Esempio n. 1
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 /// <summary>
 /// Only needed when the event requires data for the players, such as pq
 /// </summary>
 public void AddCharacter(MapleCharacter Character)
 {
     if (RecreatedMap)
     {
         MapleCharacter.EnterMap(Character.Client, EventMap.MapId, EventMap.GetDefaultSpawnPortal().Id);
         EventMap.AddCharacter(Character);
     }
     EventInstance.AddCharacter(new ScriptCharacter(Character, EventType.Name));
 }