public void Activation(ExplorerImpactType type, int impactId, ExplorerPositionData position) { if (type != ExplorerImpactType.StageInit) { _explorer.State.Position = position; } IImpact impact = null; switch (type) { case ExplorerImpactType.StageInit: impact = _explorer.GetStageImpact(impactId, true); break; case ExplorerImpactType.StageFinish: //impact = _explorer.GetStageImpact(impactId, false); break; case ExplorerImpactType.RoomsInit: impact = _explorer.GetRoomImpact(impactId); break; case ExplorerImpactType.PlayerLevels: impact = Player.GetImpact(impactId); break; default: throw new Exception($"Unknown activationType = {type}"); } if (impact != null) { _impactLogic.ExecuteImpact(impact); } }
public void Activation(ExplorerImpactType type, Int32 impactId, ExplorerPositionData position) { PreCommand(); try { _modules.ActivationModule.Activation(type, impactId, position); } catch (Exception e) { Logger.ErrorEmulate(e); return; } PostCommand(); }
public void Activation(ExplorerImpactType type, Int32 impactId, ExplorerPositionData position) { PreCommand(); try { _modules.ActivationModule.Activation(type, impactId, position); } catch (Exception e) { Logger.Exception(e, "Activation", new object[] { (object)(int)type, (object)impactId, (object)position }); return; } PostCommand("Activation", new object[] { (object)(int)type, (object)impactId, (object)position }); }