public override void compileSingleCE(Rule.IRule rule)
        {
            ICondition[]   conds        = rule.Conditions;
            ICondition     condition    = conds[0];
            ExistCondition cond         = (ExistCondition)condition;
            BaseNode       base_Renamed = cond.LastNode;
            BaseJoin       bjoin        = new ExistJoinFrst(ruleCompiler.Engine.nextNodeId());

            if (base_Renamed != null)
            {
                if (base_Renamed is BaseAlpha)
                {
                    ((BaseAlpha)base_Renamed).addSuccessorNode(bjoin, ruleCompiler.Engine, ruleCompiler.Memory);
                }
                else if (base_Renamed is BaseJoin)
                {
                    ((BaseJoin)base_Renamed).addSuccessorNode(bjoin, ruleCompiler.Engine, ruleCompiler.Memory);
                }
            }
            else
            {
                // the rule doesn't have a literal constraint so we need to Add
                // ExistJoinFrst as a child
                ObjectTypeNode otn = ruleCompiler.findObjectTypeNode(cond.TemplateName);
                otn.addSuccessorNode(bjoin, ruleCompiler.Engine, ruleCompiler.Memory);
            }
            // important, do not call this before ExistJoinFrst is added
            // if it's called first, the List<Object> will return index
            // out of bound, since there's nothing in the list
            cond.addNode(bjoin);
            rule.addJoinNode(bjoin);
        }
Esempio n. 2
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 /// <summary> TODO - note the logic feels a bit messy. Need to rethink it and make it
 /// simpler. When the first conditional element is Exist, it can only have
 /// literal constraints, so we shouldn't need to check if the last node
 /// is a join. That doesn't make any sense. Need to rethink this and clean
 /// it up. Peter Lin 10/14/2007
 /// </summary>
 public override void compileFirstJoin(ICondition condition, Rule.IRule rule)
 {
     BaseJoin bjoin = new ExistJoinFrst(ruleCompiler.Engine.nextNodeId());
     ExistCondition cond = (ExistCondition) condition;
     BaseNode base_Renamed = cond.LastNode;
     if (base_Renamed != null)
     {
         if (base_Renamed is BaseAlpha)
         {
             ((BaseAlpha) base_Renamed).addSuccessorNode(bjoin, ruleCompiler.Engine, ruleCompiler.Memory);
         }
         else if (base_Renamed is BaseJoin)
         {
             ((BaseJoin) base_Renamed).addSuccessorNode(bjoin, ruleCompiler.Engine, ruleCompiler.Memory);
         }
     }
     else
     {
         // the rule doesn't have a literal constraint so we need to Add
         // ExistJoinFrst as a child
         ObjectTypeNode otn = ruleCompiler.findObjectTypeNode(cond.TemplateName);
         otn.addSuccessorNode(bjoin, ruleCompiler.Engine, ruleCompiler.Memory);
     }
     // important, do not call this before ExistJoinFrst is added
     // if it's called first, the List<Object> will return index
     // out of bound, since there's nothing in the list
     cond.addNode(bjoin);
 }