public void EnterResolveMode() { inResolveMode = true; //helpSwipe.SetActive(false); gameObject.GetComponent <UnityEngine.PostProcessing.PostProcessingBehaviour>().enabled = true; if (refinePanel != null) { string txt = refinePanel.GetComponent <UnityEngine.UI.Text>().text; int percentIdx = txt.IndexOf('%'); string subTxt = txt.Substring(percentIdx - 5, 5); string accuracy = "00.00"; string newTxt = txt.Replace(subTxt, accuracy); refinePanel.GetComponent <UnityEngine.UI.Text>().text = newTxt; refinePanel.SetActive(true); } currentEvents.scaleArray(0.149815f); }
public void StopGame() { isGame = false; isSoft = false; swipedTop = false; swipedFront = false; swipedSide = false; /*if(startButton != null) * { * startButton.SetActive(true); * }*/ if (highScorePanel != null) { if (swipeRecognizer.GetComponent <SwipeRecognizer>().neutrinoScore > highScore) { string scoreTxt = "High Score: " + swipeRecognizer.GetComponent <SwipeRecognizer>().neutrinoScore.ToString() + " Points"; highScorePanel.GetComponent <UnityEngine.UI.Text>().text = scoreTxt; Debug.Log("new high score"); } else { highScorePanel.GetComponent <UnityEngine.UI.Text>().text = "High Score: " + highScore + " Points"; } } if (eventPlayer != null) { //eventPlayer.GetComponent<EventPlayer>().PlayTutorialEvent(); eventPlayer.GetComponent <EventPlayer>().StopCurrentEvent(); eventPlayer.ResumePlaying(); eventPlayer.scaleArray(3f); } if (mainCamera != null) { mainCamera.GetComponent <CameraRotate>().spin = false; } /*if (tutorial != null) * { * tutorial.GetComponent<Tutorial>().playTutorial = true; * }*/ if (swipeRecognizer != null) { swipeRecognizer.ExitResolveMode(false); } softTutorialText.GetComponent <UnityEngine.UI.Text>().text = "Let's do one for practice."; AudioSource[] aSources = GameObject.Find("Sound Effects").GetComponents <AudioSource>(); if (aSources != null) { AudioSource background = aSources[4]; if (background != null) { background.Stop(); } } if (refinePanel != null) { refinePanel.SetActive(false); } if (congratsPanel != null) { congratsPanel.SetActive(false); } if (liveHelp != null) { liveHelp.SetActive(false); } if (eventPanel != null) { foreach (Transform child in eventPanel.transform) { if (child.gameObject.name.StartsWith("Event:")) { Destroy(child.gameObject); } } } if (coneParent != null) { //coneParent.GetComponent<EarthView>().ClearCones(); foreach (Transform child in coneParent.transform) { Destroy(child.gameObject); } } if (sphereMap != null) { sphereMap.GetComponent <PlotSphereMap>().ClearPoints(); } //because these can be on during tutorial if (panelParent != null) { panelParent.SetActive(false); } //position top, front, side cameras for tutorial... EnableCameras(true, false); if (frontPanel != null) { frontPanel.GetComponent <UnityEngine.UI.Image>().color = UnityEngine.Color.cyan; frontPanel.transform.GetChild(0).gameObject.SetActive(false); } if (sidePanel != null) { sidePanel.GetComponent <UnityEngine.UI.Image>().color = UnityEngine.Color.cyan; sidePanel.transform.GetChild(0).gameObject.SetActive(false); } if (topPanel != null) { topPanel.GetComponent <UnityEngine.UI.Image>().color = UnityEngine.Color.cyan; topPanel.transform.GetChild(0).gameObject.SetActive(false); } }