public virtual void ReadChildData(BinaryReader reader) { int x = 0; _lensFlare.ReadString(reader); for (x = 0; (x < _extraLayers.Count); x = (x + 1)) { ExtraLayers.Add(new ShaderTransparentLayerBlock()); ExtraLayers[x].Read(reader); } for (x = 0; (x < _extraLayers.Count); x = (x + 1)) { ExtraLayers[x].ReadChildData(reader); } for (x = 0; (x < @__4StageMaps.Count); x = (x + 1)) { _4StageMaps.Add(new ShaderTransparentChicagoMapBlock()); _4StageMaps[x].Read(reader); } for (x = 0; (x < @__4StageMaps.Count); x = (x + 1)) { _4StageMaps[x].ReadChildData(reader); } for (x = 0; (x < @__2StageMaps.Count); x = (x + 1)) { _2StageMaps.Add(new ShaderTransparentChicagoMapBlock()); _2StageMaps[x].Read(reader); } for (x = 0; (x < @__2StageMaps.Count); x = (x + 1)) { _2StageMaps[x].ReadChildData(reader); } }
public virtual void ReadChildData(BinaryReader reader) { int x = 0; _lensFlare.ReadString(reader); for (x = 0; (x < _extraLayers.Count); x = (x + 1)) { ExtraLayers.Add(new ShaderTransparentLayerBlock()); ExtraLayers[x].Read(reader); } for (x = 0; (x < _extraLayers.Count); x = (x + 1)) { ExtraLayers[x].ReadChildData(reader); } for (x = 0; (x < _maps.Count); x = (x + 1)) { Maps.Add(new ShaderTransparentGenericMapBlock()); Maps[x].Read(reader); } for (x = 0; (x < _maps.Count); x = (x + 1)) { Maps[x].ReadChildData(reader); } for (x = 0; (x < _stages.Count); x = (x + 1)) { Stages.Add(new ShaderTransparentGenericStageBlock()); Stages[x].Read(reader); } for (x = 0; (x < _stages.Count); x = (x + 1)) { Stages[x].ReadChildData(reader); } }
public void ReadChildData(BinaryReader reader) { _lensFlare.ReadString(reader); for (int x = 0; x < _extraLayers.Count; x++) { ExtraLayers.AddNew(); ExtraLayers[x].Read(reader); } for (int x = 0; x < _extraLayers.Count; x++) { ExtraLayers[x].ReadChildData(reader); } for (int x = 0; x < _4StageMaps.Count; x++) { FourStageMaps.AddNew(); FourStageMaps[x].Read(reader); } for (int x = 0; x < _4StageMaps.Count; x++) { FourStageMaps[x].ReadChildData(reader); } for (int x = 0; x < _2StageMaps.Count; x++) { TwoStageMaps.AddNew(); TwoStageMaps[x].Read(reader); } for (int x = 0; x < _2StageMaps.Count; x++) { TwoStageMaps[x].ReadChildData(reader); } }
public void ReadChildData(BinaryReader reader) { _lensFlare.ReadString(reader); for (int x = 0; x < _extraLayers.Count; x++) { ExtraLayers.AddNew(); ExtraLayers[x].Read(reader); } for (int x = 0; x < _extraLayers.Count; x++) { ExtraLayers[x].ReadChildData(reader); } for (int x = 0; x < _maps.Count; x++) { Maps.AddNew(); Maps[x].Read(reader); } for (int x = 0; x < _maps.Count; x++) { Maps[x].ReadChildData(reader); } for (int x = 0; x < _stages.Count; x++) { Stages.AddNew(); Stages[x].Read(reader); } for (int x = 0; x < _stages.Count; x++) { Stages[x].ReadChildData(reader); } }