public ActionResult DeleteConfirmed(int id) { FLOWER fLOWER = db.FLOWERs.Find(id); db.FLOWERs.Remove(fLOWER); db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Feature(int id) { FLOWER flower = db.FLOWERs.Find(id); if (flower == null) { return(HttpNotFound()); } return(PartialView("~/Views/Shared/_Feature.cshtml", flower)); }
public ActionResult Edit([Bind(Include = "FLOWER_ID,FLOWER_NAME,COLOR_ID,FLOWER_SIZE,FLOWER_PRICE")] FLOWER fLOWER) { if (ModelState.IsValid) { db.Entry(fLOWER).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.COLOR_ID = new SelectList(db.COLORs, "COLOR_ID", "COLOR_NAME", fLOWER.COLOR_ID); return(View(fLOWER)); }
public ActionResult Create([Bind(Include = "FLOWER_ID,FLOWER_NAME,COLOR_ID,FLOWER_SIZE,FLOWER_PRICE")] FLOWER fLOWER) { if (ModelState.IsValid) { db.FLOWERs.Add(fLOWER); db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.COLOR_ID = new SelectList(db.COLORs, "COLOR_ID", "COLOR_NAME", fLOWER.COLOR_ID); return(View(fLOWER)); }
// GET: ManageFlower/Details/5 public ActionResult Details(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } FLOWER fLOWER = db.FLOWERs.Find(id); if (fLOWER == null) { return(HttpNotFound()); } return(View(fLOWER)); }
// GET: ManageFlower/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } FLOWER fLOWER = db.FLOWERs.Find(id); if (fLOWER == null) { return(HttpNotFound()); } ViewBag.COLOR_ID = new SelectList(db.COLORs, "COLOR_ID", "COLOR_NAME", fLOWER.COLOR_ID); return(View(fLOWER)); }
//public enum HIKARI { // NONE = 0, // TSURU = 1, // MAKU = 2, // TSUKI = 3, // ONO = 4, // HOUOU = 5 //} //public enum TANE { // NONE = 0, // UGUISU = 1, // HOTOTOGISU = 2, // YATSUHASHI = 3, // TYOU = 4, // INOSISI = 5, // KARI = 6, // SAKAZUKI = 7, // SHIKA = 8, // TSUBAME = 9 //} //public enum TANZAKU { // NONE = 0, // TANZAKU = 1, // AOTANZAKU = 2, // AKATANZAKU = 3 //} //public enum KASU { // NONE = 0, // KASU1 = 1, // KASU2 = 2, // KASU3 = 3 //} void Start() { fileName = gameObject.name; spriteRenderer = GetComponent <SpriteRenderer>(); //画像の設定 image = new Sprite[2]; image[0] = spriteRenderer.sprite; image[1] = Resources.Load <Sprite>("Hanafuda/Card/Hanafuda_Uramen"); spriteRenderer.sprite = image[1]; //画像の名前から、カードの詳細を設定 var replaceFileName = fileName; string[] split_Name = new string[4]; for (int i = 0; i < split_Name.Length; i++) { if (i < split_Name.Length - 1) { var start = replaceFileName.LastIndexOf("_"); var end = replaceFileName.Length - 1 - start; split_Name[i] = replaceFileName.Substring(start + 1, end); replaceFileName = replaceFileName.Substring(0, start); } else { split_Name[i] = replaceFileName; } } for (int i = 0; i < split_Name.Length; i++) { //Debug.Log(split_Name[i]); switch (i) { case 0: switch (split_Name[i]) { case "Hikari": type = TYPE.HIKARI; break; case "Tane": type = TYPE.TANE; break; case "Tanzaku": type = TYPE.TANZAKU; break; case "Kasu": type = TYPE.KASU; break; case "Bake": type = TYPE.BAKE; break; } break; case 1: switch (split_Name[i]) { case "Tsuru": division = DIVISION.TSURU; break; case "Maku": division = DIVISION.MAKU; break; case "Tsuki": division = DIVISION.TSUKI; break; case "Ono": division = DIVISION.ONO; break; case "Houou": division = DIVISION.HOUOU; break; case "Uguisu": division = DIVISION.UGUISU; break; case "Hototogisu": division = DIVISION.HOTOTOGISU; break; case "Yatsuhashi": division = DIVISION.YATSUHASHI; break; case "Kari": division = DIVISION.KARI; break; case "Sakazuki": division = DIVISION.SAKAZUKI; break; case "Tsubame": division = DIVISION.TSUBAME; break; case "Inosisi": division = DIVISION.INOSISI; break; case "Shika": division = DIVISION.SHIKA; break; case "Tyou": division = DIVISION.TYOU; break; case "Tanzaku": division = DIVISION.TANZAKU; break; case "Akatanzaku": division = DIVISION.AKATANZAKU; break; case "Aotanzaku": division = DIVISION.AOTANZAKU; break; case "Kasu1": division = DIVISION.KASU1; break; case "Kasu2": division = DIVISION.KASU2; break; case "Kasu3": division = DIVISION.KASU3; break; } break; case 2: switch (split_Name[i]) { case "Matsu": flower = FLOWER.MATSU; break; case "Ume": flower = FLOWER.UME; break; case "Sakura": flower = FLOWER.SAKURA; break; case "Fuji": flower = FLOWER.FUJI; break; case "Ayame": flower = FLOWER.AYAME; break; case "Botan": flower = FLOWER.BOTAN; break; case "Hagi": flower = FLOWER.HAGI; break; case "Susuki": flower = FLOWER.SUSUKI; break; case "Kiku": flower = FLOWER.KIKU; break; case "Momiji": flower = FLOWER.MOMIJI; break; case "Yanagi": flower = FLOWER.YANAGI; break; case "Kiri": flower = FLOWER.KIRI; break; } break; case 3: switch (split_Name[i]) { case "Jan": month = MONTH.JAN; break; case "Feb": month = MONTH.FEB; break; case "Mar": month = MONTH.MAR; break; case "Apr": month = MONTH.APR; break; case "May": month = MONTH.MAY; break; case "Jun": month = MONTH.JUN; break; case "Jul": month = MONTH.JUL; break; case "Aug": month = MONTH.AUG; break; case "Sep": month = MONTH.SEP; break; case "Oct": month = MONTH.OCT; break; case "Nov": month = MONTH.NOV; break; case "Dec": month = MONTH.DEC; break; } break; } } }