public MainResponse.DefaultResponse ModifyExhibitionType(ExhibitionType exhibitionType) { bool operate = false; if (ExhibitionTypeExists(exhibitionType.id)) { db.Entry(exhibitionType).State = EntityState.Modified; int count = db.SaveChanges(); if (count != 0) { operate = true; } } return(new MainResponse.DefaultResponse() { operate = operate }); }
public MainResponse.DefaultResponse AddExhibitionType(ExhibitionType exhibitionType) { bool operate = false; if (!ExhibitionTypeExists(exhibitionType.id)) { db.ExhibitionTypes.Add(exhibitionType); int count = db.SaveChanges(); if (count != 0) { operate = true; } } return(new MainResponse.DefaultResponse() { operate = operate }); }
public MainResponse.DefaultResponse DeleteExhibitionType(int id) { bool operate = false; ExhibitionType exhibitionType = db.ExhibitionTypes.Find(id); if (exhibitionType != null) { db.ExhibitionTypes.Remove(exhibitionType); int count = db.SaveChanges(); if (count != 0) { operate = true; } } return(new MainResponse.DefaultResponse() { operate = operate }); }
public void SetRoleInfo(RoleInfo roleInfo, ExhibitionType exhibitionType) { RoleInfo oldRoleInfo = roleInfo; RoleInfo newRoleInfo = roleInfo; if (exhibitionType == ExhibitionType.Advance) { if (roleInfo is PlayerInfo) { oldRoleInfo = (roleInfo as PlayerInfo).GetPlayerInfoCopy(); oldRoleInfo.advanceLevel -= 1; } else if (roleInfo is HeroInfo) { oldRoleInfo = (roleInfo as HeroInfo).GetHeroInfoCopy(); oldRoleInfo.advanceLevel -= 1; } } DespawnCharacter(); TransformUtil.ClearChildren(roleModelRoot, true); if (roleInfo is PlayerInfo) { _oldCharacterEnyity = PlayerEntity.CreatePlayerEntityAs3DUIElement(oldRoleInfo as PlayerInfo, roleModelRoot, false, false); _newCharacterEntity = PlayerEntity.CreatePlayerEntityAs3DUIElement(newRoleInfo as PlayerInfo, roleModelRoot, false, false); } else if (roleInfo is HeroInfo) { _oldCharacterEnyity = HeroEntity.CreateHeroEntityAs3DUIElement(oldRoleInfo as HeroInfo, roleModelRoot, false, false); _newCharacterEntity = HeroEntity.CreateHeroEntityAs3DUIElement(newRoleInfo as HeroInfo, roleModelRoot, false, false); } ShadersUtil.SetShaderKeyword(_oldCharacterEnyity, ShadersUtil.RIMLIGHT_OFF, ShadersUtil.RIMLIGHT_ON); ShadersUtil.SetMainColor(_oldCharacterEnyity, ShadersUtil.MAIN_COLOR); ShadersUtil.SetShaderKeyword(_newCharacterEntity, ShadersUtil.RIMLIGHT_OFF, ShadersUtil.RIMLIGHT_ON); ShadersUtil.SetMainColor(_newCharacterEntity, ShadersUtil.MAIN_COLOR); _oldCharacterEnyity.gameObject.SetActive(true); _newCharacterEntity.gameObject.SetActive(false); }
public ExhibitionTypeResponse.GetExhibitionByExhibitionTypeId GetExhibitionByExhibitionTypeId(int id) { bool operate = false; ExhibitionType exhibitionType = db.ExhibitionTypes.Find(id); List <ExhibitionTypeResponse.ExhibitionPartInfo> exhibitionPartInfos = null; int count = 0; if (exhibitionType != null) { exhibitionPartInfos = db.Exhibitions .Where(p => p.typeid == id).Select(p => new { p.id, p.name, p.showimage, p.author, p.description }).ToList() .Select(p => new ExhibitionTypeResponse.ExhibitionPartInfo(p.id, p.name, p.author, p.description, p.showimage)).ToList(); if (exhibitionPartInfos != null) { operate = true; count = exhibitionPartInfos.Count; } } return(new ExhibitionTypeResponse.GetExhibitionByExhibitionTypeId() { exhibitionPartInfos = exhibitionPartInfos, operate = operate }); }