void Start( ) { m_networkManager = (FUCKACTNetworkManager)FUCKACTNetworkManager.singleton; m_onWaitCanvasGroup[0] = GetComponent <CanvasGroup>(); _InitCreateCanvas(); _InitMatchListCanvas(); Button[] buttons = GetComponentsInChildren <Button>(); //create buttons[0].onClick.AddListener(() => { _OpenPanel(m_createMatchCanvas); }); //join buttons[1].onClick.AddListener(() => { _OpenPanel(m_matchListCanvas); _Search(); }); if (KiiUser.CurrentUser == null) { var cg = GetComponent <CanvasGroup>(); cg.alpha = 0.5f; cg.interactable = false; Instantiate(Resources.Load("ui/login")); } }
void Start( ) { m_networkManager = (FUCKACTNetworkManager)FUCKACTNetworkManager.singleton; m_onWaitCanvasGroup[0] = GetComponent<CanvasGroup>(); _InitCreateCanvas(); _InitMatchListCanvas(); Button[] buttons = GetComponentsInChildren<Button>(); //create buttons[0].onClick.AddListener(( ) => { _OpenPanel(m_createMatchCanvas); }); //join buttons[1].onClick.AddListener(( ) => { _OpenPanel(m_matchListCanvas); _Search(); }); if (KiiUser.CurrentUser == null) { var cg = GetComponent<CanvasGroup>(); cg.alpha = 0.5f; cg.interactable = false; Instantiate(Resources.Load("ui/login")); } }