static public int RefreshMaterialReferences(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); self.RefreshMaterialReferences(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_blurType(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); pushEnum(l, (int)self.blurType); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_blurIterations(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); pushValue(l, self.blurIterations); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int CheckResources(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); var ret = self.CheckResources(); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { FVBloomSelectiveStencil o; o = new FVBloomSelectiveStencil(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int IsForceDisabled(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); var ret = self.IsForceDisabled(); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetForceDisable(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); System.Boolean a1; checkType(l, 2, out a1); self.SetForceDisable(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_blurType(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); FVBloomSelectiveStencil.BlurType v; checkEnum(l, 2, out v); self.blurType = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_blurIterations(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); System.Int32 v; checkType(l, 2, out v); self.blurIterations = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_intensity(IntPtr l) { try { FVBloomSelectiveStencil self = (FVBloomSelectiveStencil)checkSelf(l); System.Single v; checkType(l, 2, out v); self.intensity = v; return(0); } catch (Exception e) { return(error(l, e)); } }