Esempio n. 1
0
    private void Start()
    {
        AnotherEvetnListener l_list = new AnotherEvetnListener();

        EventQueueListener.registerEvent(EventQueueListener.UniqueInstance, l_list);

        EventQueue.enqueueEvent(EventQueueContainer.TurnTimelineQueue, new AnotherEvent());
        EventQueueContainer.iterate();

        EventQueueListener.unRegisterEvent(EventQueueListener.UniqueInstance, l_list);

        EventQueue.enqueueEvent(EventQueueContainer.TurnTimelineQueue, new AnotherEvent());
        EventQueueContainer.iterate();
    }
Esempio n. 2
0
        private void Update()
        {
            float delta = Time.deltaTime;

            MyEvent.broadcast(ref ExternalHooks.OnTickStartEvent);

            EventQueueContainer.iterate();

            List <GameLoopCallback> l_tickCallbacks = GameSequencer[GameLoopHook.Tick];

            for (int i = 0; i < l_tickCallbacks.Count; i++)
            {
                l_tickCallbacks[i].Callback(delta);
            }

            EventQueueContainer.iterate();
        }