private void setEye(PictureBox eyePictureBox, EyeStatus status)
 {
     switch (status)
     {
         case EyeStatus.Closed:
             eyePictureBox.Image = Custom_Controls.Properties.Resources.eye_closed;
             break;
         case EyeStatus.Open:
             eyePictureBox.Image = Custom_Controls.Properties.Resources.eye_open;
             break;
     }
 }
Esempio n. 2
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        private void setEye(PictureBox eyePictureBox, EyeStatus status)
        {
            switch (status)
            {
            case EyeStatus.Closed:
                eyePictureBox.Image = Custom_Controls.Properties.Resources.eye_closed;
                break;

            case EyeStatus.Open:
                eyePictureBox.Image = Custom_Controls.Properties.Resources.eye_open;
                break;
            }
        }
 public void setEyes(Eye eye, EyeStatus status)
 {
     switch (eye)
     {
         case Eye.Left:
             this.setEye(this.leftEyePictureBox, status);
             break;
         case Eye.Right:
             this.setEye(this.rightEyePictureBox, status);
             break;
         default:
             this.setEye(this.leftEyePictureBox, EyeStatus.Closed);
             this.setEye(this.rightEyePictureBox, EyeStatus.Closed);
             break;
     }
 }
Esempio n. 4
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        public void setEyes(Eye eye, EyeStatus status)
        {
            switch (eye)
            {
            case Eye.Left:
                this.setEye(this.leftEyePictureBox, status);
                break;

            case Eye.Right:
                this.setEye(this.rightEyePictureBox, status);
                break;

            default:
                this.setEye(this.leftEyePictureBox, EyeStatus.Closed);
                this.setEye(this.rightEyePictureBox, EyeStatus.Closed);
                break;
            }
        }
        private Bitmap EyeStatusToBitmap(EyeStatus eyeStatus)
        {
            switch (eyeStatus)
            {
            case EyeStatus.Closed:
            {
                return(closedEyeImage);
            }

            case EyeStatus.Open:
            {
                return(openEyeImage);
            }

            default:
            {
                return(uninitializedEyeImage);
            }
            }
        }
 public void SetEyeStatusImages(EyeStatus leftEye, EyeStatus rightEye)
 {
     SetEyeStatusImages(EyeStatusToBitmap(leftEye), EyeStatusToBitmap(rightEye));
 }