protected void Subscribe(int id, EventHandler <GameEventArgs> handler) { if (eventSubscriber == null) { eventSubscriber = EventSubscriber.Create(this); } eventSubscriber.Subscribe(id, handler); }
protected void Subscribe(int id, EventHandler <GameEventArgs> handler) { if (eventSubscriber == null) { eventSubscriber = EventSubscriber.Create(this); } eventSubscriber.Subscribe(id, handler); }