Esempio n. 1
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 // Use this for initialization
 void Start()
 {
     dialogScript = GameObject.Find(EventDialogScript.EventDialogName).GetComponent <EventDialogScript>();
     dialogScript.QueueEvent(new InstructionEventScript());
     notificationScript  = GameObject.Find(NotificationDialogScript.NotificationDialogName).GetComponent <NotificationDialogScript>();
     TotalGameTimePassed = 0;
     CurrentTimeInMonth  = 0;
     CurrentTimeInYear   = 0;
     DeltaTime           = 0;
     Paused = false; // Instruction event will keep game paused otherwise when it launches on startup
 }
 // Use this for initialization
 void Awake()
 {
     EventsEnabled = false;
     dialog        = GameObject.Find(EventDialogScript.EventDialogName).GetComponent <EventDialogScript>();
 }