protected void Awake() { _steeringController = GetComponent<SteeringController>(); _flock = GetComponent<FS_Homer_Flock>(); _escape = GetComponent<FS_Homer_Escape>(); _homer = GetComponent<Homer>(); }
protected void Awake() { _steeringController = GetComponent <SteeringController>(); _flock = GetComponent <FS_Homer_Flock>(); _escape = GetComponent <FS_Homer_Escape>(); _homer = GetComponent <Homer>(); }