public void Add(IActorRef resourceRef, FScopeConfirmation fScopeConfirmation, long processingStart)
 {
     _processingPosition = processingStart;
     _queuingDictionary.Add(resourceRef, fScopeConfirmation);
 }
 public void Add(IActorRef resourceRef, FScopeConfirmation fScopeConfirmation)
 {
     _queuingDictionary.Add(resourceRef, fScopeConfirmation);
 }