subEle)) { if (Eyes == null) { Eyes = new RecordReference(); } Eyes.ReadXML(subEle, master); } if (ele.TryPathTo("Hair/Color", false, out subEle)) { if (HairColor == null) { HairColor = new SimpleSubrecord <Color>(); } HairColor.ReadXML(subEle, master); } if (ele.TryPathTo("CombatStyle", false, out subEle)) { if (CombatStyle == null) { CombatStyle = new RecordReference(); } CombatStyle.ReadXML(subEle, master); } if (ele.TryPathTo("ImpactMaterialType", false, out subEle)) { if (ImpactMaterialType == null) { ImpactMaterialType = new SimpleSubrecord <MaterialTypeUInt>(); } ImpactMaterialType.ReadXML(subEle, master); } if (ele.TryPathTo("FaceGen/Geometry/Symmetric", false, out subEle)) { if (FaceGenGeometrySymmetric == null) { FaceGenGeometrySymmetric = new SimpleSubrecord <Byte[]>(); } FaceGenGeometrySymmetric.ReadXML(subEle, master); } if (ele.TryPathTo("FaceGen/Geometry/Asymmetric", false, out subEle)) { if (FaceGenGeometryAsymmetric == null) { FaceGenGeometryAsymmetric = new SimpleSubrecord <Byte[]>(); } FaceGenGeometryAsymmetric.ReadXML(subEle, master); } if (ele.TryPathTo("FaceGen/Texture", false, out subEle)) { if (FaceGenTexture == null) { FaceGenTexture = new SimpleSubrecord <Byte[]>(); } FaceGenTexture.ReadXML(subEle, master); } if (ele.TryPathTo("Unknown", false, out subEle)) { if (Unknown == null) { Unknown = new SimpleSubrecord <UInt16>(); } Unknown.ReadXML(subEle, master); } if (ele.TryPathTo("Height", false, out subEle)) { if (Height == null) { Height = new SimpleSubrecord <Single>(); } Height.ReadXML(subEle, master); } if (ele.TryPathTo("Weight", false, out subEle)) { if (Weight == null) { Weight = new SimpleSubrecord <Single>(); } Weight.ReadXML(subEle, master); } }
public override void ReadDataXML(XElement ele, ElderScrollsPlugin master) { XElement subEle; if (ele.TryPathTo("EditorID", false, out subEle)) { if (EditorID == null) { EditorID = new SimpleSubrecord <String>(); } EditorID.ReadXML(subEle, master); } if (ele.TryPathTo("ObjectBounds", false, out subEle)) { if (ObjectBounds == null) { ObjectBounds = new ObjectBounds(); } ObjectBounds.ReadXML(subEle, master); } if (ele.TryPathTo("Name", false, out subEle)) { if (Name == null) { Name = new SimpleSubrecord <String>(); } Name.ReadXML(subEle, master); } if (ele.TryPathTo("Model", false, out subEle)) { if (Model == null) { Model = new Model(); } Model.ReadXML(subEle, master); } if (ele.TryPathTo("ActorEffects", false, out subEle)) { if (ActorEffects == null) { ActorEffects = new List <RecordReference>(); } foreach (XElement e in subEle.Elements()) { RecordReference tempSPLO = new RecordReference(); tempSPLO.ReadXML(e, master); ActorEffects.Add(tempSPLO); } } if (ele.TryPathTo("Unarmed/AttackEffect", false, out subEle)) { if (UnarmedAttackEffect == null) { UnarmedAttackEffect = new RecordReference(); } UnarmedAttackEffect.ReadXML(subEle, master); } if (ele.TryPathTo("Unarmed/AttackAnimation", false, out subEle)) { if (UnarmedAttackAnimation == null) { UnarmedAttackAnimation = new SimpleSubrecord <UInt16>(); } UnarmedAttackAnimation.ReadXML(subEle, master); } if (ele.TryPathTo("Models", false, out subEle)) { if (Models == null) { Models = new SubNullStringList(); } Models.ReadXML(subEle, master); } if (ele.TryPathTo("TextureHashes", false, out subEle)) { if (TextureHashes == null) { TextureHashes = new SimpleSubrecord <Byte[]>(); } TextureHashes.ReadXML(subEle, master); } if (ele.TryPathTo("BaseStats", false, out subEle)) { if (BaseStats == null) { BaseStats = new CreatureBaseStats(); } BaseStats.ReadXML(subEle, master); } if (ele.TryPathTo("Factions", false, out subEle)) { if (Factions == null) { Factions = new List <FactionMembership>(); } foreach (XElement e in subEle.Elements()) { FactionMembership tempSNAM = new FactionMembership(); tempSNAM.ReadXML(e, master); Factions.Add(tempSNAM); } } if (ele.TryPathTo("DeathItem", false, out subEle)) { if (DeathItem == null) { DeathItem = new RecordReference(); } DeathItem.ReadXML(subEle, master); } if (ele.TryPathTo("VoiceType", false, out subEle)) { if (VoiceType == null) { VoiceType = new RecordReference(); } VoiceType.ReadXML(subEle, master); } if (ele.TryPathTo("Template", false, out subEle)) { if (Template == null) { Template = new RecordReference(); } Template.ReadXML(subEle, master); } if (ele.TryPathTo("Destructable", false, out subEle)) { if (Destructable == null) { Destructable = new Destructable(); } Destructable.ReadXML(subEle, master); } if (ele.TryPathTo("Script", false, out subEle)) { if (Script == null) { Script = new RecordReference(); } Script.ReadXML(subEle, master); } if (ele.TryPathTo("Contents", false, out subEle)) { if (Contents == null) { Contents = new List <InventoryItem>(); } foreach (XElement e in subEle.Elements()) { InventoryItem tempCNTO = new InventoryItem(); tempCNTO.ReadXML(e, master); Contents.Add(tempCNTO); } } if (ele.TryPathTo("AIData", false, out subEle)) { if (AIData == null) { AIData = new AIData(); } AIData.ReadXML(subEle, master); } if (ele.TryPathTo("Packages", false, out subEle)) { if (Packages == null) { Packages = new List <RecordReference>(); } foreach (XElement e in subEle.Elements()) { RecordReference tempPKID = new RecordReference(); tempPKID.ReadXML(e, master); Packages.Add(tempPKID); } } if (ele.TryPathTo("Animations", false, out subEle)) { if (Animations == null) { Animations = new SubNullStringList(); } Animations.ReadXML(subEle, master); } if (ele.TryPathTo("Data", false, out subEle)) { if (Data == null) { Data = new CreatureData(); } Data.ReadXML(subEle, master); } if (ele.TryPathTo("AttackReach", false, out subEle)) { if (AttackReach == null) { AttackReach = new SimpleSubrecord <Byte>(); } AttackReach.ReadXML(subEle, master); } if (ele.TryPathTo("CombatStyle", false, out subEle)) { if (CombatStyle == null) { CombatStyle = new RecordReference(); } CombatStyle.ReadXML(subEle, master); } if (ele.TryPathTo("BodyPartData", false, out subEle)) { if (BodyPartData == null) { BodyPartData = new RecordReference(); } BodyPartData.ReadXML(subEle, master); } if (ele.TryPathTo("TurningSpeed", false, out subEle)) { if (TurningSpeed == null) { TurningSpeed = new SimpleSubrecord <Single>(); } TurningSpeed.ReadXML(subEle, master); } if (ele.TryPathTo("BaseScale", false, out subEle)) { if (BaseScale == null) { BaseScale = new SimpleSubrecord <Single>(); } BaseScale.ReadXML(subEle, master); } if (ele.TryPathTo("FootWeight", false, out subEle)) { if (FootWeight == null) { FootWeight = new SimpleSubrecord <Single>(); } FootWeight.ReadXML(subEle, master); } if (ele.TryPathTo("ImpactMaterialType", false, out subEle)) { if (ImpactMaterialType == null) { ImpactMaterialType = new SimpleSubrecord <MaterialTypeUInt>(); } ImpactMaterialType.ReadXML(subEle, master); } if (ele.TryPathTo("SoundLevel", false, out subEle)) { if (SoundLevel == null) { SoundLevel = new SimpleSubrecord <SoundLevel>(); } SoundLevel.ReadXML(subEle, master); } if (ele.TryPathTo("SoundTemplate", false, out subEle)) { if (SoundTemplate == null) { SoundTemplate = new RecordReference(); } SoundTemplate.ReadXML(subEle, master); } if (ele.TryPathTo("SoundData", false, out subEle)) { if (SoundData == null) { SoundData = new List <CreatureSoundData>(); } foreach (XElement e in subEle.Elements()) { CreatureSoundData tempCSDT = new CreatureSoundData(); tempCSDT.ReadXML(e, master); SoundData.Add(tempCSDT); } } if (ele.TryPathTo("ImpactDataset", false, out subEle)) { if (ImpactDataset == null) { ImpactDataset = new RecordReference(); } ImpactDataset.ReadXML(subEle, master); } if (ele.TryPathTo("MeleeWeaponList", false, out subEle)) { if (MeleeWeaponList == null) { MeleeWeaponList = new RecordReference(); } MeleeWeaponList.ReadXML(subEle, master); } }
public override void ReadData(ESPReader reader, long dataEnd) { while (reader.BaseStream.Position < dataEnd) { string subTag = reader.PeekTag(); switch (subTag) { case "EDID": if (EditorID == null) { EditorID = new SimpleSubrecord <String>(); } EditorID.ReadBinary(reader); break; case "OBND": if (ObjectBounds == null) { ObjectBounds = new ObjectBounds(); } ObjectBounds.ReadBinary(reader); break; case "FULL": if (Name == null) { Name = new SimpleSubrecord <String>(); } Name.ReadBinary(reader); break; case "MODL": if (Model == null) { Model = new Model(); } Model.ReadBinary(reader); break; case "ACBS": if (BaseStats == null) { BaseStats = new NPCBaseStats(); } BaseStats.ReadBinary(reader); break; case "SNAM": if (Factions == null) { Factions = new List <FactionMembership>(); } FactionMembership tempSNAM = new FactionMembership(); tempSNAM.ReadBinary(reader); Factions.Add(tempSNAM); break; case "INAM": if (DeathItem == null) { DeathItem = new RecordReference(); } DeathItem.ReadBinary(reader); break; case "VTCK": if (VoiceType == null) { VoiceType = new RecordReference(); } VoiceType.ReadBinary(reader); break; case "TPLT": if (Template == null) { Template = new RecordReference(); } Template.ReadBinary(reader); break; case "RNAM": if (Race == null) { Race = new RecordReference(); } Race.ReadBinary(reader); break; case "SPLO": if (ActorEffects == null) { ActorEffects = new List <RecordReference>(); } RecordReference tempSPLO = new RecordReference(); tempSPLO.ReadBinary(reader); ActorEffects.Add(tempSPLO); break; case "EITM": if (UnarmedAttackEffect == null) { UnarmedAttackEffect = new RecordReference(); } UnarmedAttackEffect.ReadBinary(reader); break; case "EAMT": if (UnarmedAttackAnimation == null) { UnarmedAttackAnimation = new SimpleSubrecord <UInt16>(); } UnarmedAttackAnimation.ReadBinary(reader); break; case "DEST": if (Destructable == null) { Destructable = new Destructable(); } Destructable.ReadBinary(reader); break; case "SCRI": if (Script == null) { Script = new RecordReference(); } Script.ReadBinary(reader); break; case "CNTO": if (Contents == null) { Contents = new List <InventoryItem>(); } InventoryItem tempCNTO = new InventoryItem(); tempCNTO.ReadBinary(reader); Contents.Add(tempCNTO); break; case "AIDT": if (AIData == null) { AIData = new AIData(); } AIData.ReadBinary(reader); break; case "PKID": if (Packages == null) { Packages = new List <RecordReference>(); } RecordReference tempPKID = new RecordReference(); tempPKID.ReadBinary(reader); Packages.Add(tempPKID); break; case "CNAM": if (Class == null) { Class = new RecordReference(); } Class.ReadBinary(reader); break; case "DATA": if (Data == null) { Data = new NPCData(); } Data.ReadBinary(reader); break; case "DNAM": if (Skills == null) { Skills = new NPCSkills(); } Skills.ReadBinary(reader); break; case "PNAM": if (HeadParts == null) { HeadParts = new List <RecordReference>(); } RecordReference tempPNAM = new RecordReference(); tempPNAM.ReadBinary(reader); HeadParts.Add(tempPNAM); break; case "HNAM": if (HairType == null) { HairType = new RecordReference(); } HairType.ReadBinary(reader); break; case "LNAM": if (HairLength == null) { HairLength = new SimpleSubrecord <Single>(); } HairLength.ReadBinary(reader); break; case "ENAM": if (Eyes == null) { Eyes = new RecordReference(); } Eyes.ReadBinary(reader); break; case "HCLR": if (HairColor == null) { HairColor = new SimpleSubrecord <Color>(); } HairColor.ReadBinary(reader); break; case "ZNAM": if (CombatStyle == null) { CombatStyle = new RecordReference(); } CombatStyle.ReadBinary(reader); break; case "NAM4": if (ImpactMaterialType == null) { ImpactMaterialType = new SimpleSubrecord <MaterialTypeUInt>(); } ImpactMaterialType.ReadBinary(reader); break; case "FGGS": if (FaceGenGeometrySymmetric == null) { FaceGenGeometrySymmetric = new SimpleSubrecord <Byte[]>(); } FaceGenGeometrySymmetric.ReadBinary(reader); break; case "FGGA": if (FaceGenGeometryAsymmetric == null) { FaceGenGeometryAsymmetric = new SimpleSubrecord <Byte[]>(); } FaceGenGeometryAsymmetric.ReadBinary(reader); break; case "FGTS": if (FaceGenTexture == null) { FaceGenTexture = new SimpleSubrecord <Byte[]>(); } FaceGenTexture.ReadBinary(reader); break; case "NAM5": if (Unknown == null) { Unknown = new SimpleSubrecord <UInt16>(); } Unknown.ReadBinary(reader); break; case "NAM6": if (Height == null) { Height = new SimpleSubrecord <Single>(); } Height.ReadBinary(reader); break; case "NAM7": if (Weight == null) { Weight = new SimpleSubrecord <Single>(); } Weight.ReadBinary(reader); break; default: throw new Exception(); } } }
public override void ReadData(ESPReader reader, long dataEnd) { while (reader.BaseStream.Position < dataEnd) { string subTag = reader.PeekTag(); switch (subTag) { case "EDID": if (EditorID == null) { EditorID = new SimpleSubrecord <String>(); } EditorID.ReadBinary(reader); break; case "OBND": if (ObjectBounds == null) { ObjectBounds = new ObjectBounds(); } ObjectBounds.ReadBinary(reader); break; case "FULL": if (Name == null) { Name = new SimpleSubrecord <String>(); } Name.ReadBinary(reader); break; case "MODL": if (Model == null) { Model = new Model(); } Model.ReadBinary(reader); break; case "SPLO": if (ActorEffects == null) { ActorEffects = new List <RecordReference>(); } RecordReference tempSPLO = new RecordReference(); tempSPLO.ReadBinary(reader); ActorEffects.Add(tempSPLO); break; case "EITM": if (UnarmedAttackEffect == null) { UnarmedAttackEffect = new RecordReference(); } UnarmedAttackEffect.ReadBinary(reader); break; case "EAMT": if (UnarmedAttackAnimation == null) { UnarmedAttackAnimation = new SimpleSubrecord <UInt16>(); } UnarmedAttackAnimation.ReadBinary(reader); break; case "NIFZ": if (Models == null) { Models = new SubNullStringList(); } Models.ReadBinary(reader); break; case "NIFT": if (TextureHashes == null) { TextureHashes = new SimpleSubrecord <Byte[]>(); } TextureHashes.ReadBinary(reader); break; case "ACBS": if (BaseStats == null) { BaseStats = new CreatureBaseStats(); } BaseStats.ReadBinary(reader); break; case "SNAM": if (Factions == null) { Factions = new List <FactionMembership>(); } FactionMembership tempSNAM = new FactionMembership(); tempSNAM.ReadBinary(reader); Factions.Add(tempSNAM); break; case "INAM": if (DeathItem == null) { DeathItem = new RecordReference(); } DeathItem.ReadBinary(reader); break; case "VTCK": if (VoiceType == null) { VoiceType = new RecordReference(); } VoiceType.ReadBinary(reader); break; case "TPLT": if (Template == null) { Template = new RecordReference(); } Template.ReadBinary(reader); break; case "DEST": if (Destructable == null) { Destructable = new Destructable(); } Destructable.ReadBinary(reader); break; case "SCRI": if (Script == null) { Script = new RecordReference(); } Script.ReadBinary(reader); break; case "CNTO": if (Contents == null) { Contents = new List <InventoryItem>(); } InventoryItem tempCNTO = new InventoryItem(); tempCNTO.ReadBinary(reader); Contents.Add(tempCNTO); break; case "AIDT": if (AIData == null) { AIData = new AIData(); } AIData.ReadBinary(reader); break; case "PKID": if (Packages == null) { Packages = new List <RecordReference>(); } RecordReference tempPKID = new RecordReference(); tempPKID.ReadBinary(reader); Packages.Add(tempPKID); break; case "KFFZ": if (Animations == null) { Animations = new SubNullStringList(); } Animations.ReadBinary(reader); break; case "DATA": if (Data == null) { Data = new CreatureData(); } Data.ReadBinary(reader); break; case "RNAM": if (AttackReach == null) { AttackReach = new SimpleSubrecord <Byte>(); } AttackReach.ReadBinary(reader); break; case "ZNAM": if (CombatStyle == null) { CombatStyle = new RecordReference(); } CombatStyle.ReadBinary(reader); break; case "PNAM": if (BodyPartData == null) { BodyPartData = new RecordReference(); } BodyPartData.ReadBinary(reader); break; case "TNAM": if (TurningSpeed == null) { TurningSpeed = new SimpleSubrecord <Single>(); } TurningSpeed.ReadBinary(reader); break; case "BNAM": if (BaseScale == null) { BaseScale = new SimpleSubrecord <Single>(); } BaseScale.ReadBinary(reader); break; case "WNAM": if (FootWeight == null) { FootWeight = new SimpleSubrecord <Single>(); } FootWeight.ReadBinary(reader); break; case "NAM4": if (ImpactMaterialType == null) { ImpactMaterialType = new SimpleSubrecord <MaterialTypeUInt>(); } ImpactMaterialType.ReadBinary(reader); break; case "NAM5": if (SoundLevel == null) { SoundLevel = new SimpleSubrecord <SoundLevel>(); } SoundLevel.ReadBinary(reader); break; case "CSCR": if (SoundTemplate == null) { SoundTemplate = new RecordReference(); } SoundTemplate.ReadBinary(reader); break; case "CSDT": if (SoundData == null) { SoundData = new List <CreatureSoundData>(); } CreatureSoundData tempCSDT = new CreatureSoundData(); tempCSDT.ReadBinary(reader); SoundData.Add(tempCSDT); break; case "CNAM": if (ImpactDataset == null) { ImpactDataset = new RecordReference(); } ImpactDataset.ReadBinary(reader); break; case "LNAM": if (MeleeWeaponList == null) { MeleeWeaponList = new RecordReference(); } MeleeWeaponList.ReadBinary(reader); break; default: throw new Exception(); } } }