public static void Dump(this FacesMaterialChunk chunk, ThreeDSModel4ModernOpengl model, ThreeDSMesh4ModernOpenGL mesh) { mesh.UsesMaterial = chunk.UsesMaterial; mesh.UsesIndexes = chunk.usesIndexes; }
public static void Dump(this FacesMaterialChunk chunk, ThreeDSModel4LegacyOpenGL model, ThreeDSMesh4LegacyOpenGL mesh) { var tuple = new Tuple <string, ushort[]>(chunk.UsesMaterial, chunk.usesIndexes); mesh.usingMaterialIndexesList.Add(tuple); }