public void Add(IActorRef resourceRef, FScopeConfirmation fScopeConfirmation, long processingStart) { _processingPosition = processingStart; _queuingDictionary.Add(resourceRef, fScopeConfirmation); }
public void Add(IActorRef resourceRef, FScopeConfirmation fScopeConfirmation) { _queuingDictionary.Add(resourceRef, fScopeConfirmation); }