Esempio n. 1
0
        public void updateGeneratorPower()
        {
            hotBathTemp = myAttachedReactor.getCoreTemp();
            float heat_exchanger_thrust_divisor = 1;

            if (radius > myAttachedReactor.getRadius())
            {
                heat_exchanger_thrust_divisor = myAttachedReactor.getRadius() * myAttachedReactor.getRadius() / radius / radius;
            }
            else
            {
                heat_exchanger_thrust_divisor = radius * radius / myAttachedReactor.getRadius() / myAttachedReactor.getRadius();
            }
            if (myAttachedReactor.getRadius() <= 0 || radius <= 0)
            {
                heat_exchanger_thrust_divisor = 1;
            }
            maxThermalPower = myAttachedReactor.getThermalPower() * heat_exchanger_thrust_divisor;
            maxChargedPower = myAttachedReactor.getChargedPower() * heat_exchanger_thrust_divisor;
            coldBathTemp    = (float)FNRadiator.getAverageRadiatorTemperatureForVessel(vessel);
        }
        public override void OnFixedUpdate()
        {
            if (myAttachedEngine.isOperational && myAttachedEngine.currentThrottle > 0 && myAttachedReactor != null)
            {
                if (!myAttachedReactor.isActive())
                {
                    myAttachedReactor.enableIfPossible();
                }
                updateIspEngineParams();
                float  curve_eval_point = (float)Math.Min(FlightGlobals.getStaticPressure(vessel.transform.position), 1.0);
                float  currentIsp       = myAttachedEngine.atmosphereCurve.Evaluate(curve_eval_point);
                double ispratio         = currentIsp / maxISP;
                this.current_isp = currentIsp;
                // scale down thrust if it's attached to the wrong sized reactor
                float heat_exchanger_thrust_divisor = 1;
                if (radius > myAttachedReactor.getRadius())
                {
                    heat_exchanger_thrust_divisor = myAttachedReactor.getRadius() * myAttachedReactor.getRadius() / radius / radius;
                }
                else
                {
                    heat_exchanger_thrust_divisor = radius * radius / myAttachedReactor.getRadius() / myAttachedReactor.getRadius();
                }

                if (myAttachedReactor.getRadius() == 0 || radius == 0)
                {
                    heat_exchanger_thrust_divisor = 1;
                }
                // get the flameout safety limit
                atmospheric_limit = getAtmosphericLimit();
                double thrust_limit = myAttachedEngine.thrustPercentage / 100;
                if (currentpropellant_is_jet)
                {
                    int    pre_coolers_active = vessel.FindPartModulesImplementing <FNModulePreecooler>().Where(prc => prc.isFunctional()).Count();
                    int    intakes_open       = vessel.FindPartModulesImplementing <ModuleResourceIntake>().Where(mre => mre.intakeEnabled).Count();
                    double proportion         = Math.Pow((double)(intakes_open - pre_coolers_active) / (double)intakes_open, 0.1);
                    if (double.IsNaN(proportion) || double.IsInfinity(proportion))
                    {
                        proportion = 1;
                    }
                    part.temperature = (float)Math.Max((Math.Sqrt(vessel.srf_velocity.magnitude) * 20.0 / GameConstants.atmospheric_non_precooled_limit) * part.maxTemp * proportion, 1);
                }
                double thermal_power_received = consumeFNResource(assThermalPower * TimeWarp.fixedDeltaTime * myAttachedEngine.currentThrottle, FNResourceManager.FNRESOURCE_THERMALPOWER) / TimeWarp.fixedDeltaTime;
                consumeFNResource(thermal_power_received * TimeWarp.fixedDeltaTime, FNResourceManager.FNRESOURCE_WASTEHEAT);
                float  power_ratio     = 0.0f;
                double engineMaxThrust = 0.01;
                if (assThermalPower > 0)
                {
                    power_ratio     = (float)(thermal_power_received / assThermalPower);
                    engineMaxThrust = Math.Max(thrust_limit * 2000.0 * thermal_power_received / maxISP / g0 * heat_exchanger_thrust_divisor * ispratio / myAttachedEngine.currentThrottle, 0.01);
                }
                //print ("B: " + engineMaxThrust);
                // set up TWR limiter if on
                //double additional_thrust_compensator = myAttachedEngine.finalThrust / (myAttachedEngine.maxThrust * myAttachedEngine.currentThrottle);
                double engine_thrust = engineMaxThrust;
                // engine thrust fixed
                //print ("A: " + engine_thrust*myAttachedEngine.velocityCurve.Evaluate((float)vessel.srf_velocity.magnitude));
                if (!double.IsInfinity(engine_thrust) && !double.IsNaN(engine_thrust))
                {
                    if (isLFO)
                    {
                        myAttachedEngine.maxThrust = (float)(2.0 * engine_thrust);
                    }
                    else
                    {
                        myAttachedEngine.maxThrust = (float)engine_thrust;
                    }
                }
                else
                {
                    myAttachedEngine.maxThrust = 0.000001f;
                }

                // amount of fuel being used at max throttle with no atmospheric limits
                if (current_isp > 0)
                {
                    double vcurve_at_current_velocity = 1;
                    if (myAttachedEngine.useVelocityCurve)
                    {
                        vcurve_at_current_velocity = myAttachedEngine.velocityCurve.Evaluate((float)vessel.srf_velocity.magnitude);
                    }
                    fuel_flow_rate = engine_thrust / current_isp / g0 / 0.005 * TimeWarp.fixedDeltaTime;
                    if (vcurve_at_current_velocity > 0)
                    {
                        fuel_flow_rate = fuel_flow_rate / vcurve_at_current_velocity;
                    }
                }
            }
            else
            {
                if (myAttachedEngine.realIsp > 0)
                {
                    atmospheric_limit = getAtmosphericLimit();
                    double vcurve_at_current_velocity = 1;
                    if (myAttachedEngine.useVelocityCurve)
                    {
                        vcurve_at_current_velocity = myAttachedEngine.velocityCurve.Evaluate((float)vessel.srf_velocity.magnitude);
                    }
                    fuel_flow_rate = myAttachedEngine.maxThrust / myAttachedEngine.realIsp / g0 / 0.005 * TimeWarp.fixedDeltaTime / vcurve_at_current_velocity;
                }
                else
                {
                    fuel_flow_rate = 0;
                }

                if (currentpropellant_is_jet)
                {
                    part.temperature = 1;
                }

                if (myAttachedReactor == null && myAttachedEngine.isOperational && myAttachedEngine.currentThrottle > 0)
                {
                    myAttachedEngine.Events ["Shutdown"].Invoke();
                    ScreenMessages.PostScreenMessage("Engine Shutdown: No reactor attached!", 5.0f, ScreenMessageStyle.UPPER_CENTER);
                }
            }
            //tell static helper methods we are currently updating things
            static_updating  = true;
            static_updating2 = true;
        }