Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     if (bodySrcManager == null)
     {
         print("xxx");
     }
     else
     {
         bodyManager       = bodySrcManager.GetComponent <BodySourceManager>();
         this.kinectSensor = KinectSensor.GetDefault();
         coordinateMapper  = this.kinectSensor.CoordinateMapper;
         FEMCalibrator     = mappingSystem.GetComponent <FEMCalibrator>();
     }
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     if (BodySrcManager == null)
     {
         Debug.Log("Assign Game Object with Body Source Manager");
     }
     else
     {
         Debug.Log("Started!");
         bodyManager       = BodySrcManager.GetComponent <BodySourceManager>();
         this.kinectSensor = KinectSensor.GetDefault();
         coordinateMapper  = this.kinectSensor.CoordinateMapper;
         FEMCalibrator     = mappingSystem.GetComponent <FEMCalibrator>();
         if (bodyManager == null)
         {
             Debug.Log("bodyManager is null when start");
             return;
         }
     }
 }