public bool IsSimulatingInBatches(EvolutionOverlayView view) { return(evolution.IsSimulatingInBatches); }
public int GetTotalBatchCount(EvolutionOverlayView view) { return((int)Math.Ceiling(((float)evolution.Settings.PopulationSize / evolution.CurrentCreatureBatch.Length))); }
public int GetGurrentBestOfGenerationNumber(EvolutionOverlayView view) { return(bestCreatureController.CurrentGeneration); }
public int GetCurrentBatchNumber(EvolutionOverlayView view) { return(evolution.CurrentBatchNumber); }
public void DidClickOnPipView(EvolutionOverlayView view) { visibleScreen = VisibleScreen.BestCreatures; Refresh(); }