Esempio n. 1
0
    private void OnEvent_Move(EventCls_Player_Move obj)
    {
        if (obj.recvObj != this.selfEntity.selfObj)
        {
            return;
        }

        selfEntity.MoveByPath(obj.path, MoveEndCallBack);
    }
Esempio n. 2
0
    private void OnEvent_Move(EventCls_Player_Move obj)
    {
        if (obj.recvObj != this.selfEntity.selfObj)
        {
            return;
        }

        fsmMachine.SwitchState(EFSMState.Move, obj.path);
    }