public void Select(FaceUICell cell)
 {
     if (current_select_item != null)
     {
         current_select_item.DeSelect();
     }
     cell.Select();
     current_select_item = cell;
     ActorModel.Model.SetFace(cell._type, cell.config_id);
 }
Esempio n. 2
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 public void Select(FaceUICell cell)
 {
     if (current_select_item != null)
     {
         current_select_item.DeSelect();
     }
     cell.Select();
     current_select_item = cell;
     Faces[cell._type]   = cell.config_id;
     actor.UpdateFace(cell._type, cell.config_id);
 }