public void OnUpdateFrame(EventPayload payload) { if (payload.ContentType != "Float") { return; } List <Glop> garbageCollection = new List <Glop>(); foreach (Glop g in _contents.Values) { if (g.Garbage) { garbageCollection.Add(g); } else { g.Update((float)payload.GetContent()); } } if (garbageCollection.Count > 0) { foreach (Glop g in garbageCollection) { _contents.Remove(g.Id); } } }
public void TestPayloadNullContentAccepted() { EventPayload payload = new EventPayload("null", null); Assert.NotNull(payload); Assert.Null(payload.GetContent()); }
public void TestPayloadConstructs() { EventPayload payload = new EventPayload("string", "Test"); Assert.NotNull(payload); Assert.AreEqual(payload.GetContent(), "Test"); Assert.AreEqual("string", payload.ContentType); }
public void TestPayloadGetContentDynamic() { EventPayload payload = new EventPayload("integer", 4); EventPayload payloadFloat = new EventPayload("float", 2.3f); Assert.AreEqual(2.3f, payloadFloat.GetContent()); Assert.AreEqual(4, payload.GetContent()); }
public void DummyEventAction(EventPayload payload) { DummyActionsCalled++; if (payload.ContentType == "Float") { float contentFloat = ((float)payload.GetContent()); DummyActionsCapturedFloats += contentFloat; } }
public void Zarfed(EventPayload eP) { if (eP.ContentType == "String") { string value = eP.GetContent(); LastZarfPayload = value; } ZarfCalled++; }
protected void UnitDestroyed(EventPayload eventPayload) { if (eventPayload.ContentType != "Agent") { return; } Agent agent = eventPayload.GetContent(); if (agent.Id == Renderable.Id) { UnbindListener(EventContext.GetEvent(EventKey.UnitDies), UnitDestroyed, EventContext); ToDestroy = true; } }
private string HandleType(EventPayload payload) { //TODO: improve this. switch (payload.ContentType) { case "Float": float fVal = payload.GetContent(); float pow = Mathf.Pow(10, DecimalPointsForFloat); int intVal = Mathf.FloorToInt(Mathf.FloorToInt(fVal * pow) / pow); return(intVal.ToString()); case "Integer": int iVal = payload.GetContent(); return(iVal.ToString()); case "String": return(payload.GetContent()); case "ResourceEventPayload": ResourceEventPayload rePayload = payload.GetContent(); Player player = rePayload.Target as Player; if (player != null && player.Name == PlayerNameSelector) { return(rePayload.Amount.ToString()); } return(_text.text); case "StringsRequest": StringsRequest sR = payload.GetContent(); return(StringsService.Format(sR.StringId, sR.Values)); default: return("Type not found"); } }
private void OnReceiveUpdate(EventPayload payload) { if (payload.ContentType != "ResourceStateEventPayload") { return; } ResourceStateEventPayload resourceState = payload.GetContent(); if (resourceState.Target.Id != OwnerGlopId) { return; } float percent = (float)resourceState.Amount / resourceState.Max; Rerender(percent); }
private void HandleAVFXRequest(EventPayload payload) { if (payload.ContentType != "AVFXRequest") { return; } AVFXRequest req = payload.GetContent(); Vector3 target = req.Target; Vector3 origin = req.Origin; List <EffectAVFXEntry> fxList = req.Entries; bool projectile = false; Vector3 end = Vector3.zero; foreach (EffectAVFXEntry fx in fxList) { //TODO: afvx delays //TODO: afvx configs Vector3 pos = target; switch (fx.EffectTarget) { case EffectAVFXTarget.ORIGIN: pos = origin; break; case EffectAVFXTarget.TARGET: pos = target; break; case EffectAVFXTarget.GLOBAL: pos = Vector3.zero; break; case EffectAVFXTarget.PROJ_SELF_TO_TARGET: pos = origin + Vector3.up; projectile = true; end = target; break; case EffectAVFXTarget.PROJ_TARGET_TO_SELF: pos = target + Vector3.up; projectile = true; end = origin; break; default: throw new ArgumentOutOfRangeException(); } if (projectile) { SpawnAVFXInstance(fx.EffectId, pos, end); } else { SpawnAVFXInstance(fx.EffectId, pos); } } }