public override void Start() { base.Start(); FSPSession.ActiveTimeout = 10;//将超时时间设为10秒,以测试 var fsp = new FSPManager(); fsp.Init(port); var ipc = new IPCManager(); ipc.Init(id); ipc.Start(); m_context = new ServerContext(); m_context.fsp = fsp; m_context.ipc = ipc; GameManager.Instance.Init(m_context); ConsoleInput.onInputLine.AddListener(OnInputLine); ConsoleInput.onInputKey.AddListener(OnInputKey); }