void dropObject() { if (gameManager.gameObject.GetComponent <UIFloatingItem> ().FloatingIcons.Contains(objectHeld)) { gameManager.gameObject.GetComponent <UIFloatingItem> ().SetItemVisible(objectHeld, true); } distance = 0; if (objectHeld.transform.childCount > 0) { objectHeld.layer = LayerMask.NameToLayer("Interact"); foreach (Transform child in objectHeld.transform) { if (child.GetComponent <MeshFilter> ()) { child.gameObject.layer = LayerMask.NameToLayer("Interact"); } } } else { objectHeld.layer = LayerMask.NameToLayer("Interact"); } playerCam.cullingMask = DefaultMainCamMask; ArmsCam.cullingMask = DefaultArmsCamMask; pfunc.enabled = true; gameManager.UIPreventOverlap(false); gameManager.HideSprites(spriteType.Examine); examinedItem = null; examineName = null; isObjectHeld = false; isExaminig = false; rotSet = false; isReading = false; paperUI.SetActive(false); interact.CrosshairVisible(true); gameManager.LockStates(false, true, true, false, 1); objectHeld.transform.position = objectPosition; objectHeld.transform.rotation = objectRotation; if (!isPaper) { objectHeld.GetComponent <Collider> ().isTrigger = false; objectHeld.GetComponent <Rigidbody> ().isKinematic = false; objectHeld.GetComponent <Rigidbody> ().useGravity = true; } else { objectHeld.GetComponent <Rigidbody> ().isKinematic = true; objectHeld.GetComponent <Rigidbody> ().useGravity = false; } tryExamine = false; objectRaycast = null; objectHeld = null; delay.isEnabled = true; GetComponent <ScriptManager>().SetScriptEnabledGlobal = true; StartCoroutine(AntiSpam()); }
public int Add(ExamineItem item) { var maxId = repository.GetMaxId("HR_EXAMINEITEMS", "ITEMID"); var entity = ModelToEntity(item); entity.ITEMID = maxId; entity.CREATEDATE = DateTime.Now; //entity.CreatorUserId repository.Insert(entity); return(maxId); }
private ExamineItem EntityToModel(HR_EXAMINEITEMS entity) { if (entity != null) { var model = new ExamineItem() { ItemId = entity.ITEMID, ItemCode = entity.ITEMNO, ItemName = entity.ITEMNAME, CodeValue = entity.CODEVALUE, Description = entity.DESCRIPTION, ValueType = entity.VALUETYPE }; return(model); } return(null); }
private HR_EXAMINEITEMS ModelToEntity(ExamineItem model) { if (model != null) { var entity = new HR_EXAMINEITEMS() { ITEMID = model.ItemId, ITEMNO = model.ItemCode, ITEMNAME = model.ItemName, CODEVALUE = model.CodeValue, DESCRIPTION = model.Description, VALUETYPE = model.ValueType }; return(entity); } return(null); }
void Update() { if (inputManager.HasInputs()) { grabKey = inputManager.GetInput("Pickup"); rotateKey = inputManager.GetInput("Fire"); examineKey = inputManager.GetInput("Examine"); } //Prevent Interact Dynamic Object when player is holding other object otherHeld = GetComponent <DragRigidbody> ().CheckHold(); if (gameManager.isPaused) { return; } if (objectRaycast && !antiSpam && examinedItem) { if (Input.GetKeyDown(grabKey) && !isPressed && !otherHeld) { isPressed = true; isExaminig = !isExaminig; } else if (isPressed) { isPressed = false; } } if (isExaminig) { if (!isObjectHeld) { firstGrab(); tryExamine = true; } else { holdObject(); } } else if (isObjectHeld) { dropObject(); } RaycastHit hit; playerAim = playerCam.ViewportPointToRay(new Vector3(0.5f, 0.5f, 0)); if (Physics.Raycast(playerAim, out hit, PickupRange, CullLayers)) { if (hit.collider.gameObject.layer == LayerMask.NameToLayer(InteractLayer)) { if (hit.collider.tag == TagExamine || hit.collider.tag == TagExaminePaper) { objectRaycast = hit.collider.gameObject; if (objectRaycast.GetComponent <ExamineItem> ()) { examinedItem = objectRaycast.GetComponent <ExamineItem> (); } } else { if (!tryExamine) { objectRaycast = null; examinedItem = null; } } } else { if (!tryExamine) { objectRaycast = null; examinedItem = null; } } } else { if (!tryExamine) { objectRaycast = null; examinedItem = null; } } float rotationInputX = 0.0f; float rotationInputY = 0.0f; float x = Input.GetAxis("Mouse X"); float y = Input.GetAxis("Mouse Y"); if (Mathf.Abs(x) > rotationDeadzone) { rotationInputX = -(x * rotateSpeed); } if (Mathf.Abs(y) > rotationDeadzone) { rotationInputY = (y * rotateSpeed); } if (objectHeld && isObjectHeld) { if (Input.GetKey(rotateKey) && !isReading) { objectHeld.transform.Rotate(playerCam.transform.up, rotationInputX, Space.World); objectHeld.transform.Rotate(playerCam.transform.right, rotationInputY, Space.World); } if (Input.GetKey(examineKey) && !isPaper) { gameManager.ShowHint(examineName); } if (isPaper) { if (Input.GetKeyDown(examineKey) && !isPressedRead) { isPressedRead = true; isReading = !isReading; } else if (isPressedRead) { isPressedRead = false; } if (isReading) { ExamineItem examine = objectRaycast.GetComponent <ExamineItem>(); paperText.text = examine.paperReadText; paperText.fontSize = examine.textSize; paperUI.SetActive(true); } else { paperUI.SetActive(false); } } } }
void firstGrab() { if (objectRaycast.tag == TagExamine || objectRaycast.tag == TagExaminePaper) { StartCoroutine(AntiSpam()); objectHeld = objectRaycast.gameObject; if (objectRaycast.tag == TagExaminePaper) { isPaper = true; } else { isPaper = false; } if (!(objectHeld.GetComponent <Rigidbody>())) { Debug.LogError(objectHeld.name + " need Rigidbody Component to pickup"); return; } if (objectHeld.GetComponent <ExamineItem> ()) { examinedItem = objectHeld.GetComponent <ExamineItem> (); distance = examinedItem.examineDistance; examineName = examinedItem.examineObjectName; if (examinedItem.examineSound) { AudioSource.PlayClipAtPoint(examinedItem.examineSound, objectRaycast.transform.position, 0.75f); } } if (!isObjectHeld) { objectPosition = objectHeld.transform.position; objectRotation = objectHeld.transform.rotation; objectHeld.GetComponent <Collider> ().isTrigger = true; } if (gameManager.gameObject.GetComponent <UIFloatingItem> ().FloatingIcons.Contains(objectHeld)) { gameManager.gameObject.GetComponent <UIFloatingItem> ().SetItemVisible(objectHeld, false); } if (objectHeld.transform.childCount > 0) { objectHeld.layer = LayerMask.NameToLayer("Examine"); foreach (Transform child in objectHeld.transform) { if (child.GetComponent <MeshFilter> ()) { child.gameObject.layer = LayerMask.NameToLayer("Examine"); } } } else { objectHeld.layer = LayerMask.NameToLayer("Examine"); } playerCam.cullingMask = ExamineMainCamMask; ArmsCam.cullingMask = ExamineArmsCamMask; delay.isEnabled = false; pfunc.enabled = false; gameManager.UIPreventOverlap(true); gameManager.ShowExamineSprites(grabKey.ToString(), examineKey.ToString()); gameManager.HideSprites(spriteType.Interact); GetComponent <ScriptManager>().SetScriptEnabledGlobal = false; Physics.IgnoreCollision(objectRaycast.GetComponent <Collider>(), transform.root.GetComponent <Collider>(), true); isObjectHeld = true; } }
void Awake() { me = this; }
public bool Edit(ExamineItem item) { var entity = ModelToEntity(item); return(entity != null && repository.Update(entity)); }