Esempio n. 1
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        private void InitButtonStyle(ExpandButtonStyle style)
        {
            _expandButtonStyle = style;

            switch (_expandButtonStyle)
            {
            case ExpandButtonStyle.MagicArrow:
                var bmp = Properties.Resources.Upload;
                bmp.RotateFlip(RotateFlipType.Rotate180FlipNone);
                pictureBox1.Image = bmp;
                break;

            case ExpandButtonStyle.Circle:
                bmp = Properties.Resources.icon_expand;
                pictureBox1.Image = bmp;
                break;

            case ExpandButtonStyle.Triangle:
                pictureBox1.Image = Properties.Resources._1downarrow1;
                break;

            case ExpandButtonStyle.FatArrow:
                bmp = Properties.Resources.up_256;
                bmp.RotateFlip(RotateFlipType.Rotate180FlipNone);
                pictureBox1.Image = bmp;
                break;

            case ExpandButtonStyle.Classic:
                bmp = Properties.Resources.icon_struct_hide_collapsed;
                bmp.RotateFlip(RotateFlipType.Rotate180FlipNone);
                pictureBox1.Image = bmp;
                break;

            default:
                throw new ArgumentOutOfRangeException("style");
            }

            // collapsed bitmap:
            _collapsed = pictureBox1.Image;

            // expanded bitmap is rotated collapsed bitmap:
            _expanded = MakeGrayscale3(pictureBox1.Image);
            _expanded.RotateFlip(RotateFlipType.Rotate180FlipNone);


            // finally set appropriate bitmap for current state
            pictureBox1.Image = _isExpanded ? _expanded : _collapsed;
        }
        private void InitButtonStyle(ExpandButtonStyle style)
        {
            _expandButtonStyle = style;

            switch (_expandButtonStyle)
            {
                case ExpandButtonStyle.MagicArrow:
                    var bmp = Properties.Resources.Upload;
                    bmp.RotateFlip(RotateFlipType.Rotate180FlipNone);
                    pictureBox1.Image = bmp;
                    break;
                case ExpandButtonStyle.Circle:
                    bmp = Properties.Resources.icon_expand;
                    pictureBox1.Image = bmp;
                    break;
                case ExpandButtonStyle.Triangle:
                    pictureBox1.Image = Properties.Resources._1downarrow1;
                    break;
                case ExpandButtonStyle.FatArrow:
                    bmp = Properties.Resources.up_256;
                    bmp.RotateFlip(RotateFlipType.Rotate180FlipNone);
                    pictureBox1.Image = bmp;
                    break;
                case ExpandButtonStyle.Classic:
                    bmp = Properties.Resources.icon_struct_hide_collapsed;
                    bmp.RotateFlip(RotateFlipType.Rotate180FlipNone);
                    pictureBox1.Image = bmp;
                    break;
                default:
                    throw new ArgumentOutOfRangeException("style");
            }

            // collapsed bitmap:
            _collapsed = pictureBox1.Image;

            // expanded bitmap is rotated collapsed bitmap:
            _expanded = MakeGrayscale3(pictureBox1.Image);
            _expanded.RotateFlip(RotateFlipType.Rotate180FlipNone);


            // finally set appropriate bitmap for current state
            pictureBox1.Image = _isExpanded ? _expanded : _collapsed;
        }