public void Initial() { StartGameTime = Time.time; time = 0.0; cfg = new FF9CFG(); bool[] flagArray = new bool[8]; flagArray[2] = true; IsBoosterButtonActive = flagArray; SetSound(); SetSoundEffect(); SetFastForward(IsFastForward); SetBoosterHudToCurrentState(); PersistenSingleton <HonoInputManager> .Instance.InitialInput(); }
private void Awake() { cfg = new FF9CFG(); }