public void updateFlags(CustomSelfDrawPanel.CSDFill fill, int fillBoxNumber)
        {
            int flag = 0;
            int num2 = 0;
            int num3 = 0;
            int num4 = 0;
            int num5 = 0;

            FactionData.getFlagData(this.factionFlagData, ref flag, ref num2, ref num3, ref num4, ref num5);
            if (flag == 0)
            {
                flag = 1;
            }
            if ((flag - 2) >= 1)
            {
                this.flagMinus2.Visible = true;
                this.flagMinus2.Image   = (Image)GFXLibrary.factionFlags[flag - 2];
            }
            else
            {
                this.flagMinus2.Visible = true;
                this.flagMinus2.Image   = (Image)GFXLibrary.factionFlags[(flag - 2) + 0x3f];
            }
            if ((flag - 1) >= 1)
            {
                this.flagMinus1.Visible = true;
                this.flagMinus1.Image   = (Image)GFXLibrary.factionFlags[flag - 1];
            }
            else
            {
                this.flagMinus1.Visible = true;
                this.flagMinus1.Image   = (Image)GFXLibrary.factionFlags[(flag - 1) + 0x3f];
            }
            if ((flag + 1) < GFXLibrary.factionFlags.Length)
            {
                this.flagPlus1.Visible = true;
                this.flagPlus1.Image   = (Image)GFXLibrary.factionFlags[flag + 1];
            }
            else
            {
                this.flagPlus1.Visible = true;
                this.flagPlus1.Image   = (Image)GFXLibrary.factionFlags[(flag + 1) - 0x3f];
            }
            if ((flag + 2) < GFXLibrary.factionFlags.Length)
            {
                this.flagPlus2.Visible = true;
                this.flagPlus2.Image   = (Image)GFXLibrary.factionFlags[flag + 2];
            }
            else
            {
                this.flagPlus2.Visible = true;
                this.flagPlus2.Image   = (Image)GFXLibrary.factionFlags[(flag + 2) - 0x3f];
            }
            this.selectedFlag.Image = (Image)GFXLibrary.factionFlags[flag];
            ColorMap[] mapArray = FactionData.getColourMap(num2, num3, num4, num5, 0xff);
            this.selectedFlag.ColourMap    = mapArray;
            this.flagMinus2.ColourMap      = mapArray;
            this.flagMinus1.ColourMap      = mapArray;
            this.flagPlus1.ColourMap       = mapArray;
            this.flagPlus2.ColourMap       = mapArray;
            this.selectedColour1.Position  = this.colours1[num2].Position;
            this.selectedColour2.Position  = this.colours2[num3].Position;
            this.selectedColour3.Position  = this.colours3[num4].Position;
            this.selectedColour4.Position  = this.colours4[num5].Position;
            this.selectedColour1.LineColor = ARGBColors.Black;
            this.selectedColour2.LineColor = ARGBColors.Black;
            this.selectedColour3.LineColor = ARGBColors.Black;
            this.selectedColour4.LineColor = ARGBColors.Black;
            switch (num2)
            {
            case 11:
            case 14:
            case 15:
            case 1:
            case 0x16:
            case 0x19:
            case 0x1a:
            case 0x1b:
                this.selectedColour1.LineColor = ARGBColors.White;
                break;
            }
            switch (num3)
            {
            case 11:
            case 14:
            case 15:
            case 1:
            case 0x16:
            case 0x19:
            case 0x1a:
            case 0x1b:
                this.selectedColour2.LineColor = ARGBColors.White;
                break;
            }
            switch (num4)
            {
            case 11:
            case 14:
            case 15:
            case 1:
            case 0x16:
            case 0x19:
            case 0x1a:
            case 0x1b:
                this.selectedColour3.LineColor = ARGBColors.White;
                break;
            }
            switch (num5)
            {
            case 11:
            case 14:
            case 15:
            case 1:
            case 0x16:
            case 0x19:
            case 0x1a:
            case 0x1b:
                this.selectedColour4.LineColor = ARGBColors.White;
                break;
            }
            base.Invalidate();
        }
        public void init(bool resized)
        {
            int height = base.Height;

            instance = this;
            base.clearControls();
            this.sidebar.addSideBar(5, this);
            this.mainBackgroundImage.FillColor = Color.FromArgb(0x86, 0x99, 0xa5);
            this.mainBackgroundImage.Position  = new Point(0, 0);
            this.mainBackgroundImage.Size      = new Size(base.Width - 200, height);
            base.addControl(this.mainBackgroundImage);
            this.backgroundFade.Image    = (Image)GFXLibrary.background_top;
            this.backgroundFade.Position = new Point(0, 0);
            this.backgroundFade.Size     = new Size(base.Width - 200, this.backgroundFade.Image.Height);
            this.mainBackgroundImage.addControl(this.backgroundFade);
            this.bar1.Image    = (Image)GFXLibrary.lineitem_strip_01_dark;
            this.bar1.Position = new Point(30, 20);
            this.mainBackgroundImage.addControl(this.bar1);
            this.bar2.Image    = (Image)GFXLibrary.lineitem_strip_01_light;
            this.bar2.Position = new Point(30, 80);
            this.mainBackgroundImage.addControl(this.bar2);
            this.bar3.Image    = (Image)GFXLibrary.lineitem_strip_01_dark;
            this.bar3.Position = new Point(30, 140);
            this.mainBackgroundImage.addControl(this.bar3);
            this.nameLabel.Text      = SK.Text("CreateFactionPopup_Faction_Name", "Faction Name");
            this.nameLabel.Color     = ARGBColors.Black;
            this.nameLabel.Position  = new Point(20, 0);
            this.nameLabel.Size      = new Size(600, this.bar1.Height);
            this.nameLabel.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Bold);
            this.nameLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT;
            this.bar1.addControl(this.nameLabel);
            this.nameLabelInfo.Text      = SK.Text("CreateFactionPopup_Faction_Name_Length", "(between 4 - 49 characters)");
            this.nameLabelInfo.Color     = Color.FromArgb(0x40, 0x40, 0x40);
            this.nameLabelInfo.Position  = new Point(0xe1, 0x1a);
            this.nameLabelInfo.Size      = new Size(600, 40);
            this.nameLabelInfo.Font      = FontManager.GetFont("Arial", 9f, FontStyle.Regular);
            this.nameLabelInfo.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_LEFT;
            this.bar1.addControl(this.nameLabelInfo);
            this.abbrvLabel.Text      = SK.Text("CreateFactionPopup_Faction_Short_Name", "Faction Short Name");
            this.abbrvLabel.Color     = ARGBColors.Black;
            this.abbrvLabel.Position  = new Point(20, 0);
            this.abbrvLabel.Size      = new Size(600, this.bar1.Height);
            this.abbrvLabel.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Bold);
            this.abbrvLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT;
            this.bar2.addControl(this.abbrvLabel);
            this.abbrvLabelInfo.Text      = SK.Text("CreateFactionPopup_Faction_Short_Name_Length", "(between 4 - 10 characters)");
            this.abbrvLabelInfo.Color     = Color.FromArgb(0x40, 0x40, 0x40);
            this.abbrvLabelInfo.Position  = new Point(0xe1, 0x1a);
            this.abbrvLabelInfo.Size      = new Size(600, 40);
            this.abbrvLabelInfo.Font      = FontManager.GetFont("Arial", 9f, FontStyle.Regular);
            this.abbrvLabelInfo.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_LEFT;
            this.bar2.addControl(this.abbrvLabelInfo);
            this.mottoLabel.Text      = SK.Text("CreateFactionPopup_Faction_Motto", "Faction Motto");
            this.mottoLabel.Color     = ARGBColors.Black;
            this.mottoLabel.Position  = new Point(20, 0);
            this.mottoLabel.Size      = new Size(600, this.bar3.Height);
            this.mottoLabel.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Bold);
            this.mottoLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT;
            this.bar3.addControl(this.mottoLabel);
            this.mottoLabelInfo.Text      = SK.Text("CreateFactionPopup_Faction_Motto_Length", "(between 4 - 49 characters)");
            this.mottoLabelInfo.Color     = Color.FromArgb(0x40, 0x40, 0x40);
            this.mottoLabelInfo.Position  = new Point(0xe1, 0x1a);
            this.mottoLabelInfo.Size      = new Size(600, 40);
            this.mottoLabelInfo.Font      = FontManager.GetFont("Arial", 9f, FontStyle.Regular);
            this.mottoLabelInfo.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.TOP_LEFT;
            this.bar3.addControl(this.mottoLabelInfo);
            if (StartFaction)
            {
                InterfaceMgr.Instance.setVillageHeading(SK.Text("FactionInvites_Start_Faction", "Start New Faction"));
            }
            else
            {
                InterfaceMgr.Instance.setVillageHeading(SK.Text("FactionInvites_Edit_Faction", "Edit Faction Details"));
            }
            this.createButton.ImageNorm  = (Image)GFXLibrary.misc_button_blue_210wide_normal;
            this.createButton.ImageOver  = (Image)GFXLibrary.misc_button_blue_210wide_over;
            this.createButton.ImageClick = (Image)GFXLibrary.misc_button_blue_210wide_pushed;
            this.createButton.Position   = new Point(0x123, 520);
            if (StartFaction)
            {
                this.createButton.Text.Text = SK.Text("CreateFactionPopup_Create", "Create");
            }
            else
            {
                this.createButton.Text.Text = SK.Text("FactionInvites_Apply_Changes", "Apply Changes");
            }
            this.createButton.Text.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER;
            this.createButton.Text.Font      = FontManager.GetFont("Arial", 9f, FontStyle.Bold);
            this.createButton.TextYOffset    = -3;
            this.createButton.Text.Color     = ARGBColors.Black;
            if (!resized)
            {
                this.createButton.Enabled = false;
                this.createButton.Visible = true;
            }
            this.createButton.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.createClick), "FactionStartFactionPanel_create");
            this.mainBackgroundImage.addControl(this.createButton);
            this.selectedFlag.Position = new Point(0x114, 230);
            this.mainBackgroundImage.addControl(this.selectedFlag);
            this.flagMinus1.Position  = new Point(0xa6, 260);
            this.flagMinus1.Scale     = 0.5;
            this.flagMinus1.ClickArea = new Rectangle(0, 0, GFXLibrary.factionFlags[0].Width / 2, GFXLibrary.factionFlags[0].Height / 2);
            this.flagMinus1.Visible   = false;
            this.flagMinus1.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.flagDec), "FactionStartFactionPanel_change");
            this.mainBackgroundImage.addControl(this.flagMinus1);
            this.flagMinus2.Position  = new Point(0x2e, 260);
            this.flagMinus2.Scale     = 0.5;
            this.flagMinus2.ClickArea = new Rectangle(0, 0, GFXLibrary.factionFlags[0].Width / 2, GFXLibrary.factionFlags[0].Height / 2);
            this.flagMinus2.Visible   = false;
            this.flagMinus2.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.flagDec2), "FactionStartFactionPanel_change");
            this.mainBackgroundImage.addControl(this.flagMinus2);
            this.flagPlus1.Position  = new Point(0x1fa, 260);
            this.flagPlus1.Scale     = 0.5;
            this.flagPlus1.ClickArea = new Rectangle(0, 0, GFXLibrary.factionFlags[0].Width / 2, GFXLibrary.factionFlags[0].Height / 2);
            this.flagPlus1.Visible   = false;
            this.flagPlus1.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.flagInc), "FactionStartFactionPanel_change");
            this.mainBackgroundImage.addControl(this.flagPlus1);
            this.flagPlus2.Position  = new Point(0x272, 260);
            this.flagPlus2.Scale     = 0.5;
            this.flagPlus2.ClickArea = new Rectangle(0, 0, GFXLibrary.factionFlags[0].Width / 2, GFXLibrary.factionFlags[0].Height / 2);
            this.flagPlus2.Visible   = false;
            this.flagPlus2.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.flagInc2), "FactionStartFactionPanel_change");
            this.mainBackgroundImage.addControl(this.flagPlus2);
            this.flagPlusButton.ImageNorm  = (Image)GFXLibrary.arrow_button_right_normal;
            this.flagPlusButton.ImageOver  = (Image)GFXLibrary.arrow_button_right_over;
            this.flagPlusButton.ImageClick = (Image)GFXLibrary.arrow_button_right_pushed;
            this.flagPlusButton.Position   = new Point(0x2ea, 0x10d);
            this.flagPlusButton.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.flagInc), "FactionStartFactionPanel_change");
            this.mainBackgroundImage.addControl(this.flagPlusButton);
            this.flagMinusButton.ImageNorm  = (Image)GFXLibrary.arrow_button_left_normal;
            this.flagMinusButton.ImageOver  = (Image)GFXLibrary.arrow_button_left_over;
            this.flagMinusButton.ImageClick = (Image)GFXLibrary.arrow_button_left_pushed;
            this.flagMinusButton.Position   = new Point(2, 0x10d);
            this.flagMinusButton.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.flagDec), "FactionStartFactionPanel_change");
            this.mainBackgroundImage.addControl(this.flagMinusButton);
            this.inset1.Image    = (Image)GFXLibrary.faction_inset;
            this.inset1.Position = new Point(7, 0x176);
            this.mainBackgroundImage.addControl(this.inset1);
            this.inset2.Image    = (Image)GFXLibrary.faction_inset;
            this.inset2.Position = new Point(0xcf, 0x176);
            this.mainBackgroundImage.addControl(this.inset2);
            this.inset3.Image    = (Image)GFXLibrary.faction_inset;
            this.inset3.Position = new Point(0x197, 0x176);
            this.mainBackgroundImage.addControl(this.inset3);
            this.inset4.Image    = (Image)GFXLibrary.faction_inset;
            this.inset4.Position = new Point(0x25f, 0x176);
            this.mainBackgroundImage.addControl(this.inset4);
            for (int i = 0; i < 0x20; i++)
            {
                this.colours1[i]           = new CustomSelfDrawPanel.CSDFill();
                this.colours1[i].Position  = new Point(0x11 + ((i % 8) * 20), 400 + ((i / 8) * 20));
                this.colours1[i].FillColor = FactionData.getColour(i);
                this.colours1[i].Size      = new Size(20, 20);
                this.colours1[i].Data      = i;
                this.colours1[i].setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.colours1clicked), "FactionStartFactionPanel_colours");
                this.mainBackgroundImage.addControl(this.colours1[i]);
            }
            for (int j = 0; j < 0x20; j++)
            {
                this.colours2[j]           = new CustomSelfDrawPanel.CSDFill();
                this.colours2[j].Position  = new Point(0xd9 + ((j % 8) * 20), 400 + ((j / 8) * 20));
                this.colours2[j].FillColor = FactionData.getColour(j);
                this.colours2[j].Size      = new Size(20, 20);
                this.colours2[j].Data      = j;
                this.colours2[j].setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.colours2clicked), "FactionStartFactionPanel_colours");
                this.mainBackgroundImage.addControl(this.colours2[j]);
            }
            for (int k = 0; k < 0x20; k++)
            {
                this.colours3[k]           = new CustomSelfDrawPanel.CSDFill();
                this.colours3[k].Position  = new Point(0x1a1 + ((k % 8) * 20), 400 + ((k / 8) * 20));
                this.colours3[k].FillColor = FactionData.getColour(k);
                this.colours3[k].Size      = new Size(20, 20);
                this.colours3[k].Data      = k;
                this.colours3[k].setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.colours3clicked), "FactionStartFactionPanel_colours");
                this.mainBackgroundImage.addControl(this.colours3[k]);
            }
            for (int m = 0; m < 0x20; m++)
            {
                this.colours4[m]           = new CustomSelfDrawPanel.CSDFill();
                this.colours4[m].Position  = new Point(0x269 + ((m % 8) * 20), 400 + ((m / 8) * 20));
                this.colours4[m].FillColor = FactionData.getColour(m);
                this.colours4[m].Size      = new Size(20, 20);
                this.colours4[m].Data      = m;
                this.colours4[m].setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.colours4clicked), "FactionStartFactionPanel_colours");
                this.mainBackgroundImage.addControl(this.colours4[m]);
            }
            this.selectedColour1.LineColor = ARGBColors.Black;
            this.selectedColour1.Size      = new Size(20, 20);
            this.mainBackgroundImage.addControl(this.selectedColour1);
            this.selectedColour2.LineColor = ARGBColors.Black;
            this.selectedColour2.Size      = new Size(20, 20);
            this.mainBackgroundImage.addControl(this.selectedColour2);
            this.selectedColour3.LineColor = ARGBColors.Black;
            this.selectedColour3.Size      = new Size(20, 20);
            this.mainBackgroundImage.addControl(this.selectedColour3);
            this.selectedColour4.LineColor = ARGBColors.Black;
            this.selectedColour4.Size      = new Size(20, 20);
            this.mainBackgroundImage.addControl(this.selectedColour4);
            this.colour1Label.Text      = SK.Text("FactionFlags_colour1", "Colour 1");
            this.colour1Label.Color     = ARGBColors.Black;
            this.colour1Label.Position  = new Point(0x11, 0x177);
            this.colour1Label.Size      = new Size(160, 0x19);
            this.colour1Label.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Regular);
            this.colour1Label.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER;
            this.mainBackgroundImage.addControl(this.colour1Label);
            this.colour2Label.Text      = SK.Text("FactionFlags_colour2", "Colour 2");
            this.colour2Label.Color     = ARGBColors.Black;
            this.colour2Label.Position  = new Point(0xd9, 0x177);
            this.colour2Label.Size      = new Size(160, 0x19);
            this.colour2Label.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Regular);
            this.colour2Label.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER;
            this.mainBackgroundImage.addControl(this.colour2Label);
            this.colour3Label.Text      = SK.Text("FactionFlags_colour3", "Colour 3");
            this.colour3Label.Color     = ARGBColors.Black;
            this.colour3Label.Position  = new Point(0x1a1, 0x177);
            this.colour3Label.Size      = new Size(160, 0x19);
            this.colour3Label.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Regular);
            this.colour3Label.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER;
            this.mainBackgroundImage.addControl(this.colour3Label);
            this.colour4Label.Text      = SK.Text("FactionFlags_colour4", "Colour 4");
            this.colour4Label.Color     = ARGBColors.Black;
            this.colour4Label.Position  = new Point(0x269, 0x177);
            this.colour4Label.Size      = new Size(160, 0x19);
            this.colour4Label.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Regular);
            this.colour4Label.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER;
            this.mainBackgroundImage.addControl(this.colour4Label);
            if (!resized)
            {
                if (StartFaction)
                {
                    this.tbFactionName.Text      = "";
                    this.tbFactionShortName.Text = "";
                    this.tbMotto.Text            = "";
                    this.factionFlagData         = FactionData.createFlagData(1, 9, 15, 4, 0x1c);
                }
                else
                {
                    this.tbFactionName.Text      = GameEngine.Instance.World.YourFaction.factionName;
                    this.tbFactionShortName.Text = GameEngine.Instance.World.YourFaction.factionNameAbrv;
                    this.tbMotto.Text            = GameEngine.Instance.World.YourFaction.factionMotto;
                    this.factionFlagData         = GameEngine.Instance.World.YourFaction.flagData;
                    if (this.factionFlagData <= 0)
                    {
                        this.factionFlagData = FactionData.createFlagData(1, 9, 15, 4, 0x1c);
                    }
                }
            }
            this.updateFlags(null, 0);
            if (GameEngine.Instance.World.getRank() < (GameEngine.Instance.LocalWorldData.Faction_CreateAtLevel - 1))
            {
                if (GameEngine.Instance.LocalWorldData.Faction_CreateAtLevel == 12)
                {
                    this.rankNeededLabel.Text = SK.Text("FactionsPanel_Rank_Needed_12", "You don't currently have the required Rank (12) to create a Faction.");
                }
                else
                {
                    this.rankNeededLabel.Text = SK.Text("FactionsPanel_Rank_Needed", "You don't currently have the required Rank (14) to create a Faction.");
                }
                this.rankNeededLabel.Color     = ARGBColors.Black;
                this.rankNeededLabel.Position  = new Point(0, 190);
                this.rankNeededLabel.Size      = new Size(this.mainBackgroundImage.Size.Width, 40);
                this.rankNeededLabel.Font      = FontManager.GetFont("Arial", 12f, FontStyle.Bold);
                this.rankNeededLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER;
                this.mainBackgroundImage.addControl(this.rankNeededLabel);
                this.createButton.Visible       = false;
                this.tbFactionName.Enabled      = false;
                this.tbFactionShortName.Enabled = false;
                this.tbMotto.Enabled            = false;
                this.flagPlusButton.Enabled     = false;
                this.flagMinusButton.Enabled    = false;
                this.clicksActive = false;
                for (int n = 0; n < 0x20; n++)
                {
                    this.colours1[n].FillColor = Color.FromArgb(0x80, this.colours1[n].FillColor);
                    this.colours2[n].FillColor = Color.FromArgb(0x80, this.colours2[n].FillColor);
                    this.colours3[n].FillColor = Color.FromArgb(0x80, this.colours3[n].FillColor);
                    this.colours4[n].FillColor = Color.FromArgb(0x80, this.colours4[n].FillColor);
                }
                this.inset1.Alpha     = 0.3f;
                this.inset2.Alpha     = 0.3f;
                this.inset3.Alpha     = 0.3f;
                this.inset4.Alpha     = 0.3f;
                this.flagMinus1.Alpha = 0.3f;
                this.flagMinus2.Alpha = 0.3f;
                this.flagPlus1.Alpha  = 0.3f;
                this.flagPlus2.Alpha  = 0.3f;
                int flag  = 0;
                int num8  = 0;
                int num9  = 0;
                int num10 = 0;
                int num11 = 0;
                FactionData.getFlagData(this.factionFlagData, ref flag, ref num8, ref num9, ref num10, ref num11);
                ColorMap[] mapArray = FactionData.getColourMap(num8, num9, num10, num11, 100);
                this.selectedFlag.ColourMap = mapArray;
                this.flagMinus2.ColourMap   = mapArray;
                this.flagMinus1.ColourMap   = mapArray;
                this.flagPlus1.ColourMap    = mapArray;
                this.flagPlus2.ColourMap    = mapArray;
            }
            else
            {
                this.createButton.Visible       = true;
                this.tbFactionName.Enabled      = true;
                this.tbFactionShortName.Enabled = true;
                this.tbMotto.Enabled            = true;
                this.flagPlusButton.Enabled     = true;
                this.flagMinusButton.Enabled    = true;
                this.clicksActive     = true;
                this.inset1.Alpha     = 1f;
                this.inset2.Alpha     = 1f;
                this.inset3.Alpha     = 1f;
                this.inset4.Alpha     = 1f;
                this.flagMinus1.Alpha = 1f;
                this.flagMinus2.Alpha = 1f;
                this.flagPlus1.Alpha  = 1f;
                this.flagPlus2.Alpha  = 1f;
            }
            if (!resized)
            {
                CustomSelfDrawPanel.FactionPanelSideBar.downloadCurrentFactionInfo();
            }
        }