public void PlayerHasDied()
    {
#if UNITY_ADS
        if (numberOfDeaths >= 9)
        {
            unityAds.ShowAd();
            numberOfDeaths = 0;
        }
        else
        {
            numberOfDeaths++;
        }
#endif

        watchedAd = false;
        menuManager.TurnCanvasOn();
        menuManager.SetScoreAfterDeath();

        PlayerPrefs.SetInt("lastScore", score);
        lastScoreText.text = lastScore.ToString();

        highScore = PlayerPrefs.GetInt("highScore");
        if (score > highScore)
        {
            PlayerPrefs.SetInt("highScore", score);
            bestScoreText.text = PlayerPrefs.GetInt("highScore").ToString();
            facebookManager.SetScore();
        }

        currentCoins  = PlayerPrefs.GetInt("coins");
        currentCoins += coins;
        PlayerPrefs.SetInt("coins", currentCoins);
        coins = 0;
        //Debug.Log(currentCoins);
    }