public void SaveFBData() { if (FBPlayers != null) { FacebookDataHandler.Instance().Save(this); } }
public static FacebookDataHandler Instance() { if (m_instance == null) { m_instance = new FacebookDataHandler(); } return(m_instance); }
public void InitializeFB() { if (!base.Inited) { FacebookDataHandler.Instance().Load(this); if (!FB.IsInitialized) { FB.Init(OnInitComplete, OnHideUnity); } else { FB.ActivateApp(); } base.Inited = true; } }