void Start() { actionSelectedEvent = new ActionSelectedEvent(); attackSelectedEvent = new AttackSelectedEvent(); spAttackSelectedEvent = new SpAttackSelectedEvent(); exAttackSelectedEvent = new ExAttackSelectedEvent(); guardSelectedEvent = new GuardSelectedEvent(); itemSelectedEvent = new ItemSelectedEvent(); runAwayEvent = new RunAwayEvent(); restartGameEvent = new RestartGameEvent(); }
void ExAttackSelected(ExAttackSelectedEvent evento) { /*fighter_now.ExtraAttack();*/ Debug.Log("ExtraAttack asigando para ejecutarse"); executeSelectedAction = fighter_now.ExtraAttack; }