public void Initialize(Contexts contexts, FSMGameController uniTestController) { _contexts = contexts; adapter_prefab = uniTestController.cube_prefab; root_transform = uniTestController.transform; _static_event_listener_objs = uniTestController.static_event_listerner_objs; }
public void Initialize(Contexts contexts, FSMGameController uniTestController) { FSMDebugService.singleton.Initialize(contexts); FSMSwitchService.singleton.Initialize(contexts); FSMAdapterService.singleton.Initialize(contexts, uniTestController); }