private static void InitExpSetting()
 {
     if (PlayerPrefs.HasKey(playPer))
     {
         var value = PlayerPrefs.GetString(playPer);
         if (!string.IsNullOrEmpty(value))
         {
             expSetting = JsonUtility.FromJson <ExpSetting>(value);
         }
     }
     if (expSetting == null)
     {
         expSetting = new global::ExpSetting();
         expSetting.ResetDefult();
     }
 }
 static void CreateDefultSetting()
 {
     expSetting = new global::ExpSetting();
     expSetting.ResetDefult();
 }