// Update is called once per frame void Update() { if(component == null) { component = Fabric.FabricManager.Instance.GetComponentByName("Audio_Fabric_SFX_Test") as Fabric.AudioComponent; component.Volume = 0.0f; } }
// Update is called once per frame void Update() { if (component == null) { component = Fabric.FabricManager.Instance.GetComponentByName("Audio_Fabric_SFX_Test") as Fabric.AudioComponent; component.Volume = 0.0f; } }
void Update() { if (fabricComponent == null) { fabricComponent = Fabric.FabricManager.Instance.GetComponentByName("FabricAudioManger_Sfx_UI_Win") as Fabric.AudioComponent; // fabricComponent.Volume = 0.5f; //fabricComponent.Loop = true; //var associatedAudioClip = fabricComponent.AudioClip; //Debug.Log(associatedAudioClip.length); } //Fabric.Component[] components = Fabric.FabricManager.Instance.GetComponentsByName(MyEventName, LEDs[0]); //if (components != null && components.Length > 0) { // components[0].Volume = 0.5f; // if (components[0].IsPlaying() == true) { // Debug.Log("Component is playing"); // } //} if (Fabric.EventManager.Instance.IsEventActive(MyEventName, LEDs[0])) { LEDs[0].SetActive(true); } else { LEDs[0].SetActive(false); } if (Fabric.EventManager.Instance.IsEventActive(MyEventName, LEDs[1])) { LEDs[1].SetActive(true); } else { LEDs[1].SetActive(false); } }