Esempio n. 1
0
        public PlayerElimChunk(EventOrCheckpointInfo info, PlayerId playerKilled, PlayerId playerKilling, WeaponType weapon, State victimState) : base(info)
        {
            PlayerKilled  = playerKilled;
            PlayerKilling = playerKilling;
#pragma warning disable CS0618 // Type or member is obsolete
            Weapon = weapon;
#pragma warning restore CS0618 // Type or member is obsolete
            VictimState = victimState;
        }
Esempio n. 2
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 public override ValueTask <bool> ChooseEventChunkType(CustomBinaryReaderAsync chunkReader, EventOrCheckpointInfo eventInfo) => eventInfo.Group.Trim('\0') switch
 {
     "playerElim" => VisitPlayerElimChunk(chunkReader, eventInfo),
Esempio n. 3
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 public override ValueTask <bool> ChooseEventChunkType(ReplayArchiveAsync ar, EventOrCheckpointInfo eventInfo) => eventInfo.Group.Trim('\0') switch
 {
     "playerElim" => VisitPlayerElimChunk(ar, eventInfo),