public string FileDetails()
        {
            FFMPEG ffmpeg = new FFMPEG(FFMPEG.ProgramToRun.FFPROBE);
            var    info   = ffmpeg.GetMediaInfo(HostingEnvironment.MapPath("~/Media/vid7.mp4"));

            return("aa");
        }
Esempio n. 2
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        private async Task WriteToQueue()
        {
            await Task.Delay(0);

            var ms = new MemoryStream();

            PCMQueue = new ConcurrentQueue <Stream>();
            var ffout = FFMPEG.StandardOutput.BaseStream;
            int read;

            byte[] buffer = new byte[3840];
            while ((read = ffout.Read(buffer, 0, buffer.Length)) > 0)
            {
                ms.Write(buffer, 0, read);
                ms.Position = 0;
                PCMQueue.Enqueue(ms);
                //ms.Dispose();
                ms = new MemoryStream();
                //Console.WriteLine(PCMQueue.Count);
            }
            FFMPEG.StandardOutput.Close();
            Percentage = 100;
            FFMPEG.Dispose();
            CacheStatus = CacheStatus.Cached;
        }
        public void ConvertTask(string command)
        {
            FFMPEG ffmpeg = new FFMPEG();
            var    result = ffmpeg.RunCommand(command);

            Debug.WriteLine(result);
        }
Esempio n. 4
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 public async Task AddFFMPEG(FFMPEG f)
 {
     if (!FFMPEGQue.Instance.Ques.ContainsKey(f.RoomId))
     {
         await FFMPEGQue.Instance.AddQue(f.RoomId);
     }
     FFMPEGQue.Instance.AddData(f);
 }
Esempio n. 5
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 private static void ConvertFileToWav(string key, FFMPEG ffmpeg)
 {
     if (File.Exists(TempAudioFile))
     {
         File.Delete(TempAudioFile);
     }
     ffmpeg.RunCommand($"-i \"{key}\" -f wav -acodec pcm_s16le -ac 1 -sample_fmt s16 -ar 16000 \"{TempAudioFile}\"");
 }
 /// <summary>
 /// Speech cutter using the Windows speech recognition to spot and cut sentences.
 /// </summary>
 /// <param name="ffmpegExePath">Path of the ffmpeg.exe.</param>
 /// <param name="languague">Sets the languague of the speech recognition.</param>
 public SpeechCutterClient(string languague, string ffmpegExePath = "ffmpeg.exe")
 {
     _ffmpegClient            = new FFMPEG(ffmpegExePath);
     _speechRecognitionEngine = new SpeechRecognitionEngine(new CultureInfo(languague));
     _speechRecognitionEngine.RecognizeCompleted += _speechRecognitionEngine_RecognizeCompleted;
     _speechRecognitionEngine.SpeechRecognized   += _speechRecognitionEngine_SpeechRecognized;
     _recognizedSentences = new List <RecognizedSentence>();
     _eventLock           = new ManualResetEvent(false);
 }
Esempio n. 7
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        public static void VideoInfo()
        {
            string output = FFMPEG.Execute(m_inputFilePath);

            Console.WriteLine("Duration = " + InfoProcessor.GetDuration(output));
            Console.WriteLine("Audio Rate = " + InfoProcessor.GetAudioBitRate(output));
            Console.WriteLine("Audio Format = " + InfoProcessor.GetAudioFormat(output));
            Console.WriteLine("Video Format = " + InfoProcessor.GetVideoFormat(output));
            Console.WriteLine("Video Dimensions = " + InfoProcessor.GetVideoDimensions(output));
        }
Esempio n. 8
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 public ConvertController(Configuration config, ProcessMessageHandler webSocket)
 {
     this.FfmpegExecutablePath = config.FfmpegExecutablePath;
     this.MP4BoxExecutablePath = config.MP4BoxExecutablePath;
     this.tempFolder           = config.TempFolder;
     this.convertedFolder      = config.ConvertedFolder;
     this.compresssedFolder    = config.CompresssedFolder;
     this.ffmpeg = new FFMPEG(FfmpegExecutablePath);
     this.ffmpeg.ErrorReceived  += OnErrorReceived;
     this.ffmpeg.ConvertionDone += OnConvertionDone;
     this.webSocket              = webSocket;
 }
Esempio n. 9
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        public void AddAudio(String path, String provider)
        {
            TrainingAudioFile file = new TrainingAudioFile();

            file.RawContent = File.ReadAllBytes(path);
            file.Provider   = provider;

            FFMPEGFileInfo info = FFMPEG.GetFileInfo(path);

            file.AudioFormat       = info.Format;
            file.AudioSamplingRate = info.SamplingRate;
            file.AudioBitrateInKB  = (int)info.BitRate;

            AudioFiles.Add(file);
        }
Esempio n. 10
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    public void GetYoutubeAudioFile(InputField link)
    {
        ServicePointManager.ServerCertificateValidationCallback = delegate { return(true); };

        string source = Directory.GetCurrentDirectory();

        try {
            YouTube youtube = YouTube.Default;

            FFMPEG ffmpeg = new FFMPEG(Path.Combine(Application.dataPath, @"StreamingAssets\youtube-dl\ffmpeg.exe"));

            YouTubeVideo vid = youtube.GetVideo(link.text);

            string path = source + @"\" + RemoveIllegalPathCharacters(vid.Title.Replace(" - YouTube", "")) + vid.FileExtension;

            if (File.Exists(path))
            {
                try {
                    File.Delete(path);
                }
                catch (Exception ex) {
                    Debug.LogError(ex);
                }
            }

            File.WriteAllBytes(path, vid.GetBytes());

            string wavPath = path.Replace(vid.FileExtension, ".wav");
            string result  = ffmpeg.RunCommand("-i \"" + path + "\" -acodec pcm_u8 -ar 22050 \"" + wavPath + "\"");
            if (File.Exists(path))
            {
                try {
                    File.Delete(path);
                }
                catch (Exception ex) {
                    Debug.LogError(ex);
                }
            }

            videoTitleText.text = Path.GetFileNameWithoutExtension(wavPath);
            audioPath           = wavPath;
        }
        catch (Exception ex) {
            Debug.LogError(ex);
            videoTitleText.text = "<color=red>" + ex.ToString() + "</color>";
            link.text           = "";
        }
    }
Esempio n. 11
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        //public async void OnErrorReceived(object sender, DataReceivedEventArgs d)
        //{
        //    Console.WriteLine(d.Data);
        //    await webSocket.SendMessageToAllAsync(d.Data);
        //}

        //public async void OnConvertionDone(object sender, EventArgs e)
        //{
        //    Console.WriteLine("Done!");
        //}

        internal MediaConverter(string ffmpegExecutablePath, string mp4boxExecutablePath)
        {
            // Working folders
            //this.tempFolder = tempFolder;
            //this.convertedFolder = convertedFolder;
            //this.compresssedFolder = compressedFolder;

            // Contruct FFMPEG
            this.ffmpeg = new FFMPEG(ffmpegExecutablePath);
            this.ffmpeg.ErrorReceived  += ErrorReceived;
            this.ffmpeg.ConvertionDone += ConvertionDone;

            //Construct MP4BOX
            this.mp4box = new MP4Box(mp4boxExecutablePath);
            this.mp4box.ErrorReceived  += ErrorReceived;
            this.mp4box.ConvertionDone += ConvertionDone;
        }
Esempio n. 12
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 private Image getThumb(string file, out string info)
 {
     if (filetype == FileType.Image)
     {
         using (Image orig = Image.FromFile(file))
         {
             Image thumb = Util.GetReducedImage(imgw, imgh, orig);
             info = string.Format("{0}. {1} * {2}", Resource1.res, orig.Width, orig.Height);
             return(thumb);
         }
     }
     else
     {
         info = "s";
         return(Image.FromFile(FFMPEG.GetThumbnail(file)));
     }
 }
Esempio n. 13
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        private static void ResizeVideo()
        {
            FFMPEGParameters parameters = new FFMPEGParameters()
            {
                InputFilePath  = m_inputFilePath,
                OutputFilePath = m_outputFilePath,
                VideoCodec     = "libx264",
                AudioCodec     = "libvo_aacenc",
                Format         = "flv",
                BufferSize     = 50000,
                Size           = new Size(320, 240),
                MaximumRate    = 400,
                Overwrite      = true,
                OutputOptions  = "-ar 22050 -ab 128k -ac 1",
            };

            string output = FFMPEG.Execute(parameters);
        }
Esempio n. 14
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        /// <summary>
        ///  Get exercise thumnail if avaialble otherwise create aand get path
        /// </summary>
        /// <param name="exerciseVideoPath"></param>
        /// <param name="thumnailName"></param>
        /// <returns></returns>
        public static string GetSaveExerciseThumbnail(string exercisePath, string thumnailName)
        {
            StringBuilder traceLog = null;
            string        exercisethumnailNamePath = string.Empty;

            try
            {
                traceLog = new StringBuilder();
                traceLog.AppendLine("Start: GetSaveExerciseThumbnail");
                if (!string.IsNullOrEmpty(exercisePath) && !string.IsNullOrEmpty(thumnailName))
                {
                    string root = HttpContext.Current.Server.MapPath("~/videos/exerciseThumbnails");
                    thumnailName = thumnailName.Replace(" ", string.Empty);
                    string thumnailNamePath = thumnailName + Message.JpgImageExtension;
                    if (!string.IsNullOrEmpty(thumnailNamePath) && !File.Exists(root + ConstantHelper.constDoubleBackSlash + thumnailNamePath))
                    {
                        FFMPEG OBJfFMPEG = new FFMPEG();
                        OBJfFMPEG.SaveThumbnail(exercisePath, root + ConstantHelper.constDoubleBackSlash + thumnailNamePath);
                        exercisethumnailNamePath = CommonUtility.VirtualPath + Message.ExerciseThumbnailDirectory + thumnailNamePath;
                    }
                    else
                    {
                        exercisethumnailNamePath = CommonUtility.VirtualPath + Message.ExerciseThumbnailDirectory + thumnailNamePath;
                    }
                }
                return(exercisethumnailNamePath);
            }
            catch
            {
                return(exercisethumnailNamePath);
            }
            finally
            {
                traceLog.AppendLine("End: GetSaveExerciseThumbnail --- " + DateTime.Now.ToLongDateString());
                LogManager.LogManagerInstance.WriteTraceLog(traceLog);
            }
        }
Esempio n. 15
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        static public MediaInfo GetMediaInfo(string path)
        {
            FFMPEG ffmpeg = new FFMPEG(FFMPEG.ProgramToRun.FFPROBE);

            return(ffmpeg.GetMediaInfo(path));
        }
Esempio n. 16
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        static public void ConvertVideo(string mediaName, int mediaId)
        {
            var db       = new ApplicationDbContext();
            var dbRecord = db.MediaFiles.Find(mediaId);

            var baseDir  = HostingEnvironment.MapPath("~/MediaData/Videos/" + mediaId);
            var mediaDir = Path.Combine(baseDir, mediaName);

            var mediaInfo = GetMediaInfo(mediaDir);

            //todo error when mediinfo doesnt have video


            if (!mediaInfo.Video.HasVideo)
            {
                //todo: implement this in the controller
                throw new Exception("Video file is not supported");
            }


            VideoQuality videoQuality = ServerTools.VideoParams.ClassifyVideo(mediaInfo);
            MediaInfo    videoParams  = ServerTools.VideoParams.GetVideoParams(videoQuality);

            dbRecord.VideoQuality = videoQuality;

            var outputVidSd       = Path.Combine(baseDir, "sd.mp4");
            var outputVidHd       = Path.Combine(baseDir, "hd.mp4");
            var outputAudio       = Path.Combine(baseDir, "audio.mp4");
            var outputMobile      = Path.Combine(baseDir, "mobile.mp4");
            var outputMobileHd    = Path.Combine(baseDir, "mobileHd.mp4");
            var outputThumbnail   = Path.Combine(baseDir, "thumbnail.jpg");
            var outputPasslogFile = Path.Combine(baseDir, "passlog");

            var segmentsDir = Path.Combine(baseDir, "segments");

            if (!Directory.Exists(segmentsDir))
            {
                Directory.CreateDirectory(segmentsDir);
            }

            var hcontext = HttpContext.Current;

            var task = Task.Factory.StartNew(() =>
            {
                HttpContext.Current = hcontext;
                FFMPEG ffmpeg       = new FFMPEG();

                //What part of total progress is the current conversion
                Dictionary <string, double> ConversionPercentages = new Dictionary <string, double>();

                if (videoQuality == VideoQuality.p360)
                {
                    ConversionPercentages["sd"]    = 0.9;
                    ConversionPercentages["audio"] = 0.1;
                }
                else
                {
                    ConversionPercentages["sd"]    = 0.2;
                    ConversionPercentages["hd"]    = 0.7;
                    ConversionPercentages["audio"] = 0.1;
                }

                // Convert to SD
                string command = String.Format("-i \"{0}\" -an -b:v {1}k -s {2} -vcodec libx264 -r 24  -g 48 -keyint_min 48 -sc_threshold 0 -pass 1 -passlogfile \"{3}\" \"{4}\"",
                                               mediaDir, ServerTools.VideoParams.p360.Video.Bitrate, ServerTools.VideoParams.p360.Video.Resolution, outputPasslogFile, outputVidSd);
                var result = ffmpeg.RunCommand(command, mediaId, ConversionPercentages, "sd", mediaInfo.Video.Duration);


                //Convert to HD
                if (videoQuality != VideoQuality.p360)
                {
                    command = String.Format("-i \"{0}\" -an -b:v {1}k -s {2} -vcodec libx264 -r 24  -g 48 -keyint_min 48 -sc_threshold 0 -pass 1 -passlogfile \"{3}\" \"{4}\"",
                                            mediaDir, videoParams.Video.Bitrate, videoParams.Video.Resolution, outputPasslogFile, outputVidHd);
                    result = ffmpeg.RunCommand(command, mediaId, ConversionPercentages, "hd", mediaInfo.Video.Duration);
                }

                //Convert Audio
                command = String.Format("-i \"{0}\" -vn -strict experimental -c:a aac -b:a 128k \"{1}\"",
                                        mediaDir, outputAudio);
                result = ffmpeg.RunCommand(command, mediaId, ConversionPercentages, "audio", mediaInfo.Video.Duration);


                //Extract thumbnail from the middle of the video
                command = String.Format(" -ss {0} -i \"{1}\"  -vframes 1 -an -s 360x240  \"{2}\" ", (mediaInfo.Video.Duration / 2.0).ToString(CultureInfo.InvariantCulture),
                                        mediaDir, outputThumbnail);
                result = ffmpeg.RunCommand(command);

                if (mediaInfo.Audio.HasAudio)
                {
                    //Convert to mobile (add sound to sd video)
                    command = String.Format("-i \"{0}\" -i \"{1}\" -c:v copy -c:a copy \"{2}\"",
                                            outputVidSd, outputAudio, outputMobile);
                    result = ffmpeg.RunCommand(command);


                    //Convert to mobile Hd
                    if (videoQuality != VideoQuality.p360)
                    {
                        command = String.Format("-i \"{0}\" -i \"{1}\" -c:v copy -c:a copy \"{2}\"",
                                                outputVidHd, outputAudio, outputMobileHd);
                        result = ffmpeg.RunCommand(command);
                    }
                }
                else
                {
                    File.Copy(outputVidSd, outputMobile);
                    if (videoQuality != VideoQuality.p360)
                    {
                        File.Copy(outputVidHd, outputMobileHd);
                    }
                }
                //Segment videos and audio
                Mp4Box mp4Box = new Mp4Box();
                if (videoQuality == VideoQuality.p360)
                {
                    command = String.Format("-dash 2000 -frag 2000 -bs-switching no -segment-name \"%s_\" -url-template -out \"{0}\" \"{1}\"  \"{2}\" ", Path.Combine(segmentsDir, "video.mpd"), outputVidSd, outputAudio);
                }
                else
                {
                    command = String.Format("-dash 2000 -frag 2000 -bs-switching no -segment-name \"%s_\" -url-template -out \"{0}\" \"{1}\" \"{2}\" \"{3}\" ", Path.Combine(segmentsDir, "video.mpd"), outputVidSd, outputVidHd, outputAudio);
                }

                result = mp4Box.RunCommand(command);


                File.Delete(mediaDir);
                File.Delete(outputVidSd);
                if (File.Exists(outputVidHd))
                {
                    File.Delete(outputVidHd);
                }
                File.Delete(outputAudio);

                dbRecord.IsBeingConverted = false;
                db.Entry(dbRecord).State  = EntityState.Modified;
                db.SaveChanges();

                HttpContext.Current.Cache[mediaId.ToString()] = 1.0;
            }, TaskCreationOptions.LongRunning);
        }
Esempio n. 17
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 public FFMPEGStream(string args)
 {
     Process = FFMPEG.RunFFMPEGCommand(args, false);
     Stream  = Process.StandardInput.BaseStream;
 }
Esempio n. 18
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 /// <summary>
 /// Initializes a new instance of the <see cref="FrapperWrapper"/> class.
 /// </summary>
 /// <param name="frapper">The frapper.</param>
 public FrapperWrapper(FFMPEG frapper)
 {
     Frapper = frapper;
 }
Esempio n. 19
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        public static void RecordTrack(MainWindow game, bool is1080P, bool smooth, bool music)
        {
            var flag = game.Track.GetFlag();

            if (flag == null)
            {
                return;
            }
            var resolution = new Size(is1080P ? 1920 : 1280, is1080P ? 1080 : 720);
            var oldsize    = game.RenderSize;
            var invalid    = false;

            using (var trk = game.Track.CreateTrackReader())
            {
                Recording = true;
                game.Track.Reset();
                Recording1080p = is1080P;

                //Set colors back to default for triggers
                linerider.Utils.Constants.TriggerBGColor               = new Color4((byte)game.Track.StartingBGColorR, (byte)game.Track.StartingBGColorG, (byte)game.Track.StartingBGColorB, (byte)255);
                linerider.Utils.Constants.StaticTriggerBGColor         = new Color4((byte)game.Track.StartingBGColorR, (byte)game.Track.StartingBGColorG, (byte)game.Track.StartingBGColorB, (byte)255);
                linerider.Utils.Constants.StaticTriggerLineColorChange = Color.FromArgb(255, game.Track.StartingLineColorR, game.Track.StartingLineColorG, game.Track.StartingLineColorB);
                linerider.Utils.Constants.TriggerLineColorChange       = Color.FromArgb(255, game.Track.StartingLineColorR, game.Track.StartingLineColorG, game.Track.StartingLineColorB);

                var state = game.Track.GetStart();
                var frame = flag.FrameID;
                game.Canvas.SetCanvasSize(game.RenderSize.Width, game.RenderSize.Height);
                game.Canvas.Layout();

                if (frame > 400) //many frames, will likely lag the game. Update the window as a fallback.
                {
                    game.Title = Program.WindowTitle + " [Validating flag]";
                    game.ProcessEvents();
                }
                for (var i = 0; i < frame; i++)
                {
                    state = trk.TickBasic(state);
                }
                for (var i = 0; i < state.Body.Length; i++)
                {
                    if (state.Body[i].Location != flag.State.Body[i].Location ||
                        state.Body[i].Previous != flag.State.Body[i].Previous)
                    {
                        invalid = true;
                        break;
                    }
                }
                var frontbuffer = SafeFrameBuffer.GenFramebuffer();
                SafeFrameBuffer.BindFramebuffer(FramebufferTarget.Framebuffer, frontbuffer);

                var rbo2 = SafeFrameBuffer.GenRenderbuffer();
                SafeFrameBuffer.BindRenderbuffer(RenderbufferTarget.Renderbuffer, rbo2);
                SafeFrameBuffer.RenderbufferStorage(RenderbufferTarget.Renderbuffer, RenderbufferStorage.Rgb8, resolution.Width, resolution.Height);
                SafeFrameBuffer.FramebufferRenderbuffer(FramebufferTarget.Framebuffer, FramebufferAttachment.ColorAttachment0, RenderbufferTarget.Renderbuffer, rbo2);

                SafeFrameBuffer.BindRenderbuffer(RenderbufferTarget.Renderbuffer, 0);
                if (!invalid)
                {
                    _screenshotbuffer = new byte[game.RenderSize.Width * game.RenderSize.Height * 3];// 3 bytes per pixel
                    string errormessage = "An unknown error occured during recording.";
                    game.Title = Program.WindowTitle + " [Recording | Hold ESC to cancel]";
                    game.ProcessEvents();
                    var filename    = Program.UserDirectory + game.Track.Name + ".mp4";
                    var flagbackup  = flag;
                    var hardexit    = false;
                    var recmodesave = Settings.Local.RecordingMode;
                    Settings.Local.RecordingMode = true;
                    game.Track.StartIgnoreFlag();
                    game.Render();
                    var dir = Program.UserDirectory + game.Track.Name + "_rec";
                    if (!Directory.Exists(dir))
                    {
                        Directory.CreateDirectory(dir);
                    }
                    var firstframe = GrabScreenshot(game, frontbuffer);
                    SaveScreenshot(game.RenderSize.Width, game.RenderSize.Height, firstframe, dir + Path.DirectorySeparatorChar + "tmp" + 0 + ".png");
                    int framecount = smooth ? ((frame + 1) * 60) / 40 : frame + 1; //Add a extra frame

                    double    frametime = 0;
                    Stopwatch sw        = Stopwatch.StartNew();
                    for (var i = 0; i < framecount; i++)
                    {
                        if (hardexit)
                        {
                            break;
                        }
                        if (smooth)
                        {
                            var oldspot = frametime;
                            frametime += 40f / 60f;
                            if (i == 0)
                            {
                                //bugfix:
                                //frame blending uses the previous frame.
                                //so the first frame would be recorded twice,
                                //instead of blended
                                game.Track.Update(1);
                            }
                            else if ((int)frametime != (int)oldspot)
                            {
                                game.Track.Update(1);
                            }
                            var blend = frametime - Math.Truncate(frametime);
                            game.Render((float)blend);
                        }
                        else
                        {
                            game.Track.Update(1);
                            game.Render();
                        }
                        try
                        {
                            var screenshot = GrabScreenshot(game, frontbuffer);
                            SaveScreenshot(game.RenderSize.Width, game.RenderSize.Height, screenshot, dir + Path.DirectorySeparatorChar + "tmp" + (i + 1) + ".png");
                        }
                        catch
                        {
                            hardexit     = true;
                            errormessage = "An error occured when saving the frame.";
                        }

                        if (Keyboard.GetState()[Key.Escape])
                        {
                            hardexit     = true;
                            errormessage = "The user manually cancelled recording.";
                        }
                        if (sw.ElapsedMilliseconds > 500)
                        {
                            game.Title = string.Format("{0} [Recording {1:P} | Hold ESC to cancel]", Program.WindowTitle, i / (double)framecount);
                            game.ProcessEvents();
                        }
                    }
                    game.ProcessEvents();

                    if (!hardexit)
                    {
                        var parameters = new FFMPEGParameters();
                        parameters.AddOption("framerate", smooth ? "60" : "40");
                        parameters.AddOption("i", "\"" + dir + Path.DirectorySeparatorChar + "tmp%d.png" + "\"");
                        if (music && !string.IsNullOrEmpty(game.Track.Song.Location) && game.Track.Song.Enabled)
                        {
                            var fn = Program.UserDirectory + "Songs" +
                                     Path.DirectorySeparatorChar +
                                     game.Track.Song.Location;

                            parameters.AddOption("ss", game.Track.Song.Offset.ToString(Program.Culture));
                            parameters.AddOption("i", "\"" + fn + "\"");
                            parameters.AddOption("c:a", "aac");
                        }
                        double duration = framecount / (smooth ? 60.0 : 40.0);
                        parameters.AddOption("t", duration.ToString(Program.Culture));
                        parameters.AddOption("vf", "vflip");//we save images upside down expecting ffmpeg to flip more efficiently.
                        // ffmpeg x264 encoding doc:
                        // https://trac.ffmpeg.org/wiki/Encode/H.264
                        parameters.AddOption("c:v", "libx264");
                        // we don't care _too_ much about filesize
                        parameters.AddOption("preset", "fast");
                        parameters.AddOption("crf", "17");
                        // increase player compatibility:
                        parameters.AddOption("pix_fmt", "yuv420p");
                        // this optimizes the encoding for animation
                        // how well lr fits into that category i'm not sure.
                        parameters.AddOption("tune", "animation");

                        parameters.OutputFilePath = filename;
                        var failed = false;
                        if (File.Exists(filename))
                        {
                            try
                            {
                                File.Delete(filename);
                            }
                            catch
                            {
                                Program.NonFatalError("A file with the name " + game.Track.Name + ".mp4 already exists");
                                failed       = true;
                                errormessage = "Cannot replace a file of the existing name " + game.Track.Name + ".mp4.";
                            }
                        }
                        if (!failed)
                        {
                            game.Title = Program.WindowTitle + " [Encoding Video | 0%]";
                            game.ProcessEvents();
                            try
                            {
                                FFMPEG.Execute(parameters, (string s) =>
                                {
                                    int idx = s.IndexOf("frame=", StringComparison.InvariantCulture);
                                    if (idx != -1)
                                    {
                                        idx += "frame=".Length;
                                        for (; idx < s.Length; idx++)
                                        {
                                            if (char.IsNumber(s[idx]))
                                            {
                                                break;
                                            }
                                        }
                                        var space = s.IndexOf(" ", idx, StringComparison.InvariantCulture);
                                        if (space != -1)
                                        {
                                            var sub       = s.Substring(idx, space - idx);
                                            var parsedint = -1;
                                            if (int.TryParse(sub, out parsedint))
                                            {
                                                game.Title = Program.WindowTitle + string.Format(" [Encoding Video | {0:P} | Hold ESC to cancel]", parsedint / (double)framecount);
                                                game.ProcessEvents();
                                                if (Keyboard.GetState()[Key.Escape])
                                                {
                                                    hardexit     = true;
                                                    errormessage = "The user manually cancelled recording.";
                                                    return(false);
                                                }
                                            }
                                        }
                                    }
                                    return(true);
                                });
                            }
                            catch (Exception e)
                            {
                                linerider.Utils.ErrorLog.WriteLine(
                                    "ffmpeg error" + Environment.NewLine + e);
                                hardexit     = true;
                                errormessage =
                                    "An ffmpeg error occured.\n" + e.Message;
                            }
                        }
                    }
                    try
                    {
                        Directory.Delete(dir, true);
                    }
                    catch
                    {
                        Program.NonFatalError("Unable to delete " + dir);
                    }
                    if (hardexit)
                    {
                        try
                        {
                            File.Delete(filename);
                        }
                        catch
                        {
                            Program.NonFatalError("Unable to delete " + filename);
                        }
                    }
                    Settings.Local.RecordingMode = recmodesave;
                    game.Title = Program.WindowTitle;
                    game.Track.Stop();
                    game.ProcessEvents();
                    var openwindows = game.Canvas.GetOpenWindows();
                    foreach (var window in openwindows)
                    {
                        var w = window as WindowControl;
                        w?.Close();
                    }
                    if (File.Exists(filename))
                    {
                        AudioService.Beep();
                    }
                    else
                    {
                        game.Canvas.ShowError(errormessage);
                    }
                }
                SafeFrameBuffer.BindFramebuffer(FramebufferTarget.Framebuffer, 0);
                SafeFrameBuffer.DeleteFramebuffer(frontbuffer);
                SafeFrameBuffer.DeleteRenderbuffers(1, new[] { rbo2 });
                game.RenderSize = oldsize;
                Recording       = false;

                game.Canvas.SetSize(game.RenderSize.Width, game.RenderSize.Height);
                _screenshotbuffer = null;
            }
        }
Esempio n. 20
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 /// <summary>
 /// The FFMPEGWrapper Class Constructor
 /// </summary>
 public FFmpegWrapper()
 {
     ffmpeg = new FFMPEG(Instructor___Omlate.Config.FFmpegPath);
 }
Esempio n. 21
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 public override void Dispose(GameBoy gb)
 {
     VideoStream.Close();
     AudioStream.Close();
     FFMPEG.RunFFMPEGCommand("-y -i movies/video.mp4 -i movies/audio.mp3 -c:v copy -c:a copy -shortest movies/" + Movie + ".mp4");
 }
Esempio n. 22
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        static void Main(string[] args)
        {
            FFMPEG ffmpeg = new FFMPEG("ffmpeg.exe");

            pythonProcess = new ProcessStartInfo
            {
                FileName               = "python.exe",
                CreateNoWindow         = true, // No window
                UseShellExecute        = false,
                RedirectStandardOutput = true
            };
            var dirs = Directory.GetFileSystemEntries("test-clean/LibriSpeech/test-clean", "*.txt", SearchOption.AllDirectories);
            IDictionary <string, string> dataset = new Dictionary <string, string>();

            foreach (var transcriptionFile in dirs)
            {
                FileInfo fileInf = new FileInfo(transcriptionFile);
                foreach (var sentenceLine in File.ReadAllLines(transcriptionFile))
                {
                    var    sentenceSplit = sentenceLine.Split(' ');
                    string audioName     = fileInf.FullName.Replace(fileInf.Name, $"{sentenceSplit[0]}.flac");
                    string sentence      = string.Join(" ", sentenceSplit.ToList().Skip(1).ToArray()).ToLower();
                    dataset.Add(audioName, sentence);
                }
            }

            const uint  N_CEP      = 26;
            const uint  N_CONTEXT  = 9;
            const uint  BEAM_WIDTH = 200;
            const float LM_ALPHA   = 0.75f;
            const float LM_BETA    = 1.85f;

            const string    modelVersion = "0.4.1";
            List <Sentence> samples      = new List <Sentence>();

            using (var sttClient = new DeepSpeechClient.DeepSpeech())
            {
                var result = 1;
                Console.WriteLine("Loading model...");
                try
                {
                    result = sttClient.CreateModel($"{modelVersion}/output_graph.pbmm",
                                                   N_CEP, N_CONTEXT,
                                                   $"{modelVersion}/alphabet.txt",
                                                   BEAM_WIDTH);
                }
                catch (IOException ex)
                {
                    Console.WriteLine("Error loading lm.");
                    Console.WriteLine(ex.Message);
                }
                if (result == 0)
                {
                    Console.WriteLine("Loadin LM...");
                    try
                    {
                        result = sttClient.EnableDecoderWithLM(
                            $"{modelVersion}/alphabet.txt",
                            $"{modelVersion}/lm.binary",
                            $"{modelVersion}/trie",
                            LM_ALPHA, LM_BETA);
                    }
                    catch (IOException ex)
                    {
                        Console.WriteLine("Error loading lm.");
                        Console.WriteLine(ex.Message);
                    }

                    foreach (var sentencePair in dataset)
                    {
                        ConvertFileToWav(sentencePair.Key, ffmpeg);

                        var waveBuffer = new WaveBuffer(File.ReadAllBytes(TempAudioFile));
                        Console.WriteLine("Running inference....");

                        string speechResult = sttClient.SpeechToText(waveBuffer.ShortBuffer, Convert.ToUInt32(waveBuffer.MaxSize / 2), 16000);

                        Sentence sentenceResult = RunPythonWER(sentencePair.Value, speechResult);

                        Console.WriteLine("================================================================================");
                        Console.WriteLine($"Recognized text: {speechResult}");
                        Console.WriteLine($"Correct text: {sentencePair.Value}");
                        Console.WriteLine($"WER {Math.Round(sentenceResult.Wer,2)*100} %");
                        Console.WriteLine("================================================================================");
                        Console.WriteLine();
                        samples.Add(sentenceResult);

                        waveBuffer.Clear();
                    }
                }
                else
                {
                    Console.WriteLine("Error loding the model.");
                }
            }
            double totalLevenshtein = samples.Select(x => x.Levenshtein).Sum();
            int    totalLabelLength = samples.Select(x => x.Length).Sum();
            double finalWer         = totalLevenshtein / totalLabelLength;

            File.WriteAllText("result.txt", finalWer.ToString(), Encoding.UTF8);
            Console.WriteLine($"Final WER: {finalWer} %");
            Console.ReadKey();
        }
Esempio n. 23
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        public static void RecordTrack(GLWindow game, bool is1080P)
        {
            var flag = game.Track.GetFlag();

            if (flag == null)
            {
                return;
            }
            var resolution = new Size(is1080P ? 1920 : 1280, is1080P ? 1080 : 720);
            var oldsize    = game.RenderSize;
            var invalid    = false;
            var state      = new Rider();

            game.Track.Reset(state);
            var frame = flag.Frame;

            Recording      = true;
            Recording1080p = is1080P;
            game.Canvas.SetSize(game.RenderSize.Width, game.RenderSize.Height);
            game.Canvas.FindChildByName("buttons").Position(Pos.CenterH);

            if (frame > 400)                  //many frames, will likely lag the game. Update the window as a fallback.
            {
                if (frame > (20 * (60 * 40))) //too many frames, could lag the game very bad.
                {
                    return;
                }
                game.Title = Program.WindowTitle + " [Validating flag]";
                game.ProcessEvents();
            }
            for (var i = 0; i < frame; i++)
            {
                game.Track.Tick(state);
            }
            for (var i = 0; i < state.ModelAnchors.Length; i++)
            {
                if (state.ModelAnchors[i].Position != flag.State.ModelAnchors[i].Position ||
                    state.ModelAnchors[i].Prev != flag.State.ModelAnchors[i].Prev)
                {
                    invalid = true;
                    break;
                }
            }
            var frontbuffer = SafeFrameBuffer.GenFramebuffer();

            SafeFrameBuffer.BindFramebuffer(FramebufferTarget.Framebuffer, frontbuffer);

            var rbo2 = SafeFrameBuffer.GenRenderbuffer();

            SafeFrameBuffer.BindRenderbuffer(RenderbufferTarget.Renderbuffer, rbo2);
            SafeFrameBuffer.RenderbufferStorage(RenderbufferTarget.Renderbuffer, RenderbufferStorage.Rgb8, resolution.Width, resolution.Height);
            SafeFrameBuffer.FramebufferRenderbuffer(FramebufferTarget.Framebuffer, FramebufferAttachment.ColorAttachment0, RenderbufferTarget.Renderbuffer, rbo2);

            SafeFrameBuffer.BindRenderbuffer(RenderbufferTarget.Renderbuffer, 0);
            if (!invalid)
            {
                string errormessage = "An unknown error occured during recording.";
                game.Title = Program.WindowTitle + " [Recording | Hold ESC to cancel]";
                game.ProcessEvents();
                var filename   = Program.CurrentDirectory + game.Track.Name + ".mp4";
                var flagbackup = flag;
                var hardexit   = false;
                game.Track.Flag();
                var recmodesave = game.SettingRecordingMode;
                game.SettingRecordingMode = true;
                game.Track.Start(true, true, false, false);
                game.Render();
                var dir = Program.CurrentDirectory + game.Track.Name + "_rec";
                if (!Directory.Exists(dir))
                {
                    Directory.CreateDirectory(dir);
                }
                var firstframe = GrabScreenshot(game, frontbuffer);
                SaveScreenshot(game.RenderSize.Width, game.RenderSize.Height, firstframe, dir + Path.DirectorySeparatorChar + "tmp" + 0 + ".png");
                int[] savethreads = { 0 };
                for (var i = 0; i < frame; i++)
                {
                    if (hardexit)
                    {
                        break;
                    }
                    game.Track.Update(1);
                    game.Render();
                    var screenshot = GrabScreenshot(game, frontbuffer);
                    var objtopass  = new Tuple <byte[], int>(screenshot, i + 1);
                    savethreads[0] += 1;
                    var save = new Task(t =>
                    {
                        var passed = (Tuple <byte[], int>)t;
                        try
                        {
                            SaveScreenshot(game.RenderSize.Width, game.RenderSize.Height, passed.Item1, dir + Path.DirectorySeparatorChar + "tmp" + passed.Item2 + ".png");
                        }
                        catch
                        {
                            hardexit     = true;
                            errormessage = "An error occured when saving the frame.";
                        }
                        finally
                        {
                            Interlocked.Decrement(ref savethreads[0]);
                        }
                    }, objtopass);

                    save.Start();
                    if (Keyboard.GetState()[Key.Escape])
                    {
                        hardexit     = true;
                        errormessage = "The user manually cancelled recording.";
                    }
                    if (i % 40 == 0)
                    {
                        game.Title = string.Format("{0} [Recording {1:P}% | Hold ESC to cancel]", Program.WindowTitle, i / (double)frame);
                        game.ProcessEvents();
                    }
                }

                if (!hardexit)
                {
                    var parameters = new FFMPEGParameters();
                    parameters.AddOption("framerate", "40");
                    parameters.AddOption("i", "\"" + dir + Path.DirectorySeparatorChar + "tmp%d.png" + "\"");
                    parameters.AddOption("vf", "vflip");//we save images upside down expecting ffmpeg to flip more efficiently.
                    parameters.AddOption("c:v", "libx264");
                    parameters.AddOption("preset", "veryfast");
                    parameters.AddOption("qp", "0");

                    //    parameters.AddOption("scale",is1080p?"1920:1080":"1280:720");
                    parameters.OutputFilePath = filename;
                    var failed = false;
                    while (savethreads[0] != 0)
                    {
                        Thread.Sleep(1);
                    }
                    if (File.Exists(filename))
                    {
                        try
                        {
                            File.Delete(filename);
                        }
                        catch
                        {
                            Program.NonFatalError("A file with the name " + game.Track.Name + ".mp4 already exists");
                            failed       = true;
                            errormessage = "Cannot replace a file of the existing name " + game.Track.Name + ".mp4.";
                        }
                    }
                    if (!failed)
                    {
                        game.Title = Program.WindowTitle + " [Encoding Video | 0%]";
                        game.ProcessEvents();
                        try
                        {
                            FFMPEG.Execute(parameters, (string s) =>
                            {
                                int idx = s.IndexOf("frame=", StringComparison.InvariantCulture);
                                if (idx != -1)
                                {
                                    idx += "frame=".Length;
                                    for (; idx < s.Length; idx++)
                                    {
                                        if (char.IsNumber(s[idx]))
                                        {
                                            break;
                                        }
                                    }
                                    var space = s.IndexOf(" ", idx, StringComparison.InvariantCulture);
                                    if (space != -1)
                                    {
                                        var sub       = s.Substring(idx, space - idx);
                                        var parsedint = -1;
                                        if (int.TryParse(sub, out parsedint))
                                        {
                                            game.Title = Program.WindowTitle + string.Format(" [Encoding Video | {0:P}% | Hold ESC to cancel]", parsedint / (double)frame);
                                            game.ProcessEvents();
                                            if (Keyboard.GetState()[Key.Escape])
                                            {
                                                hardexit     = true;
                                                errormessage = "The user manually cancelled recording.";
                                                return(false);
                                            }
                                        }
                                    }
                                }
                                return(true);
                            });
                        }
                        catch (Exception e)
                        {
                            Program.NonFatalError("ffmpeg error.\r\n" + e);
                            hardexit     = true;
                            errormessage = "An ffmpeg error occured.";
                        }
                    }
                }
                try
                {
                    Directory.Delete(dir, true);
                }
                catch
                {
                    Program.NonFatalError("Unable to delete " + dir);
                }
                if (hardexit)
                {
                    try
                    {
                        File.Delete(filename);
                    }
                    catch
                    {
                        Program.NonFatalError("Unable to delete " + filename);
                    }
                }
                game.SettingRecordingMode = recmodesave;
                game.Title = Program.WindowTitle;
                game.Track.RestoreFlag(flagbackup);
                game.Track.Stop();
                game.ProcessEvents();
                var openwindows = game.Canvas.GetOpenWindows();
                foreach (var window in openwindows)
                {
                    var w = window as WindowControl;
                    w?.Close();
                }
                if (File.Exists(filename))
                {
                    try
                    {
                        AudioPlayback.Init();
                        MemoryStream ms = new MemoryStream(GameResources.beep);

                        SoundStream str = new SoundStream(ms);
                        str.Play(0, 1);
                        int count = 0;
                        while (str.Playing)
                        {
                            Thread.Sleep(1);
                            count += 1;
                            if (count >= 3000)//in case something weird happens
                            {
                                break;
                            }
                        }
                        str.Dispose();
                        ms.Dispose();
                    }
                    catch
                    {
                        //ignored
                    }
                }
                else
                {
                    PopupWindow.Error(game.Canvas, game, errormessage, "Error!");
                }
            }
            SafeFrameBuffer.BindFramebuffer(FramebufferTarget.Framebuffer, 0);
            SafeFrameBuffer.DeleteFramebuffer(frontbuffer);
            SafeFrameBuffer.DeleteRenderbuffers(1, new[] { rbo2 });
            game.RenderSize = oldsize;
            Recording       = false;

            game.Canvas.SetSize(game.RenderSize.Width, game.RenderSize.Height);
            game.Canvas.FindChildByName("buttons").Position(Pos.CenterH);
        }