void Awake() { QualitySettings.vSyncCount = 1; app = null; if (!mInstance) { mInstance = this; } else { Destroy(this.gameObject); return; } if (isArcade) { Cursor.visible = false; } DontDestroyOnLoad(this.gameObject); settings = GetComponent <Settings> (); modulesManager = GetComponent <ModulesManager> (); externalTexts = GetComponent <ExternalTexts> (); playerData = GetComponent <PlayerData> (); levelData = GetComponent <LevelsData> (); interfaceSfx = GetComponent <InterfaceSfx> (); users = GetComponent <Users> (); if (resetData) { PlayerPrefs.DeleteAll(); } int val = PlayerPrefs.GetInt("user"); Debug.Log(val); if (val > 0) { Data.Instance.esAlumno = true; } if (esAlumno) { FBase_Login(false); } }
public static void Initialize(FurniData furniData, ExternalTexts texts) { _furniData = furniData; _texts = texts; }