public static void SerializeToFile(string fileName, ExportedBattle battle) { // Save the version for local editing. Directory.CreateDirectory(UiHelper.GetParentFolder(fileName)); using (var writer = new StreamWriter(fileName)) { var serial = new JsonSerializer(); serial.Formatting = Newtonsoft.Json.Formatting.Indented; serial.Serialize(writer, battle); } }
public static void ExportStandalone(DataTbls dataTbls, string filename) { var selectedBattleId = dataTbls.selectedBattle.battle_id; ExportedBattle export = new ExportedBattle() { battle = dataTbls.battleData.GetBattle(selectedBattleId), fighters = dataTbls.selectedFighters, spirit = dataTbls?.spiritData?.GetSpiritByName(selectedBattleId) }; var unencryptedFileName = String.Format("{0}{1}", selectedBattleId, Defs.standaloneExportExtension); // Check whether user entered custom folder name. If not, use standard format. var standalonePath = FileHelper.IsDefaultFolderDialogPath(filename) ? FileHelper.ToDefaultBattleExportFolder(filename) : filename; XmlHelper.SerializeToFile($"{standalonePath}\\{unencryptedFileName}", export); }